Video: Portal 2 in Motion on PSN Tuesday with PS Move Support

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77w ago - Sixense Studios Director of Product Marketing Josh Bays has shared a fresh video today on Portal 2 in Motion which will be coming to PSN Tuesday with PS Move Support for the full game!

Below are the details, to quote: We gave the world a glimpse at E3 back in June, and now it's official. On November 6th, 2012, Sixense will launch Portal 2 In Motion, a motion DLC campaign for Valve's Portal 2 on PlayStation Move.

Our development team at Sixense has applied our expertise in motion gaming to create what we believe will be the defining experience for PlayStation Move. The Portal 2 In Motion DLC will be priced at $9.99 on PSN. We'll also have a special launch promotion of 30% off for PlayStation Plus members.





Those who are familiar with Sixense know that over the past few years we have focused on delivering motion gaming experiences that are intuitive and natural for users.

We are excited to now work with Sony and Valve to deliver content that takes advantage of the advanced motion tracking of the PlayStation Move.

Portal 2 In Motion introduces gameplay mechanics, including scaling and rotation of objects as well as portal surfing. These new abilities are all...
 

Video: Okami HD Hits PS3 with PlayStation Move Support This Fall

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96w ago - Capcom Marketing Manager Tristan Corbett has announced today that Okami HD is coming exclusively to PS3 complete with PlayStation Move support this Fall.

Below is a video of it in action, and to quote: I'm pleased to confirm that this fall, gamers will be able to return to the land of Nippon in Okami HD, exclusively on the PS3 with PlayStation Move support.

Initially released to critical acclaim on the PS2, Okami HD has the player take on the role of Amaterasu, the Japanese sun goddess, who inhabits the form of a wolf.

After a tyrannical monster, Orochi, turns the world into a ruined, colorless wasteland, Amaterasu must use her magical abilities to restore the land to its previous glory and defeat the demon in charge of the destruction.

Okami HD brings Amaterasu's epic tale to the PS3 with fully integrated HD graphics and widescreen 16:9 aspect ratio. I did not think it was possible to make the game look even better, but when I saw it for myself, I was a believer.





The trademark sumi-e ink art style lends itself perfectly to HD, allowing players to experience more of the awe-inspiring world displayed in more detail than ever before. Check out the trailer above to see what I'm talking...
 

Foosball 2012 Hits PS3 & PS Vita, PS Move and Cross Play Support

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109w ago - Grip Games CEO Jakub Mikyska has announced today that Foosball 2012 will be hitting both PS3 and PS Vita, and will include PS Move and Cross Play support!

To quote: Hi everybody! This is Jakub from Grip Games, the folks who brought you The Impossible Game, MiniSquadron and One Epic Game. We are back to present you our newest creation - Foosball 2012 for PS3 and PS Vita.

As you have probably guessed - it is a table football ("foosball") game. The very first one for PlayStation 3 and PS Vita, so we made sure that we packed it up with lots of features and game modes, like various kinds of tables (American style, European style), customizations, ball types and trick shots to keep you entertained and experimenting for hours.

The World Tour single-player mode will let you travel across the globe and challenge AI opponents in nearly 30 locations. More social players can look forward to a local multiplayer for up to four and online multiplayer, where you can match against the rest of the world and rank up to become the table football champion.





PlayStation Move is also supported on PS3. If you own this magic wand, you can control Foosball 2012 exactly like you would control a real table football, with 1:1 movement...
 

Video: InFamous: Festival of Blood Now on PSN, PS Move Support

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130w ago - Today Brian Fleming at Sucker Punch Productions has shared the launch trailer for InFamous: Festival of Blood which is now on PSN and includes PlayStation Move support!

To quote: It's been a long time since my last PlayStation.Blog post, and today's entry is a little....different. I'll start with the marketing facts (inFAMOUS: Festival of Blood available now!! $9.99!!

Only $7.99 if you are a PlayStation Plus member!!!) but really, I thought I'd give you a little insight into why and how we ended up making a vampire based spin-off of inFAMOUS.

For us, we'd been working for two projects and five-plus years on the main storyline of inFAMOUS. We wanted the DLC to be a chance to take all that art and technology and do something fun and different for players.

We knew we couldn't just release some more missions or a skin pack, so we took a bunch of pitches from all the departments here at the studio for what we might do. We wanted something that fit the world of inFAMOUS, would be fun to work on, and ideally would be unexpected, too.





One of the strong pitches we got was originally called "Vampire City" (a play on "Empire City" from inFAMOUS). The pitch was that Zeke was trying to impress a...
 

Video: Eskiss PS3 Homebrew Game Update with PS Move Support

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134w ago - Today PlayStation 3 hacker KaKaRoToKS has updated the Eskiss PS3 Homebrew Game with PlayStation Move support for PlayStation 3 Custom Firmware users alongside a video below.

Download: Eskiss PS3 with PS Move Support (3.55) / Eskiss PS3 with PS Move Support (3.41)

To quote: Hi all, I'm releasing Eskiss with Move support and I think the instructions on how to use it require a bit more than what twitter allows (from my usual small updates).

You can download here the Eskiss package for PS3 3.55, and here the package for PS3 3.41.

The instructions are simple, you can still play with a normal mouse if you want, or use the controller to emulate the mouse, just like before. But, if you have a PS Eye camera plugged in, then it will also be ready to handle the Move.

If it detects a move controller, the ball on the controller will be white, at that point, you must press the Action button while pointing the controller to the camera (there's no image feedback on the screen, so just point and press the action button). This will calibrate the controller and...
 











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