13w ago - Sony Community Manager James Spafford shared details today on building your own papercraft world in Tearaway on PlayStation Vita.
To quote: Tearaway is a game set in a papery world, which means that if you wanted to, you could craft the entire game from paper in the real world - and that's exactly what we hope people will do!
To help you along your way, we've filled the game will collectible papercraft plans, which you can unlock as you journey through the world.
As you play, you'll come across creatures, plants or objects that appear to be drained of their colour. Taking a picture of them with your character's in-game camera restores their colour, and unlocks their plan.
Each plan has various different skins - blank ones, or colorful ones, so you can either make something that looks like it does in the game, or customise them to look completely different and unique to you.
The plans will be accessed on our community website, where you'll find everything you've unlocked so far, and from here you'll be able to print them out, make them, and fill your house with papercraft!
The journey doesn't end there though. Once you've made your papercraft model, you can upload a picture of your creation to the website to share it with the...
20w ago - Sony Producer Kumi Yuasa has shared some new details below today on Destiny of Spirits for PlayStation Vita proclaiming the world unites in battle.
To quote: In our last blog post, we provided an overview of Destiny of Spirits, a PS Vita game launching this year. Today, we're back to share more details about its social aspects.
Destiny of Spirits is a free-to-play, location-based, social strategy game. Players from around the world work cooperatively in turn-based, RPG style action to battle fierce Chaos spirits. The goal? Purify and save the world.
In Destiny of Spirits, friends will make your journey easier. Each day, The Destiny Engine - which is based on Western and Eastern astrology - will lead you to other players that the engine selects as compatible, based on a number of factors including birthday, name, and location.
You'll greet each day with new suggestions for allies across the world, and the more friends you have, the more benefits you can gain! The gameplay really opens up once you have friends. And working together with people across the world will affect how you strategically interact with Destiny of Spirits.
Spirits are unique to certain geographical locations around the globe. However, you can trade spirits...
99w ago - SCEA Product Marketing Manager Wilson Cheng is here with an introductory preview video of WipEout 2048 for the PlayStation Vita platform.
To quote: What you'll find below is a specially narrated cut of the cinematic intro to WipEout 2048 on PlayStation Vita.
Essentially, the movie's goal is to take you on a journey through the evolution of motorsport in Studio Liverpool's vision of the world, up until the point where Anti-Gravity technology has replaced modern day automotive technology and the first season of the Anti-Gravity Racing Championships has kicked off on the streets of Nova State City.
So, without further ado, sit back, press play and let Game Director Graeme Ankers, and Art Director Lee Carus, take you on a trip through time to the year 2048.
What did you think? Pretty cool, no? What's really interesting about WipEout 2048 and the direction the team at Studio Liverpool took with it, is that it takes place in the not too distant future and serves as a precursor to the events that take place in the original WipEout on PS one. And because of that it differs from WipEout experiences in the past.
Races are now multi-tiered - one minute you're barreling through the busy streets...
103w ago - Shortly after the PS Vita PKG AES Key news from SKFU, mamosuke reports that Japanese PlayStation Vita developer teck4 is rumored to have discovered a PSP Save Game v6.31 exploit that works on PS Vita and is demonstrated by the typical Hello World pictured below.
To quote, roughly translated: The title of the PSP PlayStation Vita (only available for PSN) is to launch the strength of the Vita. What worries me is the save game exploit what works for PSP, PS Vita me to try to work immediately on Mr. teck4 owns a PSP save game exploit unpublished.
The result was of course also take over the vulnerability of the PSP. Hello World at PS Vita (own code) can be performed.
PS Vita PSP at the first place only because it is emulation, emulator running on the fact that just because we can run your own code does not change much. So while hacking into the system are reproduced in an environment that is running on the PSP will own code.
Half-start at the maximum of the PSP Homebrew Byte Loader (reproduction of) is enough. Some might suspect that I'll not do...