2w ago - Splinter Cell Community Developer Zack Cooper has shared a video today showcasing Splinter Cell Blacklist on PS3 which details Spies vs Mercs below.
To quote: Whether you got a chance to check out our Spies vs. Mercs trailer or not, we're bringing some deeper insight (and a live Q&A to follow) into what we're working with in Splinter Cell Blacklist's multiplayer experience.
First off, if you're not familiar with Spies vs. Mercs, I will say one thing: It is an experience like no other. Either you're playing as a Spy in third-person perspective, trying to remain undetected and hack terminals while being quick, agile, and deadly in shadows; or you're the Merc, in first-person perspective, a brute force with unmatched weaponry who's trying to defend the data from the infiltrators.
One of the cool aspects of Spies vs. Mercs in Blacklist is that you will be playing both sides before a game is done. There's a very applicable quote from "The Art of War" (by Sun Tzu) that I like to use: "Know thyself; know thy enemy."
By that, I mean that you can't truly master the Spy until you fully understand how to eliminate one. The same thing goes for playing as (and neutralizing) the Merc. A game of Spies vs. Mercs isn't...
4w ago - Community Developer Zack Cooper shared a video trailer today unveiling Splinter Cell Blacklist emerges from the shadows on the PS3 entertainment system.
To quote: I'm stoked to speak with you guys about our latest trailer for Blacklist, which we're calling "Stalk. Strike. Silence." If you're a Splinter Cell fan, you know that there's a rich history to the franchise.
The idea behind Blacklist is to embrace those roots by bringing back most of the core elements and merging them with the advanced gameplay and graphical evolution of the more recent Splinter Cell games.
We're also bringing back that sweet, dark, geopolitical drama that Tom Clancy fans are familiar with. In Splinter Cell Blacklist, the high-level storyline centers on a group of rogue nations coming together to create an ultimatum; they've had enough of the American occupancy on their land. This collective institutes a countdown, warning the United States to back off... or else.
That 'or else' involves specific threats to American interests. That's where Sam Fisher, now the leader of his newly formed Fourth Echelon unit, their mobile command center, the Paladin, and the classic Splinter Cell globetrotting come into play.
Looking at this trailer in particular, we wanted to re-establish Sam for both...
42w ago - Following up on their previous PS3 CFW fixes, today the E3 Team have released EBOOT patches for Splinter Cell Trilogy HD (BLES01146) and Batman Arkham City (BLUS30538) for PlayStation 3 Custom Firmware users and have confirmed the PS3 v3.60+ keys are coming soon.
44w ago - Following up on my previous PS3 CFW 3.55 / 3.41 fix update, today I have another new big release - propJOE proudly presents the last part from trilogy, namely Tom Clancy's Splinter Cell: Chaos Theory HD (NPEB00557) fixed for PlayStation 3 Custom Firmware users!
As always, the release details are available below as follows:
IMPORTANT: Due to CFW bug you MUST start MultiMan once and exit, then run the game. Same as Splinter Cell part 1 & 2.
NOTE: I got report that game doesn't work on dongle CFW. Not confirmed by more people.
Tom Clancy's SPLINTER CELL: CHAOS THEORY HD (NPEB00557)
http://zeus.dl.playstation.net/cdn/EP0001/NPEB00557_00/KBuxRxMEAwzoxEnNwwfPsuEJdVwNOmcBicsMAGffDdKzVKRdhlBCNBXUUZYrQHhV.pkg Fix 3.41 / 3.55:
64w ago - Following up on our previous article, today Kotaku (linked above) reports that according to inside sources Sony may be ditching the Cell Processor for the PlayStation 4 console.
Below are the details, to quote: "The PlayStation 4 will not use Sony's Cell processor nor any possible successor to the vaunted chipset that was introduced to the world through the PlayStation 3, gaming industry sources tell Kotaku.
What we're hearing from sources follow a Forbes rumor last week that chip-maker AMD would make the graphics chip for a PS4, a shift from the PS3's use of a graphics chip from AMD rival Nvidia.
The abandonment of the Cell architecture would thrill the many game developers who have struggled with the complex chipset, but it could also be viewed as the admission of a mistake.
Cell was the pet project of PlayStation creator Ken Kutaragi, who dreamed that the chip- a "Power Processing Element" married to eight "Synergistic Processing Elements"- would make the PS3 the most impressive gaming console ever. He spoke of a home equipped with multiple devices that were powered by Cell, all of them linking to each other to increase the computational power driving any...