- "N+," the game that produced Multiplayer's first Enemy of the Week, was always intended to let players upload custom levels for anyone to download, but Microsoft nixed the feature at the last second.
The decision was so last second, in fact, the version of "N+" available on Partnernet, a test version of Xbox Live that publishers and select media can access, actually includes this feature. We wondered why a small studio like Metanet Software would bother investing in such an ambitious feature if they had any suspicions it wouldn't make the cut.
They told us that up until a few months ago, they had every belief it would. We asked Microsoft to explain the late change, and they released this statement over email:
"We do not discuss our contracts with partners. Game development is a complex business; however, we work closely with developers and publishing partners on solutions for any development issues. Microsoft is committed to bringing the best games to Xbox 360."
The games developers, however, were willing to provide some details. "We were devastated to learn we couldn't include that functionality," said Metanet co-founder (and, thus, co-creator of the original "N") Mare Sheppard to us over e-mail. "It's a huge disappointment, and we had to settle for...