Speaking briefly to xorloser, he stated mas recently contacted him with the chart for examination and from there some updates and corrections were made to the diagram until the revised public version was born.
Very cool PS3 developments indeed, and cheers for clarifying the exact PS3 boot process guys!
266w ago - According to 1UP (linked above), Sony has confirmed that developers will no longer need to submit a game for content approval, which essentially makes the PlayStation 2 an open platform.
Sony believes that now Russian and Indian developers can create low-cost titles and release them in their own markets as one of the benefits in the removal of the certification process.
To quote: For developers and publishers hoping to release their titles to the console market, the content approval process can be notoriously stressful. Having a game bounced back by Sony, Nintendo, or Microsoft indicates that changes need to be made to the near-finished product.
Sometimes this causes more errors to surface, potentially pushing the release date back. But what if the certification processes were to be removed entirely?
According to GameDaily, Sony Computer Entertainment of Europe is doing just that. While addressing an audience of Eastern European developers, Sony Europe developer relations manager George Bain said that developers will no longer have to submit a game for content approval, effectively making the PS2 an open platform. Bain noted that Russian and Indian developers can "create...
267w ago - Hate the long delays between game releases in America, Europe and Japan? Well, that may be over, according to a report by GameDaily.
A change in the game approval process means developers can submit to just one territory, and gain approval in all.
To quote: "Previously games had to be submitted separately through Sony Europe, Japan, and America. Now, the game idea is sent through a single website for approval."
Sony is hoping this will encourage even more developers to release their games on PlayStation Network.
They'll continue to tout the benefits of the PSN: it's free, doesn't require a publishing partner, and can be distributed around the world simultaneously. Will developers be able to refuse this kind of offer?