Word on the street is that Imagination Technologies Group plc, licensor of graphics processor cores, has added Sony to its tally of international electronics systems company licensees.
Imagination (Kings Langley, England) announced Monday (Nov. 24) that it has signed a license agreement with a new partner, a major international consumer electronics company, for a forthcoming member of Imagination's POWERVR SGX graphics processor family.
There were no names and no values ascribed to the licensing but the hint that it is materially insignificant. As a publicly held company Imagination is under pressure to disclose events of material significance via one or more of the many regulatory news services.
According to sources today's announcement by Imagination is for an upgrade to the Sony PSP2 and the SGX core is expected to be the SGX55x.
In its press release Imagination said that it expects that this agreement will extend the reach of its ... More »
With Call of Duty: World at War the all in all fifth title of the series has been released. Lets take a look behind the scenes of the CoD series that has dominated the sales charts since 2003.
The original and thus first part of Call of Duty was released in late 2003 and utilized an engine that once was the basis for an id Software shooter in 1999. But back then heavily modified code enabled up-to-date graphics in extensive outdoor levels and some pixel shading for improving water surfaces.
Call of Duty 2 hit the market about two years later. The distinctive features this time: Call of Duty 2 takes place in World War II and utilizes a self developed engine that massively used DX9 features to create the possibly most realistic visualization back in 2005. Even with today's standards the game is still looking very good.
Part 3 had been for the consoles exclusively and thus the transfer to modern battlefields came to the PC in November 2007. Call of... More »
One day, many years ago, a programmer playing Halo: Combat Evolved became frustrated by his lack of skill.
He died over and over again, so rather than practice until he could hold his own, he - as many programmers do - asked himself how could automate the experience. And thus, the infamous AimBot was born.
AimBots have been a thorn in the sides of many noble gamers for almost a decade. Talentless players have used them to bring misery upon their innocent foes; foes primarily out to have a good time themselves.
Unfortunately for the honest among us, AimBots are the least of our worries now. A plague of modded controllers have now entered circulation among gamers. These controllers are used to center on a target’s head, pull the trigger, and move on.
Others are used to make the buttons easier and faster to push, or are modified with a rapid-fire button (like an old SNES controlle... More »
Recently Jeff Staples posted on his blog some text in Japanese, which contained some Gran Turismo 5 details.
He recently got the chance to visit Polyphony’s studio in Tokyo and got some really interesting information. The general post highlighted the advances of the GT title, as well as gave us a lot of insider information as to how the game is made, about the staff and developers and much more. We also get to see some of the vehicles coming to GT5.
Mercedes C63 AMG
From this diagram, we see what looks like a Mercedes C63 AMG. However I do not see the front fog light in the model, as you would see in the real C63 AMG. However, the grill and bumper flare kits look very much like the C63’s. Check out the real one below and tell us what you think.
Maserati Spyder (2004)
We can see the GT team taking lots of photo shots, as well as ... More »
If you subscribe to EGM, and you can look outside and see the mailman approaching your house, there’s probably no need to read this story.
However, if you’re one of the unlucky folks who hasn’t got their hands on the new Watchmen issue of Electronic Gaming Monthly, this story may interest you.
A few days ago, we got the first scoop from 1up about the latest batch of rumors from EGM’s mysterious Quartermann. Well those rumors are repeated in the magazine, but there is also a couple new, juicy ones that you can sink your teeth into; the biggest one is, obviously, that the Q-Mann heard from a source that on top of the release of new DLC, the Little Big Planet universe will be further expanded with a new PSP version. In the magazine, he says:
"The LBP universe will also continue to evolve next year with the release of the PSP version: Q-Mann hears it’s fantastically ambitious and will further flesh out the PS3 LBP experience."
More »
Has 2008 been a great year for Sony? Yes and No, some people have already said why Sony havent had the best of years and I have to agree with them, but theres one thing I didn't do, buy an Xbox 360!
Anyway, was 2008 the year of PS3? No. Will 2009 be the year of PS3? Possibly. The following games are the ones to look out for and could make Sony leader of 2009.
Please note these are PlayStation 3 only games, some of them may not make 2009 (some of them aren’t even announced but could be announced soon) but maybe, just maybe.
In no particular order:
- Infamous
- Killzone 2
- God of War 3
- Ratchet and Clank
- The agency (also on PC)
- Gran Turismo 5
- Yakuza 3
- Trico
- Uncharted 2
- Jak 4
- Heavy Rain
- White Knight Chronicles
- Final Fantasy XIII Versus
- Demon’s Soul ... More »
Media Molecule has now released LittleBigPlanet patch v1.03, which aims to lighten server loads. The LBP servers are also still up and down, and Media Molecule is continuing to investigate the cause of the online issues.
To quote: "We are aware that the online environment of LittleBigPlanet is having server performance issues, and we are investigating the cause," Sony told Eurogamer this morning. "We'll have an update to the online gameplay as soon as we possibly can."
Meanwhile, a source close to Media Molecule reminded us that a 1.03 patch has now been distributed, and that the main change was to do with lightening server loads.
Our source said the server problems should be under control by now, and that the developer is keeping an eye on Sony Computer Entertainment America's experience since the game's launch there this week to gauge whether it's necessary to issue additional fixes for Europe.