16w ago - Beatshapers Founder and CEO Alexey Menshikov announced today alongside a video trailer that BreakQuest: Extra Evolution is coming soon to PlayStation Vita.
Below are the details, as follows: Hi there! I'm pleased to reveal that our next game, BreakQuest: Extra Evolution, is coming to the North American PlayStation Store this week - for PS Vita!
Here's a brief history lesson for you. The original game was released back in 2004 on PC by Spain-based Felix Casablancas and Nurium Games.
It was the best breakout game of its time, as it featured something very unique to the genre: fully interactive physics. We were big fans of BreakQuest, and when Sony introduced us to PlayStation minis in 2010, we decided to bring BreakQuest to the mini platform last fall with BreakQuest: Extra Evolution, which was quite successful.
Now, we decided to bring BreakQuest: Extra Evolution to PS Vita natively, with new features, a redesigned level selection system, updated graphics, PSN support, and more.
One of the most valuable features of the original BreakQuest was 100 unique levels, each containing its own interactive physics design, layout, art, and sounds. We redesigned them all with better visuals, while...
42w ago - Following up on their first promotional video teaser, today Sony Social Media Manager Sid Shuman speaks to fans on PlayStation Evolution: The Beginning in a new video below.
To quote: PlayStation's arrival to the world of gaming signaled a change in the status quo and a sign of things to come. The original PlayStation system emerged in 1994 in Japan as a dark horse challenger, a seemingly outgunned newcomer entering a crowded field dominated by legends of the 16-bit era.
PlayStation's advanced technology and innovative controller design won raves with critics and gamers, and in 1995, the system expanded to North America, Europe, and Australia.
Accompanied by a powerful salvo of titles including WipEout, Crash Bandicoot, and Gran Turismo, PlayStation's rapid rise marked the end of one era of videogames and the dawn of another. The world was never the same.
Be sure to visit our YouTube page in the coming days as we present the evolution of PlayStation and recap our greatest moments.
59w ago - Beatshapers Founder and CEO Alexey Menshikov has announced that beginning today BreakQuest: Extra Evolution is exclusively breaking and questing on PlayStation Minis for fans.
To quote: It's Alexey Menshikov from Beatshapers and I'm pleased to reveal our next game - BreakQuest: Extra Evolution is coming to North American PlayStation Stores today as a PlayStation Minis exclusive (PlayStation 3, PlayStation Vita, and PlayStation Portable), priced at $3.99.
This game has a long story: the original game was released back in 2004 on PC by Spain-based Felix Casablancas and Nurium Games, and was the best breakout-style game at its time featuring something very unique for the genre - fully interactive physics.
We were one of the biggest fans of the game and when Sony approached with introduction of PlayStation Minis; we decided to bring this game to minis in 2010, which was quite successful.
A year after the PSP minis release, we thought about its sequel with the twist - at that time we had a feedback from the PSP version players, so we decided to improve the gameplay and design: we took best game and design elements of original game and rebuild it from scratch, incorporating our vision and our inspiration from the original BreakQuest.
88w ago - Sony Senior Social Media Specialist Sid Shuman has shared an Assassin's Creed III Q&A today covering both the revolution and evolution of the upcoming video game for the PlayStation 3 entertainment system.
To quote: Ubisoft raised more than a few eyebrows when it revealed its bold plans for Assassin's Creed III earlier this month.
In a sharp break from the Renaissance theme that has dominated the last three games, ACIII will shift its focus to the desperate, bloody days of the American Revolution in a story that spans 30 years.
The change is scenery is matched by a change in character, with protagonist Connor Kenway taking center stage as an assassin caught between the escalating atrocities of the Patriots and the Redcoats. It's a juicy premise positively bursting with potential.
With Assassin's Creed III set to land on PS3 this October 30th, we sat down with Creative Director Alex Hutchinson to discuss the game's ambitious premise and many, many gameplay enhancements.
116w ago - Today Alexander Bravve at Nordcurrent has unveiled the sequel to Arcade Essentials dubbed Arcade Essentials Evolution for PSN alongside a video trailer below.
To quote: Almost a year ago we released a Minis called Arcade Essentials. The game was very warmly received by the players, so we decided to produce a sequel with 5 new games. So here it is - a Minis called Arcade Essentials Evolution.
As was the case with its predecessor, Arcade Essentials Evolution is a collection of 5 arcade games, remakes of the classic arcade hits of the 80s that we all know. Each game consists of 50 levels, so there is quite a lot of gameplay time here.
We made minimalistic visuals with lots of special effects, so that they would feel like we are in real arcades. To get an idea of how it looks like and plays, please check the trailer:
First game is an enhanced version of a game about asteroids. In the beginning, levels are quite easy, however as you progress further, difficulty increases and new bonuses and asteroids types start to appear.
For example, there is a bonus that allows you to fly through the planets destroying them as you move forward. There are indestructible asteroids that you cannot shoot....