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Are Sony PlayStation 3 Exclusive Titles Cursed by the Media?

400°
285w ago - PS3 exclusives have a way of getting dissed by the general public and media before they are given a chance. The more superstitious fanboy might even call it a PS3 curse.

Let's run down the list: Lair became an industry whipping boy filling up YouTube with spastics that flailed SIXAXIS controllers with reckless abandon.

Ninja Theory's gorgeous Heavenly Sword wasn't measured on its own merits, but was held up against the standard that should be reserved for God of War.

Sega's stellar Valkyria Chronicles is seemingly invisible to the majority of mainstream gamers. Resistance 2 hasn't seen the sales a title of its caliber deserves. It's almost as if we've collectively banded together to repeatedly punish Ken Kutargi for his oft-echoed and ill-advised comments of "People will get a second job to buy the PS3." No, Ken. We didn't.

Then Killzone 2 dropped. If the PS3 has ever seen a game changer this is it. Strangely, the PS3 has been having a couple of great weeks. The launch of Yakuza 3 during the first week of March sparked a fury of PS3 console sales across the sea in Japan.

The PS3 outsold all other consoles including the dominant Nintendo handhelds in its home market. Over here, Killzone 2 moved 750,000 units in its opening weekend alone....
 

Rest In Peace: Traditional Console RPG Titles

200°
287w ago - Have you misplaced a part of your youth? A convoluted, engrossing story? Individualized, quirky characters? A grossly overpowered, unusually stylish protagonist? Looking for that four person party? That menu driven combat? The countless amount of grinding? The four to six stage final boss?

If you've answered yes to one or all of these questions, then you, like me, are itching for a traditional, console-style RPG.

I, more than most, will play anything that receives a decent amount of buzz. I've tackled everything, within the last few years, from Fallout 3 to Eternal Sonata to Rise of the Argonauts to Final Fantasy VII: Crisis Core, with most titles offering an engrossing experience that I can thoroughly explore and enjoy a fulfilling journey.

But most action RPGs (and similar variations), unless new aspects are added along the course of the game, get boring and repetitive. I don't know how many times I had to put down FFVII: Crisis Core in disgust because I just couldn't take the monotonous combination of mission-driven sidequests and mindless repetition of the "x" button.

Yet, I cannot dispel (you see that I did there?) my anger onto this sect of role playing games. I enjoy the adventure they produce, while also finding myself becoming completely engulfed by their respective...
 

Sony Pledges to Reinvigorate PSP in 2009 with New Titles

100°
288w ago - Sony UK product manager Claire Backhouse has stated that significant new titles heading to the PSP this year will essentially revitalize the PSP.

Although a number of these titles are currently unannounced, Sony feels they will aid in attracting greater interest from new customers.

To quote: 'SIGNIFICANT' NEW titles are heading to the PSP this year that will revitalize the format and attract new consumers, Sony has told MCV.

Now over four years-old, the PSP has steadily established itself throughout the current generation, selling over 40 million units globally - 3.2m of them in the UK.

But software sales have been less consistent. In GfK-ChartTrack's monthly report for January, the format accounted for just 3.6 per cent of the UK software market in unit terms - a stark contrast to Japan, where 2008's biggest title was PSP game Monster Hunter.

Speaking to MCV, UK product manager Claire Backhouse said that comparable titles are on the way over here - a number of them unannounced - that can help turn around the format's current standing.
 

Analyst: Triple-A Titles Should Maintain US $59 Price Point

50°
289w ago - I think we have established that the video game industry is not recession proof in this cookie-crumbling economy, yeah? Yeah.

Should we expect games to become cheaper then? Yes. And no. Not for AAA titles at least, according to analysts.

The issue came up when some high-profile games got price cuts, like Mirror's Edge, Guitar Hero, and Prince of Persia. It got some industry watchers worrying that new releases will be priced lower.

Analyst Todd Greenwald of Signal Hill thinks that won't happen though, saying that US$ 59 for PlayStation 3 and Xbox 360 games will still be the standard for this year. Price slashing of games across the board would be "devastating for margins," he said.

If triple-A titles start to go out at US$ 49.99, we will be very concerned, but until then, we think US$ 59.99 is safe for triple-A titles in 2009.

The best way to support your studios is, of course, to buy their games. Oh my poor, poor, piggy bank. You break for the sake of the video game industry.
 

Video Game Titles That May Not Make 2009

50°
290w ago - 2009 already looks to be a great year for gaming, the unfortunate truth when it comes to a stellar year is titles will be delayed to avoid the usual "hassles" attributed to a "clogged" year.

Here are a few titles we believe gamers will have to wait for:

The next Zelda game
After the slightly lacking Twilight Princess, the team behind Zelda have been working on the latest adventures of Link since 2006. After delaying 'Twilight Princess' for a Wii release, the team have had over two years working on new ideas with Shigeru Miyamoto's comments suggesting that the next instalment will breathing new life into the series like Ocarina Of Time did over a decade ago.

The last we heard was from a December issue of Official Nintendo Magazine in which stated the developers were still in the planning stages and that we'd be lucky to hear anything at E3 09 but promised some new information before the year runs out. It looks like it is going to be an awfully long wait...

Heavy Rain
One of the bigger titles hitting PS3, Heavy Rain has been confirmed as of last year for a 2009 release which is all well and good when the game is still pretty far from going gold. Not that I doubt developer 'Quantic Dream's ability to create a great game, I just wouldn't be...
 
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