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Media Molecule has just released a new 11MB patch for LittleBigPlanet, updating the game to v1.04.

According to users on the LittleBigWorkshop forums, the new patch includes the following (unconfirmed) updates:

- Using Undo in Creator mode requires a network call
- Gluing can be un-glued from the ground

Media Molecule has yet to make an official announcement on the patch, so stay tuned for further updates.


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As a big thank you to Spore fans and to celebrate the release of Spore Creepy & Cute Parts Pack, which ships to retailers today, gamers who download and install Patch 3 will be rewarded with 24 brand spanking-new and exclusive exoskeleton limbs for the Creature Creator!

Press Release: Spore Patch 3 Now Available with 24 FREE Creature Limbs!

To get the patch, launch the EA Download Manager to download and install it. If you didn't install the EADM when you installed Spore, you can get it from: http://files.ea.com/downloads/eacore/eadm-installer.exe

• Additional Patch Features:
• Fix for esc key not bringing up Options in Galaxy Game Entry
• Update to help keep achievements on the server in sync with achievements in the game

This patch is available for both PC and Mac.

To check out what Spore is all about, log on to: www.spore.com


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Rod Fergesson, the Senior Producer from Gears of War 2 has outlined on the official forums (linked above) the problems with their online matchmaking service and acknowledges that and patch will be released in the near future to counter the issues.

To quote: We're aware that some folks are experiencing longer-than-ideal wait times while using the skill-based Public matchmaking in Gears 2 multiplayer.

We're working on some solutions but it's a complicated issue as there isn't any one problem; it's a combination of factors. Clearly, scale is one of them as we've had millions of successful matches played online so far, however a small percentage of players are having issues, which is unacceptable.

We're working closely with Microsoft to address the matchmaking issues, I promise you that it is our #1 priority, and we hope to have an update soon.

In the meantime, I would like to suggest some workarounds:

If you're exp... More »  


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PlayStation Home Community Manager TedTheDog has outlined a rough overview of the coming weeks leading up to the launch of the PlayStation 3 Home Open Beta. Details are as follows:

To quote: Excited? Me too

Frustrated? Sorry, but not long now.

Here's a rough overview of the coming weeks:

1. The version 1.0 Patch Notes will be published in the closed beta forum so they know what to expect and to help plan testing.

2. A couple of days later Version 1.0 will be released into the Closed beta. That will not happen this week.

3. SCEE will be inviting a large number of extra testers into the closed beta to load test and that process will start within a day or so of v1.0 going live. We wont invite them all straight away, we'll ramp it up over a a period of time. We will be inviting non-English speaking testers for the first time.

Languages covered will be English, French, Italian, German an... More »  


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With all the attention being paid to the vaunted New Xbox Experience interface that will launch later this month for the Xbox 360, Microsoft quietly updated the Games for Windows - Live client today.

The update doesn't introduce any new functionality, that is planned later on with the release of a desktop client as well as the Games for Windows - Live Marketplace. However, the update does give the GFW - Live client a whole new look that's better suited for PCs.

The previous GFW - Live client didn't make much use of the bigger displays and higher resolutions that many PCs sport. It focused much of the interface in narrow boxes centered in the middle of the screen. The new client stretches across the top of the screen, and it presents more information much more cleanly than before.

Also gone are the Xbox 360 "jelly bean" buttons, the big colored buttons that referred to the buttons on the Xbox 360 controller. Those will appear if you plug an Xbox... More »  


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The infamous Xbox 360 "red ring of death" (indicating a failed unit) has caused Microsoft - and its customers - untold pain in the three years since the console's launch in 2005, and cost it $1.15bn (£738m) last year.

Microsoft has never said publicly why the console was plagued with faults: it seems that poor production quality was at the heart of the failures - an all-round problem with no single cause except impatience on the company's part as it tried to become the leader in videogame consoles.

It was an ambitious attack. Microsoft's engineers started working on the Xbox 360 at least a year after Sony's engineers began work on the PlayStation 3, yet wound up shipping a year earlier. With the first Xbox, the company lost $3.7bn (£2.3bn) over four years, mostly because costs of the box - particularly its hard drive - were too high.

Bill Gates didn't really care about the losses; that was simply the ante for getting into an exciting ne... More »  


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PS3Life reports that TS61TS61 posted video footage of a dangerous LittleBigPlanet glitch that will mess up the entire game.

When you make a so called 'Wheel of Doom' you will constantly die, even when you go to your POD, and also when you reboot your PlayStation 3.

Hopefully Media Molecule will bring a patch out soon. Check out the video below to see this glitch in action!

To quote: DO NOT ATTEMPT! Apparently when you put a Wheel Of Doom in your level and make it spin at Max speed you get killed... all the time, even when you get out of the level!





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Shortly after the release of Metal Gear Solid 4 (PS3) on 12th June 2008, a rumor surfaced saying that a new extended ending would be released exactly six months after the games release.

No details were mentioned about what this extended ending would contain, but at the end of MGS4 Old Snake says that he has six months left to live.

To quote: So six months of Snake’s life from 12th June 2008 would bring it to 12th December 2008 which is exactly when this extended ending is rumored to be released, expect this to be released as an update patch that you will have to download via the PlayStation Network or it could even be a code that unlocks the extended ending as the video could already be on the MGS4 Blu-Ray disc.

But until this information is confirmed by Konami or Kojima Productions it will remain as a rumour and unconfirmed, even though this would make a good new feature to the game.


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