Search results for peter grunberg
Peter Marks has been a part of the Bungie community, both inside and out, for more than ten years. Myth players knew him as BNA Mordia. Halo PC players knew him as Lud. Bungie fans of Halo know Peter's work, Hang Em High and other popular levels. Unfortunately, Peter has been diagnosed with an aggressive form of cancer and needs our support. Click here for the rest of the story and to let him know that we're here for him.
Fattysc Note: I've had a family member battle cancer and he finished his fight and won. Now help Peter finish his! Leave some encouragement for him. Thanks
Sony says that the ultimate aim of Web 2.0-style user generated content is to make games more open and accessible.
VP of worldwide studios, Jamie Macdonald, said: "There's a changing landscape out there regarding how people interact with entertainment. People now, out of the box, expect to be able to interact in a connected fashion, and to exchange experiences built around that."
He went on to say: "I think what we're doing with Home, SingStar and LittleBigPlanet is, essentially, providing the environment in which people can create their own entertainment experiences and share them with a much wider circle of friends than they've had before."
Peter Edward, director of the PlayStation Home platform group added: "We're into another area where gaming is not just an interactive experience, but it's an interactive experience with your friends, rather than with the people who made the game."
"Giving people that semi-ownership of the game it... More »
Sony has announced that former Sega VP of Marketing Scott Steinberg has been appointed the VP of Product Marketing for SCEA. The news, which was announced in a press statement issued by SCEA, comes shortly after news of the departure of SCEA’s Senior Director of Corporate Communications Dave Karraker. Vice President of Product Marketing is a newly created role for SCEA.
Steinberg has a long resume in video games marketing, working at Sega during the heyday of the Genesis and becoming Vice President of Marketing for the company. He has also worked at Crystal Dynamics, Eidos Interactive, and entertainment companies Napster/Roxio and Liquid Audio.
Senior Vice President of Marketing Peter Dille said of the hiring, "We are thrilled to have Scott join our team as he brings a wealth of knowledge and experience to the PlayStation marketing staff and the management group here at SCEA. Scott has an ideal blend of experience in digital entertainment and content ... More »
Video game violence is, as ever, a hot topic, and Gamasutra and GameProducer.net asked former Thrill Kill and current Sony producer Harvard Bonin, Bizarre Creations' Peter O’Brien, Stainless Games' Ben Gunstone, and Gas Powered Games' Frank Rogan to discuss legislation, responsibility, and mature games.
Thrill Kill & Ethical Censorship
Said Bonin, "This particular topic is very timely, and also very, very complicated. As the publishing producer of a notable fighting game [Thrill Kill, pictured] that was canceled years ago I believe I have unique insight. Unlike the recent Manhunt saga it was a business and ethical decision - not a governmental censorship issue."
French scientist Albert Fert and Peter Grunberg of Germany have won the 2007 Nobel Prize for physics.
They discovered the phenomenon of "giant magnetoresistance", in which weak magnetic changes give rise to big differences in electrical resistance.
The knowledge has allowed industry to develop sensitive reading tools to pull data off hard drives in computers, iPods and other digital devices.
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Three is a trend, or so the saying goes among journalists. So what are we to make of the steady exodus of highly acclaimed developers from the warm embrace of Microsoft Game Studios into the arms of others? Last Thursday's news that Electronic Arts had acquired BioWare Pandemic from Elevation Partners for nearly $800 million marked the third time in just three weeks that a top developer of multiple Xbox games has jumped ship. First, on September 26th, Activision announced that it would be purchasing the previously-independent U.K. studio Bizarre Creations, which made four Project Gotham Racing games for MGS between 2001 and 2006. A week later, rumors began to mount that Bungie—the brightest light in the MGS firmament by virtue of its three best-selling Halo games and the only one of the three Killer B's actually owned by Microsoft—had repurchased its independence from the Redmond giant.
The rumors proved true, and by the end of the week, both parties released statemen... More »
Brier Dudley from The Seattle Times is loving the PS3. Not as a games machine, but as an affordable media center. At $399, the upcoming 40GB PS3 will be one of the most affordable and most advanced Blu-ray players around. With its ability to play music, showcase photos, display movies, and more, the PS3 has a great chance of targeting the media savvy with its newer, cheaper model.
Sony will continue to expand upon the media functions of the PS3. According to the report, "within a month, a software upgrade will improve the PS3's interface for music stored and played through the system." However, we don't have any further specifics. Patrick Seybold from SCEA emphasizes that "we haven't made any specific announcements on upcoming firmware." Could enhanced music be a part of the now-mystical 2.0 firmware update?
It will be interesting to see what Sony plans to offer the media hungry in America. While Europe gets PVR capabilities, America has been left out. But, it... More »
The Rumor Mill page of EGM's December issue may have just revealed what Peter Jackson's Halo project is all about:
"Microsoft may start a war--word is they're making a massively multiplayer online first-person shooter for 360. Hmm, wonder what Bungie is up to?"
We know for a fact that Bungie isn't done with the Halo universe yet and that the newly independent developer is in on Peter Jackson's Halo project. Since his secret game's genre is still undefined, it's definitely possible that it could be an MMO title. Granted, Microsoft has gone out of its way to refer to Jackson's Halo project as "interactive entertainment" as opposed to a "video game," so this may be an entirely new adventure in the Halo universe. But, having an unlimited amount of Spartans fighting each other is what I would call interactive entertainment, too.
Furthermore, what better way is there to introduce the MMO genre to legions of console gamers than to have Halo spearhead t... More »
Following a swift withdrawal by film studios Fox and Universal, Microsoft is already in talks with other distribution projects to continue development of the Halo film, says Peter Jackson's representative Ken Kamins.
Prep work on the Halo film continues, Kamins tells Variety, mostly thanks to the involvement of exec producers Jackson and Walsh. Most of the pre-production is being done at their visual effects studios in New Zealand, Weta Digital and Weta Workshop, so there will be no stalling.
Both of the studios who backed the flick abruptly pulled out. Rumours say the studios were concerned over a budget rising above $135 million, but Kamins says disputes came after Fox and Universal tried to lower Microsoft's profit margines.
"What happened was this: Universal, on behalf of both studios, asked for a meeting with the filmmakers just prior to the due date of a significant payment," says Kamins.
"Basically, they said that in order to... More »
Sony doesn't want to launch without a stocked online marketplace.
A few weeks ago, Sony Computer Entertainment America confirmed that SingStar on PlayStation 3 had been delayed. The company wouldn't elaborate, but their official statement indicated the hold up was a licensing issue, not development. Then, last week, Sony Computer Entertainment Europe announced SingStar would arrive overseas in December, but SCEA wouldn't assign that date for the US version to 1UP.
"We have not yet set a US launch date," said a SCEA spokesperson. Additionally, when SCEA announced their new SKU, we had the chance to speak with Sony's VP of Marketing for PlayStation, Peter Dille, about the delay and came up with confirmation of a licensing hang up.
1UP: You mentioned Singstar, but that's not coming to PS3 this year anymore, correct?
Dille: That's correct. We had to push Singstar back a little bit, with an eye to making the downloadable content...
... More »