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Cellar Door Games: Rogue Legacy Hits PS4, PS3, PS Vita on July 29th

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1d ago - Cellar Door Games Designer Teddy Lee announced today that Rogue Legacy is coming to PS4, PS3 and PS Vita platforms on July 29th, 2014.

To quote: What's up guys! We're crazy proud to announce that the official release date for Rogue Legacy on ALL PlayStation platforms will be July 29th, 2014! That's only 3 weeks away!

That's complete insanity, and we're totes mcgoats excited to finally bring it to consoles and handhelds.

Now, before I go into a list of the awesomeness that is the Playstation versions of Rogue Legacy, I just want to give a shout out to the guys at Abstraction Games.

They did almost all of the work on bringing the game to PlayStation, and this would never have happened without them. So big ups to them for all their help!

For those that don't know, I should probably explain to you guys what Rogue Legacy is. It's a rogue-lite game where you must conquer a magical castle which is constantly changing. Every time you die, your children succeed you.

Each child has his or her own unique genetic traits, so one child might be a near sighted wizard, and another could be a flatulent ninja. So every play through is unique, right from the get-go.

As an added bonus, all the money you earn is passed down to your children, giving each...
 

New Sony PlayStation Store and PSN Updates for July 8, 2014

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2d ago - Sony Social Media Specialist Justin Massongill is here with this weeks US PlayStation Store and PSN updates below, as follows:

Pre-Orders

Destiny Digital Guardian Edition ($89.99 PS3 or PS4)

With the Destiny Digital Guardian Edition you will receive a digital download copy of Destiny, and access to the Vanguard Armory and Emblem pre-order bonus, an exclusive Ghost Shell, Player Ship, and Player Emblem, and a reservation for two upcoming Destiny Expansions featuring all new storylines, new cooperative and competitive activities, and new weapons, armor, and gear to earn.

Oddworld: New 'n' Tasty ($29.99 PS4)

Save the Mudokons from becoming the next tasty treat in this special advance pre-order edition of Oddworld: New 'n' Tasty. Gorge yourself on an all-new exclusive, never-seen-before section of the game starring the loveable Alf as he struggles to make his own way out of the deadly RuptureFarms. You'll also have access to additional outfits for Abe when the game releases.

PS4 Games

Another World - 20th Anniversary Edition ($7.99 Cross-Buy)

Also known as Out Of This World, Another World is a pioneer action/platformer that released across more than a dozen platforms since its debut in 1991. Along the years, Another...
 

PRX Loader v1.05 (Unofficial) Arrives, Adds PS3 4.60 CFW Support

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2d ago - Following up on the previous updates, today PlayStation 3 developer tpryor (aka haxxxen) updated the VSH Plugin to PRX Loader v1.04 followed by another unofficial update to v1.05 by Joonie which adds PS3 4.60 CFW support with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror)

From tpryor: I have done some different tests now with this core thing from mirala tijera, to autoboot prxloader, but without any luck.

Then i have looked into the sysmanager source (new_core) from estwald (to be found: github.com/Estwald/new_core), and this one is a bit different to mirala tijera's sys_init_osd.self. it is said on his github page, that it can wait for xmb.

I have took a look on the source and saw that this core really does wait to initialize xmb and then loads sm.self, which is perfect for other selfs, which depend on a fully loaded xmb, just like prx loader. also it does not interfere with...
 

Namco Announces One Piece Unlimited World Red Out Today on PS3

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2d ago - Bandai Namco Games America Inc Associate PR Specialist Grace Liu announced that One Piece Unlimited World Red is out today on PS3.

Below are the details, to quote: Yo ho ho! It's time to join the rambunctious Straw Hat Pirates on their grand adventures in One Piece Unlimited World Red on PS3. PS Vita owners can look forward to a portable version next week!

In Unlimited World Red, you'll encounter two new faces in the One Piece saga - Pato, a sassy raccoon-dog who befriends the Straw Hat Crew, and The Red Count, a frighteningly powerful pirate with a malicious agenda.

One Piece fans will be pleased to know that both these characters were created by Eiichiro Oda, the legendary author of One Piece. Will they have mysterious powers? Check. Strong personalities? Check. Quirky laugh? Nukiki!

But what's a pirate life without crewmates? Take on the adventure in local co-op play to explore the vibrant islands and engage in flashy battles with trusty friends at your side.

Enter the Battle Coliseum, a bone-crushing new mode that was not included in last year's original Japanese release. Based on the most up-to-date story arc in the manga and anime series, Battle Coliseum Mode will let you choose from many powerful pirates and marines to duke it out in the arena.
 

MouseCraft is Out Today on PS4, PS3 and PS Vita Platforms

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2d ago - Crunching Koalas Co-Founder Tomasz Tomaszewski announced that MouseCraft is out today on PS4, PS3 and PS Vita platforms!

To quote: We're very happy to announce that MouseCraft is available today on PlayStation Store for PS4, PS3, and PS Vita. We're proud to see our game launched on PlayStation as a console exclusive, and we hope that everyone enjoys playing.

It seems like a long time ago when we formed our studio, Crunching Koalas, and began working on MouseCraft. Way back when we started we decided to focus on a specific type of game that we called "Crossover Games" - games that can appeal to indie, casual, and core gamers all at once.

That's a simple idea on paper, but much harder to achieve in a game. We've tried our best to make MouseCraft a crossover game that can be enjoyed by everyone.

To do this, we've focused on making a puzzle game with simple mechanics explainable in one sentence (drop blocks to help the mice get to the cheese), but difficult to master.

We've made the difficulty depend on the player making good decisions, not manual skills, and we worked to reward players that go above and beyond in terms of item collecting and puzzle solving, without punishing those who simply want to play through at their own pace.

Once again though,...
 
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