5w ago - Following up on the initial release, today PS3 developer Mohammad Haseeb (aka M.H.A.Q.S.) has updated his homebrew application PKG he calls PlayStation 3 Cloud Drive to version 1.1.7 with details below.
It was at the end of last year that I posted this (blog.tabinda.net/misc/auto-save-hell-to-all-game-developers/). It really took me away from gaming on the ps3 for a while. Earlier this year, I searched for a ps3 app that would sync a user’s game-saves to the cloud. I didn’t care which service was it, as long as it was free and easy to use.
Unfortunately, apart from Sony’s PS Plus service, there was no application/home-brew that accomplished this task. But I did find this. A user named gingerbread on the ps3hax forums had this idea about a Dropbox app that could work like a game-save synchronization application for the PS3.
I decided to take a shot at it and although the development went slow for several reasons, I eventually finished the first set of features I planned for. The application is called PlayStation 3 - Cloud Drive. You can install this application on a ps3 running a custom firmware. This app is programmed using PSL1GHT (psl1ght.com) open source...
26w ago - Dakko Dakko Producer Dan Croucher announced today that Floating Cloud God is going HD on PlayStation Vita with details below.
To quote: Hello from Dakko Dakko! Today I'm here to talk about 'Floating Cloud God Saves the Pilgrims in HD!', which we're bringing to PS Vita this Summer!
This brand new Vita remake of Dakko Dakko's second game 'Floating Cloud God Saves the Pilgrims' (originally released on PSP minis last year) comes with a set of enhancements and upgrades over the original to take advantage of its new home on Vita.
When we embarked on this version there were two things we most wanted to do - the first was a full re-mastering of the game's art to make the most of the Vita's huge screen, and the second was a new way to control Floating Cloud God.
The original 'Floating Cloud God Saves the Pilgrims' on PSP featured beautiful artwork depicting Japanese folklore and myth, by Army of Trolls' Gary Lucken (http://www.armyoftrolls.co.uk). Drawn as pin-sharp vectors, the art was a perfect fit for the Vita.
It was great to go back to the original images and re-create all the sprite sheets at double the size (to match the Vita's resolution), and the results were amazing. Below is an image showing just how much better...
80w ago - Update: It's now confirmed that Sony has acquired Gaikai for $380 million with the official press release below.
Press Release: Sony Computer Entertainment to Acquire Gaikai Inc., a Leading Interactive Cloud Gaming Company
SCE to Build a Cloud Service Bringing Gaikai's Cloud Based-Streaming Technologies into Its Network Business
TOKYO, July 2, 2012 PRNewswire - Sony Computer Entertainment (SCE) today announced that it entered into a definitive agreement on June 30, 2012 (Japan Time) to acquire Gaikai Inc., the world's leading interactive cloud-based gaming company, for approximately USD 380 million.
Through the acquisition, SCE will establish a new cloud service, ensuring that it continues to provide users with truly innovative and immersive interactive entertainment experiences.
"By combining Gaikai's resources including its technological strength and engineering talent with SCE's extensive game platform knowledge and experience, SCE will provide users with unparalleled cloud entertainment experiences," said Andrew House, President and Group CEO of Sony Computer Entertainment Inc.