59w ago - Fun Bits Interactive Team Lead Chris Millar has announced today that news of a free prequel PS3 DLC dubbed Bakuki's Lair with Patch 1.01 for Escape Plan.
To quote: On April 10th, Escape Plan owners will receive Bakuki's Lair, the first DLC Pack for Escape Plan, via download of Patch 1.01. This free DLC Pack adds 19 prequel puzzle rooms to the adventures of Lil and Laarg.
Our hapless heroes' journey begins anew with Lil and Laarg trapped in a hazardous sausage factory, where they will become bratwurst if they don't bail. You'll need to swipe for your life through a handful of dastardly designed puzzles in this latest update.
Lil is doomed... unless Laarg can figure out how this machine works
Bakuki's Lair is just one of the benefits of the upcoming patch. Escape Plan Patch 1.01 is a meaty new addition, with a host of tweaks and improvements based on player feedback.
Patch 1.01 allows for more pin-point accuracy on tap blocks, as well as an adjustment to the game's star rating system. We are also laying the foundation for a lot of exciting updates for Lil and Laarg in the future.
Laarg is definitely not in a safe spot
Finally, be sure to check out the five brand new Escape Plan avatars we're releasing on the PlayStation Store with...
241w ago - Well it's about time we heard more on Deus Ex 3 (PS3, 360). First off, for those who are worrying for the third installment of the controversial series, put your minds at ease: the creators of the original game gave Deus Ex 3 their blessings.
The latest issue of PC Zone reveals details on the game's story, protagonist, and gameplay, and it sounds like a worthy addition to the franchise. The story was drafted in consultation from the original writer Sheldon Pacotti, and with the blessing of the original creators, Harvey Smith and Warren Spector.
Deus Ex 3 promises a "powerful, layered" plot set in 2027, which sets the game as a prequel to the first game whose events were set in the 2050s. PCZ describes the dystopian future in which the story is set:
Deus Ex 3's vision of the future sees holographic screens flicker atop ferries moving back and forth in front of the Shanghai skyline, now split into two layers with the rich on the top and the poor in perpetual twilight below
The game will have you step into the shoes of Adam Jensen, an average joe private security officer at a technology lab. The lab specializes in biomechanical augmentations, the technology that eventually led to the nanotech in the first Deus Ex game.
256w ago - Speaking recently, Ryan Payton revealed that Metal Gear Solid 5 could be a prequel. Payton mentioned there is still a lot of room for filling gaps as far as the boss is concerned, but MGS 4 is really the final chapter in the Solid Snake story that's all.
To quote: When Metal Gear Solid 3 was announced as a prequel to Solid Snake's adventures, many fans of the series expressed disappointment that the main narrative would not be continued or completed in that game. Now with Metal Gear Solid 4 tightly wrapping up all the loose ends of the saga, prequels may be the only way for Konami to continue fleshing out that same epic narrative.
Speaking in an interview with 1UP a week before the game's release, MGS4 assistant producer Ryan Payton said there is "still a lot of room for filling in the gaps as far as Big Boss is concerned." When asked about the possibility of a Metal Gear Solid 5, Payton responded, "There are some misunderstandings that this is the final Metal Gear game. But it's really the final chapter of the Solid Snake story. That's all."
"I'm happy we could wrap up Snake's story in MGS4," Payton stated earlier in the interview, continuing, "because it gets to the point where if we continue on with Metal Gear Solid 5 with more Solid Snake adventures, we'll get to the point where...