Update: Final Fantasy XIII's composer Masashi Hamauzu was presenting the live event. He didn't say much but has said the main theme doesn't have a title yet and probably won't until the game is completed. He also had a 5 minute "interview" talking about the process of composing a song. That's all we have so far.
According to ff13.xrea.jp, the Live Premiere Final Fantasy XIII event that was taking place today only lasted 20 minutes and included the trailers without voices.
The event lasted 25 minutes less than it was supposed to and included no new announcements from Square-Enix. They did preview two new tracks including the main theme though.
Sadly, that was the main point of the show...it was a live music event. We'll update you as we get more info.
Atari has announced that Alone in the Dark has been reworked for the PlayStation 3 and will debut this November under the name Alone in the Dark: Inferno.
Gameplay elements including camera, inventory system, and hero control have all been retooled for maximum immersion and fun. In addition, Alone in the Dark: Inferno will include an all-new action sequence revealing a previously unseen enemy of epic proportions. A demo is planned for early November.
Press Release: Atari Sets PLAYSTATION®3 Ablaze This November With Alone in the Dark: Inferno
Atari Responds to Media and Consumer Feedback with Red Hot Gameplay Enhancements and Scorching New Action Sequence for PLAYSTATION®3 Computer Entertainment System
NEW YORK, Oct. 10: One of this year's most innovative video games will get a blazing rework for its PLAYSTATION®3 computer entertainment system debut this November as Atari ignites Alone in the Dark: Inferno. Development studio Eden ... More »
Per Ro Hernandez (PLAYSTATION Store Team) via PS Blog today:
The last time I posted it was regarding our special E3 section on the PlayStation Store. This time around I wanted to tell you about a new offering that you’ll see tomorrow.
In addition to all the free themes you’ve already been getting and will continue to get on the PlayStation Store now, you’ll have the option to upgrade and purchase premium themes to customize the look of your PS3’s XMB.
We have linked up with a few partners, Smobile & Disruptive Media Publishers, to distribute premium themes from PlayStation Network.
They have content offerings that range in type from NCAA College licenses to beauties on the beach to original cartoons and anime. These themes were created specifically for the PS3 and have special backgrounds, XMB icons and, in some cases, sounds.
We have created a new “Premium Themes” section under Themes & Wallpapers ... More »
Per Kevin Furuichi (Executive Producer, PlayStation Network) via the PlayStation Blog today:
Hey everyone, my name is Kevin Furuichi and I’m the new Executive Producer here at the PlayStation Network.
The Qore team’s put together a spook-tacular, monster-themed Halloween Special for Episode 05 available in the PlayStation Store on Thursday, October 9, here’s a preview:
Fallout 3
Nuclear winter in Washington, D.C. and mutated humans and beasts are really not so happy about the way things turned out. Do you dare leave the bunker and confront their radiation-amplified personality issues?
Resident Evil 5
The series that invented the term “Survival Horror” is back and better than ever on PlayStation 3 - just don’t call them “zombies” – they HATE that!
Dead Space
Talk about creepy. Our “trio of terror” is complete with a game that’... More »
Killzone 2, the highly anticipated new shooter from Guerilla Games, is currently in its second BETA phase. I contacted Yvonne Von Berg to talk about the possibility of acquiring a BETA key to write an impressions preview.
Her response wasn't what I hoped for, but I found out some important info regarding the third phase of the games BETA testing. Yvonne Says:
"Good Morning Paddy,
The current beta testing phase, is the second of three and is not open to the public; phase three will be a lot more open so please keep an eye on our forums and www.killzone.com for news,
Kind regards,
Yvonne Von Berg"
So keep active on Killzone.com and their forums to have a chance at getting into the third phase of the BETA, and hopefully an opportunity to destroy the Helghast menace before the games release in 2009.
More info soon on Killzone 2's trophys and gameplay features as it develops.
Krome, developers of the upcoming Star Wars The Clone Wars game for the Wii, have revealed that Nintendo warned them about Wii MotionPlus before E3.
Back in August, we heard rumblings that LucasArts weren't very happy with Nintendo's shock Wii MotionPlus announcement prior to their E3 conference in July.
It appeared that Nintendo had chosen not to inform anyone else about their new peripheral before the convention, with games such as Star Wars: The Force Unleashed and Star Wars The Clone Wars: Lightsaber Duels too late into their development cycles to implement MotionPlus functionality.
In the latest issue of NGamer, producer Ken Fox from Krome, who has been working on Lightsaber Duels for the Wii, had something a little different to say...
"Yes, Nintendo did give us a heads-up about MotionPlus. As far as I know, MotionPlus won't be available until 2009, so it won't be in our game since it launches in November 2008. We feel th... More »
It’s just something that I have noticed occurring behind the scenes over the last year that I think is worthy of bringing up, as it indicates a growing faith in the PlayStation 3 console from developers and publishers across the globe. It does not mean that the Xbox 360 is any less important, just that the PS3 is definitely starting to get equal-footing on multi-format games.
Go back six months and more, almost every game that was multi-format was given to journalists on Xbox 360. Code came in for Xbox 360 debuggers (the devices on which we play unfinished games), promo copies were for the Xbox 360 and almost always games were demoed to us on Microsoft’s console when out at junkets across the world. It’s just the way it was.
Obviously being a multi-format publication, we actively chased PS3 versions of these games but they were rarely forthcoming, and if they did make it in, it could be months later. I sit alongside both the editor of Australian 360 Mag... More »
French site PSPGen (linked above) is reporting to have received PSP Firmware 5.0 BETA, which is expected to have a new browser and direct access to the PlayStation store, in order to test and adapt games in response to it.
A rough translation: This BETA version of firmware 5.00 bringing no change in visual XMB and it is therefore difficult to know what new features have been added at first glance.
We have therefore sought a little further and we eventually find that this new firmware has three major innovations including:
- Access to PlayStation Network
Players will be able to connect to PSN Sony. The future games developed on the PSP will allow players to compete via the PSN. How? This is still a bit dark because the firmware development contains only the bare minimum that the developers need and thus the XMB is "light" icons deemed useless to them by Sony (As the menu research, for example ...)