Sr. Producer Rusty Buchert of Sony Santa Monica Studios shared the following today via PS Blog:
Hi all, it’s Rusty again from the Santa Monica Studio. We are getting ready to launch Everyday Shooter PSP on the PSN store today, and we are really thrilled about how it has turned out. Between Jon Mak, Backbone Entertainment and us, we have Jon’s thoughts about how everything went on getting this made. Hope you all like what we’ve done.
First things first: the seaweed is gone, but the hashbrowns are still in the freezer.
So Rusty wanted me to write a little blog post about Everyday Shooter for PSP. I don’t really know what to talk about so I guess I’ll start chronological and see where that goes.
I actually tried porting Everyday Shooter to PSP way back around December 20th, 2007, and stopped around December 27th, 2007. Here’s an old video I found from back then:
Sony's Social Media Manager Jeff Rubenstein passed along some news he received from EA today as follows:
Mirror’s Edge developer DICE is planning a special treat for PLAYSTATION 3 owners. When downloadable content for the game is released in late January, they’ll make an exclusive Time Trial map available free, only for PS3.
More info on the DLC from EA:
Players will be challenged to achieve the fastest times possible on nine races across seven all-new and totally redesigned Time Trial maps. No guns, no cops, and no city: this is true aesthetics, agility and flow that will challenge any runner.
I think the video says it best:
This special DLC pack will be available for $10. Look for an update on the PlayStation.Blog right before it hits the PlayStation Store.
Sony has moved to dispel Microsoft claims that Xbox is outselling the PS3 in Europe, revealing internal figures that say its console has sold 300,000 more units than Xbox 360 in PAL territories.
And the company doesn’t feel it has to follow Microsoft and further ignite consumer interest with a price cut of its own anytime soon.
SCEE president David Reeves told MCV that Sony will remain focused on the value offered by the PS3 and its extra functions and services – at its current £299 SRP.
“No we are not going to go down in price; neither are we going to go down in price on PS3 in spring time either. Absolutely not, whatever you might have heard to the contrary,” he said – referring to purported ‘leaks’ from a Sony meeting two weeks ago that claimed Sony had a price cut planned for March ‘09.
The answer is no, they are not. In fact, they are doing pretty well for the difficult position that they are in at this point in time.
What Sony really needs to focus on right now is profit, and NOT the fanboys nor the console war. A lot of PlayStation fans out their feel the need for Sony to drop the price of the PS3 so it can “beat” the 360 in the console war, and in my opinion that is selfish.
Sony is currently losing profit on every PS3 sold and the only thing they need to focus on right now is making profit. If you factor in all the obstacles in front of the PS3, you would come to the conclusion that the PS3 is doing rather well for it being the most expensive console on the market especially with the economic recession and Sony’s lack of marketing.
Now look at all of these challenges the PS3 is going through and then look at the PS3’s sales. You cannot deny the fact that the PlayStation brand is the strongest in the industry.
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Per Grace Chen (Senior Manager, PlayStation Store) today:
Hey, everyone. It’s time again for the weekly PlayStation Store update.
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Qore: Presented by the PlayStation Network is a monthly interactive video production covering the world of PlayStation. Qore provides its audience with exclusive behind-the-scenes access to developers and their games, from both the SCE Worldwide Studios and the third-party community, where the audience member can freely navigate through the content.
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Bluepoint Games President Andy O'Neil was pleased to reveal today that Blast Factor for PlayStation 3 will offer PS3 trophies as of this Thursday.
To quote: Hey All! We’ve had a lot of email over the last few months asking about Trophies for Blast Factor, so I’m very pleased to announce that a new updated version of Blast Factor with that sweet Trophy goodness will be winging its way to your PS3 this Thursday!
We’ve had a lot of fun putting the Trophy challenges together, and we reckon that we’ve got a good selection for Blast Factor fans of all abilities. Watch out though, there are a couple that are going to be a challenge to even the most hardcore of Blast Factor players!
We’ve added 25 Trophies in total across the original game and the 2 expansion packs, with around 15 Trophies in Blast Factor: Basic Research and its 90+ levels, and 10 Trophies split between the Multiplayer expansion and Advanced Research with its addition of... More »
Various video game publishers have spoke out recently to either condone or criticize second-hand video game sales for eating into their profits.
Atari president Phil Harrison isn't worried though, as he says their future strategy is to make games that people will want to keep hold of stating: "it's no coincidence that the most valuable games, the one's that have the most lifetime as a game experience, are the one's that don't get resold, that don't get traded.
The games that have the embedded community, the embedded commerce, the extended, expandable experiences, are the one's that you would never want to trade, the one's you want to keep hold of. And that's perfectly in line with our future strategy so we're not that concerned about it," he said.
To quote: Speaking at the Atari Live event in London yesterday, the publisher said t... More »