18w ago - Following in the footsteps of PS3 homebrew applications including OpenPS3FTPSplit, PS3Merge, PS3 Split File and OpenSplit today PlayStation 3 developer Dermy has released a cross-platform PS3 File Splitter and Joiner dubbed MiniSplit with details below.
MiniSplit is a tool for splitting large PS3 game files (> 4294967295 bytes) into .666## files so you can transfer them to a FAT32 formatted device (e.g. an external hard drive). It can also join .666## files back into their original file. It runs on Windows, Mac, and Linux.
Java Runtime Environment 7 is required for MiniSplit to run.
81w ago - Following up on their previous developer diary, today Grip Games CEO Jakub Mikyska has shared a new video spotlighting PS3-to-PS Vita Cross-platform play in upcoming title Foosball 2012.
To quote: I'm back to share more details about Foosball 2012! Specifically, to introduce the cross-platform functionalities between PS3 and PS Vita.
We didn't want to have a game that has a version for PS3 and a separate version for PS Vita. We wanted an experience where you don't need to worry about which device you are currently using, because you get exactly the same game - including your current progress, unlocks, and DLC - every time you play, regardless of whether you are currently on PS3 or PS Vita.
First of all, when you buy Foosball 2012, you'll get it for both the PS3 and PS Vita for a price of a single PSN game. The same applies for additional content that you will be able to buy. Purchase the game once and you can use it on both the PS3 and PS Vita.
Secondly, when you play the game, your saves are automatically uploaded to a cloud storage within PSN and synchronized between PS3 and PS Vita. Whenever you start the game, the progress you made on any platform,...
96w ago - DrinkBox Studios COO Graham Smith has shared details today on Tales from Space: Mutant Blobs Attack, which is a new platforming title for the PS Vita handheld console.
To quote: So you are probably thinking "Mutant Blobs Attack? Never heard of it. Why should I care about this game? A
lso, why does Reddit always have so many cat pictures on the front page?" Well, the first thing you need to do is unsubscribe from /r/aww. After that's done, let me tell you a few reasons you should care about Mutant Blobs Attack.
First, you enjoy platformers but are maybe a bit tired of the typical offerings, and are looking for something fresh. You were thinking of buying a Vita, and need something fun to play in between your sessions of Michael Jackson the Experience.
You also have a sense of humor and are tired of games that take themselves too seriously. Maybe you also enjoy monster movies that feature the destruction of all mankind, or perhaps have a slight Blob fetish?
And, if all of the above items apply, then this is REALLY the game for you.
Tales from Space: Mutant Blobs Attack is a follow up to Tales from Space: About a Blob released early 2011 on the PlayStation 3 (via PSN). Mutant...
130w ago - SCEE Manager James Gallagher has posted up a video trailer today for Rochard - the gravity bending platform puzzler heading exclusively to PSN.
To quote: Just next door to the gargantuan PlayStation booth here at E3 is the SOE stand and, during a break from filming our live interviews, I popped over to take a look at an interesting little platformer called Rochard, coming exclusively to PlayStation Store this summer.
I sat down with the game's producer for a guided playthrough and, while I figured out the buttons and got my brain around the gravity manipulation gameplay, he explained the general premise.
"You play John Rochard an astro-miner at a company called Sky Rig - we're calling him an everyday hero," he explained.
"The entire company has been down on its luck in terms of finding anything but they stumble upon an alien artefact and, after reporting it to HQ, they find themselves surrounded by space pirates trying to get their hands on it. John is trying to protect his friends and find out what this artefact is in the process."
Rochard is a 2D platformer with 3D graphics, kind of like Capcom's...
To quote: Here is a package for cfw users. There is a readme in the zip explaining the, still rather sloppy, input scheme. Otherwise it is based very closely to the original source of stella 3.3. All of the input modes and overlays are part of sdcell.
From the ReadMe file: Stella 3.3 for PlayStation 3
This is a light port of stella using the sdcell library. Only changes necessary for the PS3 were made to the source.
The interface is still a little rough around the edges.
• Press R3 to toggle between 'soft mouse' and joystick mode.
• In soft mouse mode, use the left stick to move the cursor, Cross to left click, and Square to Right click.
• In joystick mode the gamepad acts as a standard SDL Joystick, with the exception that the L3 and R3 buttons are unavailable for use.
• In soft mouse mode press L3 to toggle the on screen keyboard. As of this writing the osk in barely functional. While their state is tracked, the modifier...