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Sony PlayStation Store Reveals New PS4 Digital DRM Policy Details

500°
53w ago - Now that you can pre-order PlayStation 4 titles such as [Register or Login to view links] and [Register or Login to view links] on Sony's PSN Store, they have adapted a new PS4 digital DRM (Digital Rights Management) policy as detailed below.

To quote: "With the PlayStation Store, you can download your games to two systems. However, playing those games is a different story. When you're on your primary system, the one you use all the time, you can play as you normally would.

But to play on another system, the owner of the game must be signed into his or her PSN account. So for instance if I go to a friend's house and want to play Knack, I need to stay signed into my PSN account in order for us to continue playing. If I am on my PS4, I can play it without signing in.

This is different from the current digital DRM practice with the PS3 where you can download on up to two systems, but don't need to be signed in with the purchasing account to play said game.

The PlayStation 4 will be available in the US on November 15th and Europe on November 29th."


 

Publishers Unhappy with Policy Shift & PSN Download Charges

350°
292w ago - According to MTV Multiplayer (linked above), Sony's previously un-reported new "PlayStation Network Bandwidth Fee" is forcing publishers to think twice about what content they offer to PS3 gamers for download.

To quote: Until October 1 2008, video game publishers who wanted to offer downloadable content on the Xbox 360 and PlayStation 3 didn't have to worry about getting a bill from Microsoft and Sony.

The million-plus downloads that a popular demo or map pack might receive could delight gamers, but rack up some expensive bandwidth costs. No problem: the publishers, who already pay a licensing fee to get their games on the two big platforms, could count on the platform holders – Microsoft and Sony – to pay the cost of piping that digital content to gamers.

That situation changed with the PS3 on October 1 of last year, when Sony implemented a 16 cents per Gigabyte fee to publishers for paid and free downloadable content, according to publishing sources familiar with Sony's policy.

Game publishers are not happy about it.

MTV Multiplayer has verified that a letter sent to publishers last fall detailed the policy. It applies a 16-cent charge to every Gigabyte of content downloaded from the PS3's PSN online store. For free content, like demos, those charges...
 

Microsoft Reconsiders Homosexual LIVE Ban Member Policy

100°
295w ago - Microsoft is apparently considering changing its policy on homosexual users who describe their sexual activity on the LIVE service.

The reconsideration comes after a [Register or Login to view links] from the service after describing herself as a lesbian.

To quote: Microsoft is considering changing its policy on how Xbox users describe their sexuality following a row over a user who claimed to have been barred from Xbox LIVE for describing herself as a lesbian.

Interviewed by MTV, Xbox LIVE program manager for policy and enforcement, Stephen Toulouse, said: "I can't talk about future plans, except to say we want to provide the capability for our users to express relationship preference or gender without a way for it to be misused."

His comments follow an article by the Consumerist in which an Xbox LIVE user named Teresa who says she was abused on Microsoft's gaming service because she identified herself in her profile as a lesbian.
 
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