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Video: Hacked PS Vita TV, VHBL on PS Vita TV By 173210 Exploit Demo

250°
53w ago - Today Japanese PlayStation Vita hackers [Register or Login to view links] and [Register or Login to view links] shared pictures and a demo video of a hacked PS Vita TV running TotalNoob's upcoming TN-v4 VHBL exploit on PlayStation Vita TV below.

From the video's caption: This video shows 173210's VHBL is working on PS Vita TV. The savedata directory name is fake. Don't worry

To quote: (Pictures) emulators running on the Vita TV, make the device exciting again

If you have read my Vita TV review (and if you haven’t, do it now!), you know I have been hugely disappointed by the device so far, mostly because of the poor level of its game compatibility and services offer.

Mathieulh, of ps3 and psp hacking fame (remember pandora batteries?), happens to both be a beta tester of TotalNoob’s upcoming TN-v4, and to own one of the Japan-only Vita TVs. He was successfully able to run TN-V on his vita TV, now making the device much more interesting to my eyes.

TN-V is...
 

PlayStation Vita Hello World via PSP Save Game Exploit Rumored

1300°
154w ago - Shortly after the PS Vita PKG AES Key news from SKFU, mamosuke reports that Japanese PlayStation Vita developer teck4 is rumored to have [Register or Login to view links] a PSP Save Game v6.31 exploit that works on PS Vita and is demonstrated by the typical Hello World pictured below.

To quote, roughly translated: The title of the PSP PlayStation Vita (only available for PSN) is to launch the strength of the Vita. What worries me is the save game exploit what works for PSP, PS Vita me to try to work immediately on Mr. teck4 owns a PSP save game exploit unpublished.

The result was of course also take over the vulnerability of the PSP. Hello World at PS Vita (own code) can be performed.

PS_Vita_Hello_World

PS Vita PSP at the first place only because it is emulation, emulator running on the fact that just because we can run your own code does not change much. So while hacking into the system are reproduced in an environment that is running on the PSP will own code.

Half-start at the maximum of the PSP Homebrew Byte Loader (reproduction of) is enough. Some might suspect that I'll not do...
 
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