The new version of YDL was released. I think the most important new feature is that you can now use the memory of the RSX-GPU as a swap partition.
You should notice a great increase of speed while using linux.
The free version can be downloaded in four weeks. For now only owners of YDL.net Enhanced Accounts can access YDL 6.1.
Press Release: AUSTIN, Texas - 19 November 2008 - From the show floor of SuperComputing 2008, booth #1915, Fixstars today released Yellow Dog Linux v6.1 for Apple G4/G5, Sony PLAYSTATION3, PowerStation, and IBM Power Systems. Built upon the CentOS foundation, a derivative of Red Hat Enterprise Linux, YDL v6.1 offers several end-user and development tool improvements over the previous v6.0.
"This marks the final release of Yellow Dog Linux by Terra Soft and the first by Fixstars," states Owen Stampflee, Fixstars Solutions' Director of Engineering, "In my five years with Terra Soft we have made incremental impro... More »
Many people have been wondering exactly what the differences are between Development and Retail PlayStation 3 Systems, and we figured now would be a great time to clarify these along with reporting some new findings.
Aside from the different hardware revisions of the PS3's motherboard, the systems are virtually the same as mentioned in previous posts. We have examined multiple PS3 TEST's, Retail PS3's, Demo Unit PS3's, and even Factory Mode PS3's, and found that there are no hardware differences between them at all.
Mind you, there are differences, but they are due to the hardware revision, not due to the systems themselves. To make that more clear, the units are identical to their counterparts of the same hardware revision.
So, the question is- what's the difference? Software!
We all know the difference is in the software, and after examining countless dumps from these systems, on top of flash dumps given to us by you, our loyal re... More »
Many users live with boot problems or re-install Windows and start again, but there is a better way. If you learn what happens during the boot process then you'll be able to diagnose and fix any issues that might arise.
The BIOS
The boot starts with your PC's BIOS, which grabs its settings from CMOS RAM before initialising your video adaptor and any expansion cards. A Power On Self Test does basic hardware checks, tests your RAM if required and usually delivers a single beep to indicate that everything is working.
If there's a problem at this point then the BIOS will display an error message or issue a number of beeps; check your motherboard manual to figure out what they might mean. If it's accessible, launch your BIOS setup program to confirm that no settings have been changed. If they have, this could mean that your motherboard's CMOS battery has failed, in which case you'll need a replacement.
Update: A brief guide and F.A.Q. are available HERE and NDT posted a more detailed walkthrough.
Guys,
I need a little help from the community, if possible i'd like to have from all of you uploaded somewhere (example: rapidshare) the first 2048KB of the HDD partition. Specifically i need a test conducted this way:
Power up the ps3, go to the formatting utility, and format the ps3 HDD with the option of 10GB for the ps3 system.
Power off the ps3, remove the hard disk, attach it to the PC and dump the first 2048KB.
Compress the 2048 with the program you actually prefer (rar, zip whatever) and upload and post a link here.
For the dumping part winhex (for windows) or dd (unix and windows), if any problem or question rise, feel free to contact me or other devs, thanks a... More »
INTERPOLATE FLASHES SORTING BLOCKS: Using this tool you can build an interleaved file, sorted by block sequence or partition, (it seems that the most useful mode is to sort by block sequence).
This way you can check the files inside the NANDs in a better way because the blocks order is the one that the console use when boot. Then if you sort 2 dumps it's easier to compare them because the files inside them follow the same order.
DEINTERPOLATE INTO NEW FLASHES: This tool can be used on a modified sorted dump, you can modify some bytes or even swap some whole files, the tool will rebuild the NANDS dumps flash0 and flash1 using the original flow order (only this way the dump work) and will compile a log file writing the page in which the ECC needs to be recal... More »
To quote: I’ve made a disc which will hopefully fix any NTSC Wii that got bricked by an imported Mario Kart game (or similar). It is an ISO with one partition — an update partition — and it contains three files: IOS30-64-v1040.wad, SystemMenu-v289.wad, and __update.inf:
System Menu v289 is the newest NTSC version of the system menu available on Nintendo’s download servers; it’s what you will get if you go into the Settings Menu and perform an update. I packed it into a WAD, and maintained the original, valid Nintendo signature, so it should be safe to install. (The disc, however, is fakesigned. This should not be a problem.)
- PAL interlaced. (PAL 576i)
- PAL60 interlaced. (PAL 480i)
- PAL60 progressive. (PAL 480p)
- NTSC interlaced. (NTSC 480i)
- NTSC progressive. (NTSC 480p)
- PAL non interlaced.
- PAL progressive.
- PAL60 non interlaced.
- NTSC non interlaced.
- MPAL interlaced.
- MPAL non interlaced.
- Linux version included.
- Improved Menu.
- Possibility of changing the video ways one by one.
- Search of patterns improved (to solve problems with some games).
Courtesy of XT5, this program let you extracts files, replace files, and insert a "trucha signature" in a Wii disc partition, the source data could be an ISO image or just be read straight from a DVD drive (backup copies).
This program requieres the "common key" available in a
Keyset in the window registry (use the example Keyset
provide as a template and add keys on it).
TODO:
-bugfix it
-add support for LG GDR drives (for read original medias)
-enable whole partition data replace
-verify TMDs and Tickets from the cert chain
-sign discs using custom private keys
-WAD support
-VC games/Channels support