33w ago - Today Behaviour Creative Director Ashley Pannell has announced that Naughty Bear Panic in Paradise will be hitting PSN on October 9, 2012.
Below are the details, to quote: October is an exciting time, the leaves are falling, Halloween is coming... and 505 games is bringing Naughty Bear: Panic in Paradise to PS3! It seems an appropriate season to launch its stuffing-filled blend of stealth and machete-wielding fun to PSN.
The plot is simple - when all the other bears go on holiday to the fabled Paradise Island resort, they forget to invite Naughty Bear. This is a decision they seriously regret after he finds out about their plans and sets out to get his revenge.
Naughty Bear Panic in Paradise has been built using a fully revamped version of our internal engine. A new lighting and shadow system brings a new mood and feel to the world, and allows for a dramatically increased number of bears on screen. It has also allowed us to create much larger levels and, despite all these improvements, run at a smooth framerate.
Combat is fun, furious and downright naughty, featuring a new combo system that allows you to chain different attacks. There are five weapon classes: Fist weapons, Pointy, Slash, Bash, and Smash, all with their own attack animations.
39w ago - Behaviour Creative Director Ashley Pannell has shared a video trailer today showcasing the upcoming PSN title Naughty Bear: Panic In Paradise below.
To quote: Ashley from Behaviour here. When we first approached the development of Naughty Bear: Panic in Paradise, we set out to not just improve on the 2010 original but to exceed that and deliver a dramatically enhanced experience.
We always loved the core concept and the cheeky protagonist, Naughty Bear. Obviously we could have completely thrown the entire concept out and started again from scratch, but there were many things that our fans liked about Naughty Bear.
Our first goal was to fix the things that we were called out on and then add new, meaningful gameplay mechanics which would make Panic in Paradise as good as it possibly could be.
With that in mind, the following list lets you take a peek inside a few of the new features and mechanics in Panic in Paradise, due on PlayStation Network this October.
Panic in Paradise has been built using a fully revamped version of our internal engine. A new lighting and shadow system brings a great new mood and feel to the world and also allows for a dramatically increased number of bears on screen.
134w ago - Sony's Social Media Manager Jeff Rubenstein announced today that No More Heroes: Heroes' Paradise will be making its way exclusively to the PS3 and PlayStation Move - all in HD.
To quote: Our friends at KONAMI wanted PlayStation fans to be the first to know - Travis Touchdown is making the leap into high definition exclusively for the PS3 with No More Heroes: Heroes' Paradise.
In 2011, North American PS3 owners will get their first taste of the No More Heroes universe, and KONAMI's making use of the power of the platform to add new features, additional bosses, and PlayStation Move support. That means you'll be swinging your Beam Katana through Santa Destroy's top assassins with the power and precision of PlayStation Move, all in HD.
Please be sure to read the press release below for more details, take a look at the first screenshots, and know that we'll have more on No More Heroes: Heroes' Paradise here on the PlayStation.Blog as we approach the game's release. If you've got questions, drop them in the comments and KONAMI will address them in a future post.
Press Release: KONAMI ANNOUNCES NO MORE HEROES: HEROES' PARADISE FOR PLAYSTATION MOVE
179w ago - Today a few scans (below) from the latest Famitsu Magazine have surfaced unveiling news that Dead or Alive: Paradise from Tecmo will be making its way to Sony's PSP console.
However, it's just a port of the game of the same name released for Japanese cell phones in late 2006, one which lets you play mini games with the girls, as you continue to purchase even skimpier outfits for them.
DOA Paradise is scheduled for a Spring 2010 release in Japan and is a single-player only experience.
Those interested can check out the official Japanese Web site for more details.
205w ago - Big Surf Island launched this past Thursday and has been a very fun expansion for Burnout Paradise.
Those who are seeking the Legendary Cars set but don't want to pay for them can get "Toy" versions by completing various tasks around Big Surf Island.
To quote: Don't want to pony up the $8 to download Burnout Paradise's premium "Legendary" cars?
Well, here's a cheaper alternative: buy Big Surf Island for $13, as it includes special toy versions of all four DLC cars.
You can get a cute mini version of the hovering 88 Special, Bootlegger, Manhattan Spirit and GT Nighthawk by completing various tasks around the new Burnout island:
• Toy Hunter Cavalry Bootlegger - Jump from all 15 Island Mega Jumps
• Toy Jansen P12 88 Special - Hit all 45 Island Billboards
• Toy Carson GT Nighthawk - Complete all 24 Island Road Rules (Timed & Showtime)
• Toy Hunter Manhattan Spirit - Hit all 75 Island Smashes