Fallout 3: Now at 500 different endings, more details

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309w ago - Months ago, we heard that Fallout 3 will have 12 different endings. Back in March, this number shot up to 200. Now, new details on from Game Informer reveals that this number shot up again: now there are 500 different variations to the ending cutscene.

Good luck to completists out there who'll want to watch each one. Here are the rest of the info for Fallout 3 (Xbox 360, PlayStation 3, PC) as revealed on Game Informer:

- They'll handle the ending as a dynamic cutscene that changes depending on specific decisions you make. Right now there are over 500 variations of the cutscene.

- You can talk to Dogmeat although he only barks and wags his tail. But they say you always tell if he agrees or disagrees with you.

- There are no guilds like in Oblivion. You just go around doing different quests for various groups.

- The world is entirely open from the start although certain areas can be difficult at the start.

- There will be licensed music from the 40's and 50's. Songs and artists include Ink Spots"I Don't Want to Set the World on Fire", Bob Crosby's "Way Back Home", and Roy Brown's "Butcher Pete".

- There are no vehicles.

- The game has gotten bigger since the initial announcement. They've had to remove some features but they say they...
 

SDLMAME v0.125 Emulator for Wii out now!

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310w ago - A Wii port of SDLMAME was publically released last night. To quote from the page linked above: Here I bring another distribution of wii-linux to play in our Wii, only if you have installed the Twilight Hack.

This time I bring you SDLMAME 0.125 (it's still hot =D) ported to the wii, which will let us play those old games from the years 80-90. I don't recommend using it with the Homebrew Channel, since there are hanging problems with wii-linux.

Furthermore, if you want to use this MAME version, you will have to be patient, since the loading times are big enough compared to PC. Even so, once you have gone through the phase of ROM loading, you can enjoy the games at a decent speed.

Download: SDLMAME v0.125 for Wii / Source Code
 

WipEout Pulse and Daxter announced on PS2

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310w ago - Finally the rumors were true... At HardGame2, one of the most influential Spanish (and European) Web sites on videogames, the [roughly translated] announcement comes as follows:

"As happened with Syphon Filter or Ratchet & Clank: Size Matters, Sony Computer Entertainment will release on PlayStation 2 Daxter and Wipeout Pulse, following their recent passage through PlayStation Portable.

The first would see the day on July 25 next year, while the racing game that plays with the seriousness happen on September 3 this year."

In summary, Daxter is scheduled for a PS2 debut on July 25, 2009 and WipEout Pulse is slated for September 3, 2008.
 

LittleBigPlanet - Killzone 2 characters video out!

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310w ago - A new trailer was shown at the Sony gamers day in London. And to show off the versatility of the games character design it featured the characters from Killzone.

Chances are you will be able to get this and many more custom costumes.

There may even be a development tool for users to create custom costumes beyond the ones provided in-game.

Here's the video:




 

GTA IV Multiplayer patch for PS3 due out today!

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310w ago - Rockstar and Sony plans to patch the PS3 version of Grand Theft Auto IV today to improve the multiplayer experience.

Speaking to Eurogamer, a Sony source explained that the patch would help by "reducing the loads on the servers at GameSpy and hopefully the completely random hangs that some users have seen".

PS3 owners who bought GTA IV last week have had to endure problems connecting to the multiplayer service almost from day one.

What's more, some reported random crashes, for which Rockstar suggested that erasing game data and reinstalling as a possible solution.

This week, UK chart monitor Chart-Track reported that 926,000 copies of GTA IV were sold during its first week on sale here - with 413,000 of going to PS3 owners.
 







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