16w ago - Codemasters Community Manager Luke "Hatta" Spring revealed the F1 2013 Classics line-up today alongside detailing the PS3 developer Q&A below.
To quote: We're going to start this blog post with a big F1 Classics reveal. We've been teasing a few details since announcement, but today we're very happy to confirm the big names and legendary cars that will feature in F1 2013, plus the extra content you'll find in F1 2013 Classic Edition.
F1 Classics is a fictional racing series that allows you to race F1 cars, drivers and circuits from the 1980s and 1990s. The teams are represented by two drivers, the original that raced in the team's specific car and the team legend that has represented the team during a different era.
We're incredibly excited to have 10 iconic world champions feature in F1 Classics including Michael Schumacher, Nigel Mansell and Alain Prost. Between those and the five F1 2013 champions they've won an incredible 29 World Driver's Championships between them:
1980s (F1 2013 and F1 2013: Classic Edition)
1980 Williams FW07B - Alan Jones & Alain Prost
1986 Team Lotus 98T - Mario Andretti & Emerson Fittipaldi
1988 Ferrari F1-87/88C - Gerhard Berger & Michael Schumacher
1988 Team Lotus 100T - Satoru Nakajima & Mika Hakkinen
26w ago - Sony Blog Manager Fred Dutton shared details today on The Last of Us in which Neil Druckmann offers his insight on creating a future PS3 classic.
To quote: As many of you will have seen, the review scores are finally in for The Last of Us - the brand new PS3 title from Uncharted studio Naughty Dog.
At the time of writing, its Metacritic score sits at a mighty 95/100, cementing its place as one of the very finest video games of this console generation. Perfect scores came in from some of the toughest critics in the business, including Eurogamer, Edge and Videogamer.
In just seven days' time you'll be able to judge for yourself, but in the meantime I caught up with the game's Creative Director Neil Druckmann to delve into the project's origins, its development and the studio's thoughts on the finished product.
He was in fine form - just as we started talking, he was handed an early print-out of the very first review - that Edge 10/10. Read on for some great insight into video game development at the very highest level.
Neil, you've been tasked with creating a brand new IP and following the hugely successful Uncharted series. Do you feel much pressure on your shoulders?
Neil Druckmann: Absolutely, just because it's a new position...
34w ago - GungHo Online Entertainment America Community Coordinator Antonio Cara has announced today news of six more PSOne imports incoming as part of their GungHo Spring Classics.
Below are the details, to quote: GungHo Online Entertainment America has got six more Japanese PSOne import Classics coming your way this spring!
I'd like to discuss the three titles we're releasing today, and also get you pumped for the three we will unleash on May 7th, 2013.
A unique blend of visual novel, schedule management, and puzzle, this game will have you competing with your rival for the coveted slot of emissary to the great spirits from beyond. Evergreen Avenue takes place in a world that was once governed by magic - where spirits and men once peacefully coexisted.
The spirits eventually lost their influence over the realm and left humanity to its own devices. The king of the spirits has recently decided to return to this plane and bond with the common folk once more.
Players will choose between a male or female protagonist, each with their own unique backstory and traits, as they set out to impress the seven spirits who have come to judge them. The unselected character will become your rival, and you will...
Fixes the major "Invalid" error, now most saves should work, except those with time stamp issues...
Let's get started.
COPY YOUR ORIGINAL SAVEDATA FROM THE PS3 -
1. Convert your game with PS2iso2pkg; REMEMBER THE GAME ID. That's how you find it on your storage media (PS2UXXXXX).
2. Under "Game", navigate to "Saved Data Utility (PS2)," and delete the savedata for your PS2 game.
3. Load your converted PS2Classic at least once on your PS3, then quit when you see the PlayStation 2 logo.
DO NOT SAVE ANY DATA TO THE "MEMORY STICK" WHILE IN-GAME, THIS IS CRUCIAL.