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GameCity 07; Haze is not 'gold' but still glitters

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351w ago - One of the other big reasons to travel hundreds of miles to Nottingham (instead of going a few miles to London!) was the hands-on Haze demo.
I met David Doak of Free Radical at the event and got my hands dirty with a title that I'm certain will do good business.

Playing initially as one of the 'rebels' on a split screen with another avid gamer, the first thing you notice is that the controls are immediately accessible. Haze doesn't mess with the FPS formula in this respect. Everything you'd expect would be on the buttons and triggers is there, but with a few bells added on.

For example, if you are playing as a rebel you can grab some 'nectar' from any of the Mantel fighters you've despatched and create a nectar grenade. Throwing the grenade at Mantel troops initiates an overdose of the drug in their systems. You can see the individuals who are affected since their armour turns red.

You see, when you have an overdose of nectar as a Mantel soldier you go a bit crazy. You see the Mantel troops going mad and shooting their own people under control of the drug. The nectar grenade also provide cover and, simultaneously, gets in the way of targeting troops on the other side of the fog, so you need to be careful to use effectively.

The controls are fluid, the graphics are gorgeous...
 

HDMI vs. Component - What's The Difference?

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352w ago - Amid a global spectrum of high definition format battles, none is so misunderstood as the debate between HDMI and component video. Some videophiles expect HDMI to completely outpace the "vintage" analog format, while true experts in the field know there are distinct advantages and disadvantages to each format.

This article will give you a better idea of the technologies that make up these video formats, and prove that the differences are not as lopsided as you may think.

If you talk to any half-witted video enthusiast or ask an associate at your local big box retailer - bearing in mind that the two groups are pretty much the same - they'll unmistakably tell you that HDMI is better than component, case closed, end of story. This is just based on tired assumptions of the entire audio/visual industry. HDMI is based on a digital technology while component is analog, HDMI is a more recent development and HDMI costs more. Conventional wisdom says that newer formats are better, digital is always the best and a higher price tag equals higher quality.

Living under the guise of these kinds of stereotypes will eventually tear your brain to shreds. They're just not true. Component video cables can deliver really high quality pictures, just like HDMI. They also tend to be a bit more robust, especially if...
 

Unofficial Playstation 3 commercial

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352w ago - A gamer has made the following Playstation 3 commercial, early comments are showing that people are certainly impressed by it.

Have a look at the video below and what do you think?

Vidoe can be seen here:




 

Sony's 40GB PS3 arrives in retail store stockrooms

100°
352w ago - Absolutely no surprises here folks, but we've managed to attain a few photos of the box of the new 40GB PlayStation 3 due to officially launch on November 2nd.

These shots come from the storeroom of an unnamed major retail store so it's not like anyone's selling them just yet, unlike the botched launch of a certain other games console. Anyway, if you've been hankering to see "40GB" printed on a PS3 box, now's your chance.

Gallery pics can be seen at the link at the top of this news!
 

First ever Condemned 2: Bloodshot gameplay footage!

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352w ago - It's easy to draw Manhunt and Condemned comparisons -- disturbingly-violent scenes, sneaking around in the dark, environment kills -- but after spending time with both games recently, we think we've found the line that separates the two.

In Manhunt 2, when you see characters running around in skull and pig masks, it's kinky. In Condemned 2, it's Halloween. Video below:

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We stopped by Sega's offices earlier this week to get a look at Condemned 2's third mission, which just so happens to take place during Halloween. And sure enough, in the mission players come across masked enemies fighting each other on train tracks in what Sega calls a "riot." We're not sure if that's the best word to use, since the screen isn't exactly filled with enemies, but it's an impressive scene that comes as close as we've seen in a game to a real fist fight.

When you come across these enemies attacking each other, they'll turn and start to pursue you, but at all times they remain aware of everyone in the room. So if an enemy takes a wide swing at you and there happens to be another enemy within breathing room of his elbow, that guy will get taken out as well. With the sound effects and enemy animations where they are at this point in development, even a simple scene like...
 
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