- According to MTV Multiplayer (linked above), Sony's previously un-reported new "PlayStation Network Bandwidth Fee" is forcing publishers to think twice about what content they offer to PS3 gamers for download.
To quote: Until October 1 2008, video game publishers who wanted to offer downloadable content on the Xbox 360 and PlayStation 3 didn't have to worry about getting a bill from Microsoft and Sony.
The million-plus downloads that a popular demo or map pack might receive could delight gamers, but rack up some expensive bandwidth costs. No problem: the publishers, who already pay a licensing fee to get their games on the two big platforms, could count on the platform holders – Microsoft and Sony – to pay the cost of piping that digital content to gamers.
That situation changed with the PS3 on October 1 of last year, when Sony implemented a 16 cents per Gigabyte fee to publishers for paid and free downloadable content, according to publishing sources familiar with Sony's policy.
Game publishers are not happy about it.
MTV Multiplayer has verified that a letter sent to publishers last fall detailed the policy. It applies a 16-cent charge to every Gigabyte of content downloaded from the PS3's PSN online store. For free content, like demos, those charges...