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MTV's Stephen Totilo was once not a huge fan of PlayStation Home, however with more interaction and information with the service his opinions have now changed.
While Totilo has all sorts of of ways to talk to others about Games, for those who haven't found a way to connect with like-minded folk then Home should suit them just fine.
To quote: My impression has been changed. What I hadn’t seen or had explained to me when I entered “Home” on my own those few months ago, was the function and helpfulness of the community. “Home” will be pointless if no one’s in it, if its central plazas are empty. Buser said they won’t even launch “Home” — an event scheduled for this fall — until they meet their goal to “have a kind of community to show people around.” The idea is it’s all social.
You go to an area of “Uncharted” to find out what people there think of the game or to ask for a hint. Yes, some of us would go to N... More »
European PS3 owners with a taste for authentic Japanese role-playing experiences can celebrate with the news that Atari and NAMCO BANDAI Games are bringing Eternal Sonata for PS3 to European shores in February 2009, complete with new gameplay quests, a revitalised story, brand new costumes and additional playable characters.
Press Release: Atari and NAMCO BANDAI Games to Bring the Unique and Enchanting Role-playing Game to PLAYSTATION 3 in February 2009, with New Features and Content -
6 October 2008 – European PLAYSTATION®3 owners with a taste for authentic Japanese role-playing experiences can celebrate with the news that Atari and NAMCO BANDAI Games are bringing Eternal Sonata for PLAYSTATION 3 to European shores in February 2009, complete with new gameplay quests, a revitalised story, brand new costumes and additional playable characters.
With its vibrant visuals, innovative combat system and captivatingregional storyline, Eternal Sonata ha... More »
Eurogamer has uncovered that the PSP-3000, scheduled for release next week, comes with PSP Firmware 4.20 preloaded... for reference, the latest officially released Sony PSP Firmware is currently v4.05.
In addition, the updated system software revision includes a “USB Auto-Connect” option that automatically begins charging the PSP within the XMB when a USB cable is inserted.
To quote: Elsewhere, our side-by-side comparison of the current PSP/PSP-2000 firmware, 4.05, and the new 4.20 firmware on the PSP-3000 reveals a "USB Auto-Connect" option, which promises to automatically switch the handheld to USB mode when a cable is connected.
It will do this from anywhere on the XMB, but it won't interrupt gameplay. Nor does the PSP charge from USB during gameplay, although - as of the original Slim & Lite revision - it will do so while in USB mode.
OopsWare and lbicelyne have released another update of the unofficial Final Burn Alpha emulator for the PlayStation Portable today.
Download: UnOfficial FBA4PSP 20081005 [Click Bar Button]
Here's the changelist:
- added wide screen support (SF3, SF3 - 2nd);
- added game region and screen mode saving into .ini file;
- since eeprom setting saving occurs only after reset, added reset option into emulator's menu.
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Black Box has confirmed that the PS3 will be the lead format for Skate 2, due to criticisms levelled at its predecessor.
Speaking to GAMER.tm recently, Black Box producer Jason DeLong confirmed that the PS3 version of Skate 2 would be the lead version of the game, after the PS3 version of Skate 1 was criticised for not being as good as its 360 counterpart.
“The PS3 has been our lead platform,” DeLong confirmed. According to DeLong, this was due to “the PS3 version Skate not being as good as the 360 version,” adding that it “was something we learned very quickly that we had to remedy on the second one.”
Despite this, DeLong reckons gamers will be hard pushed to tell the difference. On the topic of whether there’ll be any noticeable differences between the two versions, DeLong said “not so much.”
“We’re definitely been developing [both versions] in parity. The goal is that if you put both versions side-by-si... More »
Square-Enix dropped a bomb at E3 this year when they announced Final Fantasy XIII for the Xbox 360, but can we expect any blockbuster unveilings at the Tokyo Game Show this week?
Well, before the hype and anticipation starts, we'd like to say: nah.
Final Fantasy Union recently ran an article about what to expect, and as far as we can see, we'll have to look elsewhere for any super big announcements. While Square-Enix is bringing 25 titles to the show, only 6 of them have anything to do with the revered Final Fantasy franchise, and only 9 of the total 25 games on display will be playable.
One bit of good news is that this includes the upcoming Dissidia: Final Fantasy for the PSP, so handheld fans should be anticipating some new gameplay footage.
But beyond that, we likely won't see much in the way of new details or information concerning either Final Fantasy XIII or the still-PS3-exclusive, Final Fantasy Versus XIII. We also don't e... More »
The red rings of death issue simply refuses to go away for Microsoft, and no matter how much it reduces the cost and extends the warranty one simple question remains: will the Xbox 360 ever be fit for purpose?
I guess that the headline should have read 'Will my Xbox 360 survive past Christmas?' given that I intend to use my own experience of Xbox 360 ownership to highlight that, no matter how hard Microsoft tries to convince the public differently, it just cannot seem to fix the hardware problems users of the Xbox 360 face.
Are you sitting comfortably? Great, then I will begin. My story starts almost exactly a year ago in October 2007, with a badgered father giving in to the requests of his son to buy an Xbox 360.
After doing some research, the newly released Xbox 360 Elite seemed to be the perfect choice as it was meant to have fixed the dreaded red rings of death problem. It was also black, and I like black gadgets when it comes to audio-visua... More »
On Friday, Microsoft gave computer makers a six-month extension for offering Windows XP on newly-shipped PCs. While this doesn’t impact enterprise IT — because volume licensing agreements will allow IT to keep installing Windows XP for many years to come — the move is another symbolic nail in Vista’s coffin.
The public reputation of Windows Vista is in shambles, as Microsoft itself tacitly acknowledged in its Mojave ad campaign.
IT departments are largely ignoring Vista. In June (18 months after Vista’s launch), Forrester Research reported that just 8.8% of enterprise PCs worldwide were running Vista. Meanwhile, Microsoft appears to have put Windows 7 on an accelerated schedule that could see it released in 2010. That will provide IT departments with all the justification they need to simply skip Vista and wait to eventually standardize on Windows 7 as the next OS for business.
So how did Vista... More »