PS Vita eCFW SaveStateShot v0.1 to v0.4 Updates by LeecherMan Arrive

50°
2w ago - Following up on his previous release, PlayStation Vita developer LMAN (aka theleecherman) has made available PS Vita eCFW SaveStateShot v0.1 to v0.4 updates with details below.

Download: ecfw_savestateshot-lman.rar / ecfw_savestateshot_v0.2-lman.rar / ecfw_savestateshot_v0.3-lman.rar / ecfw_savestateshot_v0.4-lman.rar

About:

eCFW SaveState Shot (c) LMAN 2014 ~ Build Date: 03/04/2014

This Plugin lets you save the current state of the game (up to 10 slots per game) and load it at any time. This Plugin will only works with eCFW on PSVita.

This Plugin is based on and uses TN SaveState Plugin open source codes by Total_Noob. This plugin is for...
 

Video: TN-V v8 eCFW for PS Vita by Total_Noob is Now Available

550°
6w ago - Following up on his previous updates, this weekend Sony PlayStation Vita hacker Total_Noob has released TN-V v8 eCFW for PS Vita alongside a video of it in action below.

Download: release_tnv8.rar

From Wololo: TN-V 8 release brings in-XMB FTP and other features on your Vita

PSP/PS Vita legend Total-Noob has just released his final update for TN-V. The new release is titled version TN-V8 and brings some great new features to the table, such as an integrated FTP service in the XMB.

This TN-V update has added two new features, and fixed two bugs. One of the things added is Coldbird's Inferno Driver, and a NoDRM crash has fixed for firmwares below 1.80. Here is the complete TN-V8 changelog:

Changelog of TN-V8

  • Added Inferno Driver by Coldbird.
  • Added in-XMB FTP feature.
  • Fixed NoDRM crash in FW's below 1.80.
  • Fixed bug where PSPFiler didn't work without any plugins activated.

Have fun! Total_Noob

Private release exploit game leaked, get it while it's hot! (Vita FW 3.01)
 

Video: Total_Noob Releases PS Vita TN SaveState Plugin v1 for TN-V

550°
11w ago - Following up on the previous updates, today Sony PS Vita hacker Total_Noob has released TN SaveState Plugin v1 for TN-V eCFW with a demo video and details below.

Download: tn_savestate_plugin_v1.rar

To quote: Introduction

Imagine you're playing a difficult level where you need so much time to go through, but you always fail at the end against the big boss.

This shouldn't be annoying anymore, as with this plugin you can save and load states WHENEVER, WHEREVER you want. You can ehm call it... ehm kinda cheating, but this plugin can also be used for other purposes! In example to make checkpoints in 'Lego' games: I totally like them, but it is kinda annoying that you can only save your data after a LONG play time of a level.

The PSP/PS Vita is intended for short gaming sessions and this is possible! WITH THIS PLUGIN! Now you can fastly switch from game to game, WITH THIS PLUGIN!

It is definitely an ultimate addon to the Custom Emulator Firmware 6.60 TN-V. Also, it is compatible in XMB, PSP GAMES, PS1 GAMES, HOMEBREWS...

Instructions

Custom...
 

PyMenu v0.4 in Development for PS Vita eCFW, Details Arrive

250°
58w ago - Today some details and pictures have arrived on PyMenu v0.4 which is in development for PS Vita eCFW, as outlined below to quote:

Download: pyMenu v0.3.1 for CEF / pyMenu v0.3.1 for VHBL

One of the most widely used menus for eCFW on the PS Vita is about to receive a full update, lots of new features, improved code, optimizations, and much more will come with pyMenu 0.4 and you’re about to see what it can offer, but first we’ll do a walkthrough of all the version pyMenu has had and how it has evolved from being a very simplistic menu, to a full fledged XMB replacement.

pyMenu 0.1: The beginning

pyMenu was created in June 2012 as an entry to the VHBL Menu Contest and competed against yMenu (which was also created for that contest). Most of the work in pyMenu had gone to installing the pspsdk and modifying the python interpreter to be able to load homebrews in VHBL.

The little time I had and the time the SDK + interpreter consumed left me with very little time for the actual menu. pyMenu was a pioneer in...
 

Video: Virtuous Flame Introduces PlayStation Vita eCFW ARK Demo

250°
69w ago - Today Sony PS Vita hacker wololo shared a video from Virtuous Flame who introduces PlayStation Vita eCFW ARK in a demonstration presentation courtesy of Structures360 via YouTube below.

To quote: Developer Virtuous Flame, the dev behind many projects including the recent Open CMA, just recently revealed some information on Chinese scene site duowan.com about a kernel exploit and Vita eCFW (a Custom Firmware running on the Vita within the PSP emulator) he's been working on, dubbed ARK.

Virtuous Flame revealed that he has access to another working kernel exploit other than that of Frostegater's, working on 2.02 and running his own version of a eCFW. This is extremely good news considering kernel exploits in the psp emu can be hard to come by, it's always good to have more.

Virtuous Flame's eCFW ARK is something similar to that of Total_Noob's CEF. Virtuous Flame is already hard at work on a new eCFW Ark through a new kernel exploit, on the latest Vita 2.02 official firmware update.

ARK along with this exploit has some advantages compared to TN-C such as a neat feature of being able to instantly go into loading into the eCFW ISO menu instead of having to load the save data (note: this is most likely a feature of the game used for the exploit rather than...
 







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