220w ago - In an interview today, chief executive of Sony Computer Entertainment of America Jack Tretton said he expects the PS3 price cuts and lineup of popular games due ahead of the Christmas holiday will lift the entire video game industry, following some six months of sales declines.
However, he also noted that higher demand for the PlayStation 3 could leave some retailers out of stock.
To quote: "In a very difficult economy, I couldn't be more optimistic about our fortunes for the rest of the year and for the future," he said.
But he noted that higher demand for the PS3 could leave some retailers out of stock.
"If things continue at this pace, it is conceivable that there will be product shortages," Tretton said.
223w ago - It appears LittleBigPlanet is in for a second recall, but this time it's not for allegedly offensive Islamic themes.
Media Molecule has sent out an internal memo to GameStop stores saying to load up and ship back any copies of LittleBigPlanet as the upcoming LittleBigPlanet: Game of the Year Edition will be using the same sales SKU.
To quote: "Today, GameStop received an internal memo telling managers to load up their copies of LittleBigPlanet for a recall.
Why? It seems that the Game of the Year Edition of LittleBigPlanet will be using the same sale SKU as the original title and they'll only be offering the GOTY edition here on out."
225w ago - As a follow-up to our previous post, today SCEA Marketing Manager Mark Valledor has officially announced LittleBigPlanet - Game of the Year Edition for PS3. According to the boxart (below), it's also bound for PlayStation Home.
To quote: Today, we're pleased to announce the upcoming release of LittleBigPlanet - Game of the Year edition, which will ship to stores on September 8th for $59.99 with a "Sackful" of bonus content.
First off, you'll get the full award-winning LittleBigPlanet gameplay experience, or as we like to call it "Play Create Share" - ok, that was a bit to 'infomercially' (sorry), but you get the idea.
Everything that made LittleBigPlanet one of the biggest games on the PS3 is in there.
Next, to give our new fans a taste of the over 1,000,000 user-generated levels available on the PlayStation Network, Media Molecule has hand-picked 18 extraordinary people to Create bonus levels specifically for the GOTY edition - complete with interviews with each creator. We loved how these levels turned out and hope you will to.
And, for everyone looking for a great value, the...
229w ago - Ten years ago on July 21st, 1999: Macworld, New York. Apple's iCEO Steve Jobs yields the stage for a brief but soon to be memorable moment to Bungie co-founder Jason Jones.
Jones, looking a bit nervous, steps into the fore, shakes Jobs' hand and begins quite simply:
"So our game's called Halo..."
To quote: Internally, the title was known as Blam! - a moniker bestowed when Jones couldn't bring himself to use the original working title, Monkeynuts, in front of his own mother. Whatever the name, this is the first time the public has laid eyes on the project.
To write the sum of a decade is a monumental task. Bungie's history is encoded into the games we've made and defined by the men and women who've worked inside the studio's walls - people who have in many cases become a family. And of course we've also been shaped, inspired, and downright awestruck over the community that's followed alongside.
To say thank you for a decade is even more of a monumental task. We say it anyway. Thank you for more than ten years of community involvement, contribution, and support.
Thanks for the passion, for the letters, for the ravenous support (and defense) of us online, for pouring through our stories, for getting to the farthest...
230w ago - On July 12th, in 1987 everybody's favorite stealth man Solid Snake debuted with the Japanese release of Metal Gear for the MSX2 computer platform.
He and the game that started it all can now celebrate their 22nd birthday.
To quote: Since then, Hideo Kojima's game has turned into a mega-franchise, with releases on computer platforms, NES, all three generations of the Playstation, PSP and even the Xbox 360.
Not to mention several spin-off games for mobile platforms; even the GameCube played host to MGS in the form of The Twin Snakes.
Solid Snake even made an appearance on the Wii with his inclusion into Super Smash Bros. Brawl.
With all four core MGS games scoring well into the 90's on MetaCritic, it's clear that the innovative gameplay coupled with the intriguing and often intense storyline have propelled the series to the critical acclaim it has reached.
If you consider the approximate 26.5 million units moved for the overall franchise, you could make the case that it's pretty popular too.