With all the attention being paid to the vaunted New Xbox Experience interface that will launch later this month for the Xbox 360, Microsoft quietly updated the Games for Windows - Live client today.
The update doesn't introduce any new functionality, that is planned later on with the release of a desktop client as well as the Games for Windows - Live Marketplace. However, the update does give the GFW - Live client a whole new look that's better suited for PCs.
The previous GFW - Live client didn't make much use of the bigger displays and higher resolutions that many PCs sport. It focused much of the interface in narrow boxes centered in the middle of the screen. The new client stretches across the top of the screen, and it presents more information much more cleanly than before.
Also gone are the Xbox 360 "jelly bean" buttons, the big colored buttons that referred to the buttons on the Xbox 360 controller. Those will appear if you plug an Xbox... More »
Community Manager Bryan Intihar of Insomniac Games shared the following via PS Blog today:
It’s here! Well, almost. The launch of Resistance 2 is now only days away, so we hope you and your Bullseye are just about ready to go huntin’ for some Chimera. The game officially hits store shelves in North America on November 4, and to help celebrate Resistance 2’s arrival, we’ve got something extra-special planned:
Midnight Launch Event: That’s right, Resistance 2 is taking over the PlayStation Store in San Francisco’s Metreon for the night of November 3rd (and early on the 4th). In addition to being one of the first to pick up a copy of the game, attendees will be able to meet a host of Insomniacs (including Ted Price, our President and CEO, and members of the community team), receive some cool swag, get their copy of the game signed, and have their picture taken and placed on the cover of Resistance 2.
Word hit today through the grapevine that "massive" layoffs had hit at Electronic Arts. Initially we heard as much as 20 percent of the staff has been let go, but a quick check with Electronic Arts confirms that it was actually 6 percent, or about 600 positions.
"EA is continuing to make progress against our business plan, but we have the constant imperative to keep our costs in line as we grow our revenues and improve our margins," Electronic Arts spokesperson Mariam Sughayer told me. "Decisions that impact people's jobs are always extremely tough but all of the people affected will be treated fairly and respectfully."
"We have begun a cost reduction initiative which will include eliminating approximately six percent of our existing workforce - or approximately 600 positions. We will also reduce hiring and close some open positions that we had previously planned to fill this fiscal year."
"All parts of EA have reviewed their team sizes to ... More »
Capcom's Christian Svensson has stated that PlayStatiopn 3 trophies are unlikely to be added to current games released due to the cost.
However, according to him Capcom is planning trophy support for future titles.
To quote Sven: There are a few titles released by our US group that we'd like to go back and have trophy support added to, but the bids to do so were cost prohibitive (they'd never make it through a green light process if those costs stand). We've not entirely given up yet though, so you may still see something further down the line.
Because there's some uncertainty, I don't want to say whether you will or won't on what's on that list.
I will say that future titles are planning trophy support across the board on our US developed side and I believe the majority of our Japanese titles are also (I'm just hesitant to commit because I don't have a complete list in front of me).
Atari has announced that Alone in the Dark has been reworked for the PlayStation 3 and will debut this November under the name Alone in the Dark: Inferno.
Gameplay elements including camera, inventory system, and hero control have all been retooled for maximum immersion and fun. In addition, Alone in the Dark: Inferno will include an all-new action sequence revealing a previously unseen enemy of epic proportions. A demo is planned for early November.
Press Release: Atari Sets PLAYSTATION®3 Ablaze This November With Alone in the Dark: Inferno
Atari Responds to Media and Consumer Feedback with Red Hot Gameplay Enhancements and Scorching New Action Sequence for PLAYSTATION®3 Computer Entertainment System
NEW YORK, Oct. 10: One of this year's most innovative video games will get a blazing rework for its PLAYSTATION®3 computer entertainment system debut this November as Atari ignites Alone in the Dark: Inferno. Development studio Eden ... More »
Remember the announcement that the XBox 360 will get exclusive downloadable content for Tomb Raider: Underworld?
Yeah, if you're a PS3 gamer, don't count on it being a timed exclusive. Eidos has confirmed that the DLC will not - repeat, not - appear on other consoles.
What's more, the demo planned to come out for the game this month is also an XBox 360 exclusive. Called it.
So first it was Grand Theft Auto IV, and then it was Fallout 3. Now it's Lara Croft.
What's with all this PlayStation 3 deprivation? Is Microsoft dishing out money again to get these DLCs, or are Bethesda and Eidos just not PS3 fans?