87w ago - Producer Matt Charles has shared details today on Borderlands 2 from PAX East for PlayStation 3 fans today!
To quote: This weekend at the Borderlands 2 booth, we granted PAX East visitors chance to play with two brand-new characters for Borderlands 2 - Salvador the Gunzerker and Maya the Siren - in a new environment called the Caustic Caverns.
The Gunzerker and Siren classes have made great strides compared to their counterparts from the original game. Players who choose to play as Salvador will be able to use his Gunzerking ability to run into a crowd with two guns blazing.
If you played the first game, you may recognize this as an evolution of Brick's Berserking skill. Meanwhile, Maya's new Siren skill Phaselock isolates an enemy inside a phase bubble for a short time.
Once you've Phaselocked a target, your primary choice is whether to focus your fire on the helpless foe before it breaks free or mop up any other threats nearby. Decisions, decisions!
Borderlands has a strong history of co-op gameplay and that's still a core promise of this game. At PAX, we watched as Siren players Phaselocked an enemy, leaving an opening for the Gunzerker buddy to run up, dual-wielding, and take out the target just in the nick of time.
193w ago - Naughty Dog Community Strategist Arne Meyer has shared some pictures and details from PAX East 2010: The Naughty Dog LIVE PS3 game design panel today.
To quote: We've all returned - and mostly recuperated - from our trip to Boston this past weekend to attend PAX East.
It was both a pleasure and an honor to make it out for the inaugural PAX on the East Coast, not only to attend the show, but also to participate in panels.
Everyone at Penny Arcade deserves all our gratitude for putting together such a smooth first - and completely sold out PAX in Boston. We're looking forward to PAX East 2011!
We weren't expecting the massive turnout for our panel on Saturday, "Naughty Dog LIVE: Game Design with the Dogs." When I got to the Naga Theater to setup for our panel, the line waiting to get in was insane - and it was a whole half-hour before our panel was due to start. I heard some people had been waiting in line for over an hour at one point.
It was sad to hear that PAX Enforcers had to turn away a...