60w ago - Below is a video tutorial from GameBlamer on YouTube demonstrating how to dump PS Vita games via the recently released PS3 CFW 4.21.
It has not been confirmed yet and I am not the uploader, I just found it randomly so consider it a proof-of-concept if it ends up working or an 'entertainment purposes only' video if not.
The video is partly in English and part in German, and although it can be followed if anyone wishes to translate the German parts to English or make a new video let us know and we will update this article with it... those interested can check it out below!
Finally, from wololo (via wololo.net/2012/10/25/backing-up-vita-games-using-the-new-4-21-cfw-by-rogero/) on the above video to quote:
Backing up Vita games using the new 4.21 CFW by Rogero
Have you ever worried about Sony's financial situation, and what would happen to your hard earned Cash if they were to close? I certainly have.
For a long while now Sony have not been in the best financial state and could possibly face bankruptcy in the future. If this were to happen, then...
64w ago - Following up on yesterday's PS3 4.21 CFW Video by the Red Power Team, today The First Emperor has posted an update confirming several new PlayStation 3 titles are working alongside PS Vita Data Management, PS3 homebrew, Blu-ray movies, and DLC as outlined below!
Thus far, PS3 games that run fine include Monster Hunter Portable 3rd HD, Dynasty Warriors MR2 HD, Alchemy Kobo Love Summer (Chinese version), Bleach Soul Burning (Chinese version), Disgaea 4 (Chinese version), Double Dragon (PSN), PES 2013, and the Resident Evil 6 Demo.
To quote, roughly translated from Chinese:
This post will serve as evaluation designed software, while test side update, sustained attention! Want to say: I'm just testing the only valid and the consultation released way like true is not within my ability. Until now, I only got a brush system host everything! Detailed follow-up release of do not send all RED the POWER can decide things in me.
First, get under the host. Host model CECH-2512B. Has good brush RED the POWER 4.21CFW...
Get brush good, so the uncertainty is not 4.21 official system can brush. Verify that the 3.55 can brush, it is recommended to continue to adhere...
99w ago - Below is a work-in-progress (WIP) of PS3 3.60+ games booting on PlayStation 3 Custom Firmware (CFW) 3.55 and 3.41 without a dongle for those interested in experimenting further with it.
What you need ?
1- PS3 3.55 CFW Rebug or 3.55/3.41 with Debug
2- Debug Dev_Flash (Also allow to have the debug options on retail)
3- Backup of your own CFW DEV_Flash (make a dev_flash path on your USB Device)
4- A File Manager
5- EBOOT.BIN of your games (also from Paradox)
What you need to know
Rebug normal in Debug mode 2
You need to put your PS3 in boot mode -> debugger mode (and not system software mode)
We're gonna use the debugger mode to debug the self execution we don't need to have NPDRM, anyway the debugger don't know how to Debug the Self NPDRM
Release mode -> Development mode
All the content type configuration -> Development mode
Dongle uses modified sprx/modules/lib related to the Debug files to be loaded when you boot the PS3 on CFW.
Almost all the EBOOT Paradox don't have NPDRM -> it's a simple self (fake sign header) renamed to EBOOT.BIN (like i was explaining many times) -> call function to the debugger -> sprx/modules loader.
Finally, after a long period of a scene that got riddled by money hungry dongle suppliers we uncover this big scam and show you how things actually work.
First of all, none of the code the dongles use comes from the creators. All files used come directly from higher PS3 firmwares. This works by using plugins / SPRX's who are basically just drivers, from a higher PS3 firmware.
To get games to work, you need to use the files from higher firmwares, that games require. Those plugins we are talking about, also have the decrypt information stored in them that the games use to work.
Some of the newer SPRX's are compatible with older firmwares and can be used on older firmwares quiet easily. All you need to do is place them in the right folder and that's it.
Of course this procedure doesn't work with all the games quite so easy, some of the 3.6+ games load right away, others need some fixing. This fixing is done by patching the SPRX's to work with the lower firmware. Porting the drivers, so they can work with lower firmwares should be the easiest...