134w ago - Today Nyleveia.com (linked above) reports news of a security issue with the PlayStation Network 'Password Reset' feature, and as a result Sony has turned off the PSN sign-in to remedy the matter.
Sony has also confirmed that it was indeed not a hack, but a URL exploit that was subsequently fixed.
To quote from Community Team Moderator Yaster via the official PS EU Forum:
"Hey Guys. Please note that PSN sign in is currently unavailable for the following services:
• PlayStation forums
• PlayStation Blog
• Music Unlimited via the web client
• All PlayStation game title websites
Unfortunately this also means that those who are still trying to change their password password via Playstation.com or Qriocity.com will be unable to do so for the time being. This is due to essential maintenance and at present it is unclear how long this will take.
In the meantime you will still be able to sign into PSN...
138w ago - Sony's Social Media Manager Jeff Rubenstein has revealed some new single player details alongside a video on InFamous 2's PS3 Mission Designer today, as follows:
A week ago, Sucker Punch shared a couple of new inFAMOUS 2 missions, as well as the full download, so to speak, of the game's User-Generated Content tools.
A full UGC suite in a game like I2 is a new experience on PS3, so what can you do with it? And how difficult is it to put something together? Sucker Punch Senior Game Designer Karl Deckard sat down with us to demonstrate how to remix something fun.
As a huge devotee of the first inFAMOUS, I was eager to get my hands on the DualShock 3 to try out the new single player levels. Here are my impressions to go along with the video:
This mission from the 2nd island of New Marais finds me stepping into the trainers of Evil Cole. He's got a sickly pallor, and his every attack glows a fierce red. Eeee-vil.
This mission sends Cole on a search for a blast core - and more power - somewhere in the warehouse district. As I make my way towards the target on the mini-map, I try out the revamped parkour system.
154w ago - Cyberskunk has been working around the clock and has made major progress- today we bring to you pictures and confirmation that the Quick Signup PS3 Debug option is actually working on a Retail PlayStation 3 console with Rebug!
There are plenty of other PS3 debug features working, but I won't get into that right now
I have blurred out the username from the quick signup to protect the account because $ony will know the password.
Here are a few teaser pics of some good things to come
I'm sure this will piss off a few devs seeing that they would not like to see retail consoles converted to debugs, but that's the nature of the game