53w ago - Sony Product Planning and Platform Software Innovation Director Don Mesa has officially announced today YouTube for PS Vita is being updated to version 2.
Below are the details, as follows: Since June, PS Vita owners have enjoyed watching videos via the YouTube app on the device's brilliant 5" OLED screen, bringing you entertaining, hilarious, and viral videos, plus trailers for the hottest games coming to PS Vita and PS3 on the official PlayStation channel.
While PS Vita's YouTube app launched with a robust set of features, today you can update the app to version 2, bringing several new features that will enhance your viewing experience even further. Here are the highlights:
• Subscriptions and channels: Now you can view and manage your subscriptions (including your subscription to the PlayStation YouTube channel), browse all videos on a specific channel and check out detailed information in the "About this channel" menu option.
• Improved controls: We've added new functions on controls including Next/Previous buttons, a loop video option and the ability to browse videos while another is playing, making it easy to select preferred videos without interrupting playback.
• Playlist settings: You can...
54w ago - Digital Reality Level Designer Ferenc Nagy-Szakall has invited fans to play Sine Mora: Definitive Version on PS3 and PS Vita today with a fresh trailer video below.
To quote: Sine Mora is launching on PS3 and PS Vita today, including some content that was cut from other versions of the game. Between a new challenge mode, the collaboration of a Japanese shoot'em up giant, and the special abilities of the PS Vita hardware, we truly think the wait for Sine Mora on PS3 and PS Vita was worth it - these versions are the richest we could possibly deliver.
From a technical perspective, the PS3 version was a walk in the park. Our technology has always been designed with the Cell processor in mind, enabling us to go for high framerates and image quality, uncompromised.
We're especially proud of how the PS Vita version turned out - neither the framerate nor the resolution was sacrificed, delivering the highest possible rendition of our original vision on a handheld.
Having exclusive levels is cool, but a brand new game mode is even better. We wanted to include something memorable – a game mode which is more difficult than other parts of the game on insane difficulty setting. A mode that is so tricky, even its creators couldn't master it on their first attempt. Nor the tenth....
58w ago - Sony Blog Manager Fred Dutton has shared an interview today discussing Need For Speed Most Wanted, which offers a glimpse under the PS Vita version's hood.
To quote: Next week sees the keenly anticipated release of Need for Speed Most Wanted, the latest release from Criterion Games - the legendary UK racing specialist behind the Burnout series and Need For Speed: Hot Pursuit, the phenomenal 2010 entry in EA's long-running street racing franchise.
That the PlayStation 3 version is very, very good should come as no surprise, but somewhat more unexpected is the amount of care the studio has lavished on replicating the experience on PlayStation Vita. Producer Matt Webster and his team have squeezed almost the entire experience onto the handheld, and even found room for a little bit of extra content exclusive to the system.
We sat down with Matt earlier this week to find out exactly how Criterion has pulled it off.
PlayStation.Blog: What was your goal when you first started developing the PS Vita version of Most Wanted?
Matt Webster, Producer at Criterion Games: It was to make the same game - that was the goal.
As much as we possibly could, we wanted to deliver all the great things about the console...