Pick Up Total Recall on Blu-ray, Get God of War: Ascension Demo

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80w ago - Sony Product Marketing Manager Anthony Caiazzo has announced today that those who pick up Total Recall on Blu-ray will also get a God of War: Ascension single-player demo!

Below are the details, to quote: Hello God of War fans! Sony Santa Monica is very excited to be teaming up with Sony Pictures Home Entertainment to get you some exclusive hands-on time with God of War: Ascension on December 18th.

For a limited time, when you purchase the Director's Cut Total Recall Blu-ray and Blu-ray/DVD Combo Pack you will receive the E3 2012 God of War: Ascension Single Player demo.

Both Blu-rays feature the Extended Directors Cut, which includes 20 minutes of new footage not shown in theaters, including an alternate ending and over 1.5 hours of special features and Blu-ray exclusive content.

The God of War: Ascension Single Player demo is available with this special offer on the Blu-ray hybrid disc.

The demo includes the new gameplay mechanics and combat systems we showed off earlier this summer, so you can get a taste all of the brutal action before the game launches next March.

Sharpen your blades and stay tuned for more exciting updates on God of War: Ascension!
 

Video: The Monsters of God of War: Ascension for PS3 - Megaera

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80w ago - Sony Community Strategist at Aaron Kaufman Santa Monica Studio has posted up a video today showcasing the monsters of God of War: Ascension for PS3 which spotlights Megaera below.

To quote: From a titan-sized showdown with Ares to battling Zeus at Gaia's heart, the antagonists of God of War have provided some of the most memorable encounters in gaming history. God of War: Ascension promises to continue with this tradition by introducing a challenge that will push Kratos to his physical, mental, and spiritual limits to say the least.

In Ascension, Kratos is sentenced to an eternity chained within a prison for the living damned, and will battle insanity at the hands of the Furies - perhaps the most terrifying spectres of the ancient world.

The six-legged Fury Megaera is the first of three to be revealed in our latest Monsters of Ascension entry, with Lead Concept Artist Izzy Medrano - the mastermind behind their creation.

Since Ascension is set before the events of the first God of War, what specific role does Megaera (of the Furies) play in Kratos' journey from mortal to God?

Izzy: Megaera is the first of three deadly sisters that Kratos must push past to free himself from an oath he has come to greatly regret....
 

New Hack 'n Slasher Realms of Ancient War Hits PSN Tuesday

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82w ago - Project Manager Julien Millet at Wizarbox has confirmed today that the new hack 'n slasher Realms of Ancient War hits PSN this coming Tuesday.

Below are the details, to quote: Realms of Ancient War has been in development for over two years, inspired by our deep love of hack 'n slash games.

We've played practically every game in the genre (including some pretty obscure PS2 games) to seek out the best ideas from the past.

The rest of our inspiration comes from our designers, who came up with crazy ideas to give our title its own signature fast-and-furious style of action. Every decision was met with one simple question: "Is this a fun idea?"

Do you want to spawn dozens of huge swords from the ground? Yes! Should the screen be covered with hordes of enemies, all bent on killing you? Oh yes!

What about controlling the minds of gigantic enemies, making them pound the crap out of their minion buddies? Hell yes! Maybe you could ride a flashy pink pony and battle your enemies with a giant toilet brush? Uh... let's forget that idea...

We catered every aspect of RAW toward action lovers - you won't find a lot of dialogue boxes or tiresome sidequests. While the story will keep you intrigued, there are no drawn-out conversations to get in the way of the monster-slaying....
 

Video: Wizarbox: Realms Of Ancient War Makes PSN Its Battlefield

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82w ago - Wizarbox Project Manager Julien Millet has posted up a video today announcing that Realms Of Ancient War is making PSN its Battlefield.

To quote: Hey there, it's Julien from Wizarbox here with word on our new game, Realms of Ancient War.

RAW has been in development for over two years, inspired by our deep love of hack 'n slash games. We've played practically every game in the genre (including some pretty obscure PS2 efforts) to seek out the best ideas from the past.

The rest of our inspiration comes from our designers, who came up with crazy ideas to give our title its own signature fast-and-furious style of action. Every decision was met with one simple question: "Is this a fun idea?"

• Do you want to spawn dozens of huge swords from the ground? Yes!

• Should the screen be covered with hordes of enemies, all hell-bent on the goal of killing you? Oh yes!

• What about taking mind-control of gigantic enemies, turning around and pounding the &@*% out of their minion buddies? Hell, YES!

• Maybe you could ride a flashy pink pony and battle your enemies with a giant toilet brush? Uh... let's forget that idea...



 

Video: God of War: Ascension PS3 Panel Highlights from PAX 2012

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84w ago - Sony Senior Social Media Manager Jeff Rubenstein is here with some video footage showcasing the God of War: Ascension PS3 panel highlights from PAX 2012 below.

To quote: This past weekend at PAX, I was fortunate enough to moderate a panel with some of the top minds working on God of War: Ascension.

While getting inside the heads of the creators of Kratos' next adventure was a treat, we did a lot more than just talk.

The team brought early sketches of Kratos (dreadlocks!) and the first playable video of the original God of War, before the Blades of Chaos were irrevocably bound to his forearms. We also revealed Ascension's big bads, the Furies, with a close look at Mageara, the "enforcer" of the mythical tio.

While we streamed the panel live, courtesy of Twitch.tv, you're forgiven if you missed it last Friday evening. But the excuses are gone now - we've cut down the hour-long panel into an 11-minute highlight reel. Take a look:





Your panelists, from left to right:

• Mark Simon - Lead Designer on God of War: Ascension
• Patrick Murphy - Principal Character Artist for God of War: Ascension
• Marianne Krawczyk - award-winning...
 







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