8w ago - Following up on the previous updates, today PSP developer 173210 has released VHBL for PlayStation Vita 2.61 Firmware users, which uses an exploit in the Japanese title Jikkyu Powerful Pro Yakyu 2012 Ketteiban.
To quote: As I type this, I believe the exploited game for this release, Jikkyu Powerful Pro Yakyu 2012 Ketteiban, is still available on the JP PSN store. The Game is fairly expensive and probably didn’t attract so much attention. If you really want to run emulators on your Vita, it might still be possible for you to get that game.
VHBL is a homebrew loader running inside the PSP emulator on the Playstation Vita. It lets you run PSP homebrews, including several emulators (SNES, NES, GBA, etc...), but will not let you run PSP isos, let alone pirate PS vita games.
Many thanks go to developer 173210 for his work on his exploit,...
169w ago - Today IndustryGamers.com (linked above) has reported that Mortal Kombat PSP developers have confirmed that the PSP2 exists, and that it's actually pretty powerful to boot!
In an PAX 2010 interview about the upcoming Mortal Kombat reboot, Executive Producer Shaun Himmerick let slip the existence of a PSP2 development unit at Netherrealm Studios.
To quote: "We're not launching day one on all consoles like that. We are looking at them; we have a PSP2 in the house and we're looking at the engine, like what can it support. Always a big thing for us is the performance.
We're running at 60 fps, what can we do and do we have to build all the art assets over. We're definitely looking at them. PSP2 looks like it's a pretty powerful machine."
228w ago - The Wii isn't the most powerful piece of hardware out there. The PS3 and Xbox 360 are more powerful, but Nintendo's machine is still putting up a fight.
Now Telltale Games has come into the picture and trashed the Wii's horsepower because of some complaints that the Wii version of Monkey Island has some framerate problems.
To quote: A Telltale Games programmer going by the name of Yare on the forums had this to say:
"The voices and textures are the way they are because we're limited to 40 megs for WiiWare titles. The PC versions of our games are usually 150+ megs, and most modern games range anywhere from 1-10 gigabytes or more. Talk to Nintendo about this one.
Frame rate issues will probably get sorted out eventually, but keep in mind that the Wii is just not a powerful console. An iPhone is much more powerful than a Wii, even."
250w ago - Resident Evil 5 producer Jun Takeuchi has noted that the Nintendo Wii isn't the best choice for any game which is powerful and pretty.
He added that the team is happy that they chose the Xbox 360 and PS3 for the game rather than go with the Wii.
To quote: A few months ago, Resident Evil 5 producer Jun Takeuchi claimed that the Wii would be unable to handle the title screen of Resident Evil 5.
Now most recently, Takeuchi has once again discussed Resident Evil 5 and has explained why the game isn't being released for the Wii. He says that the development team was looking to create "the most powerful, most pretty game" and "the Wii isn't the best choice."
"When we set out to make 'Resident Evil 5,' the guys knew that if you want to make the most powerful, most pretty game, the Wii isn't the best choice. From a business perspective it may have been, but after making this game we are happy with the choice we made."
255w ago - On sale Tuesday 20th January, the latest issue of Official PlayStation Magazine UK will have the first official Killzone 2 review, Future publishing announced this morning.
Not only do you get a review, you get a "highly collectable" holographic wallet which has an image of a Helghast trooper on it and it also "shifts colour as the light catches it."
"Killzone 2 is without doubt the best looking game on the PlayStation 3, and we wanted to come up with a treatment that mirrored the visual voodoo which the development team at Guerrilla Games has pulled off," said Tim Clark, Editor in Chief of Official PlayStation Magazine UK.
"We couldn't be happier with the finished results."
David Wilson, UK PR Manager at Sony Computer Entertainment UK, added:
"Killzone 2 has been a long time in the making, and best showcases why PlayStation 3 is the only console powerful enough to deliver a ground-breaking title of this nature. Who better to partner with than the Official PlayStation Magazine, in order to offer the readers a special collectors edition issue. It's a great way to celebrate the launch of this milestone game."
Press Release: Future's Official PlayStation¬® Magazine UK scoops Killzone 2 exclusive!