3w ago - Following up on his previous updates, today Spanish PlayStation 3 developer MiralaTijera has updated his PS3 CFW to version 4.46 CFW MLT with 3.3.2 Integrated Core which includes the BDEmu XMB Mod, Cobra, updated FTP and plug-ins as outlined below.
3w ago - XGen Studios CEO and Founder Skye Boyes confirmed that Super Motherload PS4 is officially out today on PlayStation 4.
To quote: With the launch of Super Motherload and PS4 today, we count ourselves lucky to be among the small number of indie games available at launch, helping to make good on Sony's promise to support innovation from small teams.
What we don't push in polygons, we hope to make up in truly social gameplay experiences that keep drawing you back. For the next puzzle, the next Special Upgrade, and of course your next grudge-match against pals.
One unique PS4 feature we didn't have space to mention in our last post is Super Motherload's use of the Activity Feed. As certain events unfold in Super Motherload, such as the untimely and permanent death of your hard-won upgraded character at the hands of fuel depletion in Hardcore mode, the activity feed will broadcast notification of your controller-hurtling rage to your friends on PSN. Other, more celebratory activity feed posts include the acquisition of Special Abilities and Character Unlocks.
There has also been quite a bit of interest in the soundtrack for Super Motherload since our last post. We're pleased to announce that we've decided to stream the entire soundtrack on YouTube for free (with digital download...
3w ago - Compulsion Games Producer Derek Elliott announced that Contrast is out today on PS4, and is free for PlayStation Plus Members.
To quote: Contrast, our PS4 launch title, is out today. If you were born in the '70s (as I was), or have watched "Arrested Development," you'll know the song "The Final Countdown." It is cornily (Is that a word?) appropriate when your game is close to launch status.
It can pump you up and can also bring you back to all the good and bad that was the '80s. Much simpler times when two programmers would make all of the design, art, animation, sound, and code for a game. And back then, game design counted for something. Be damned you kids these days and your fancy save games and discs you don't have to blow on to play.
Games like Paperboy, Dig Dug, and - one of my personal favorites - Racing Destruction Set were profoundly fun because they were simple. But simple didn't mean easy. These games somehow got made because of a genuine fire to develop something new and have fun in a brand new industry.
The early Godfathers of video games were passionate because they accomplished something special, were published, and people responded to their creations.
3w ago - Sony Game Director Mark Cerny confirmed alongside some new videos that Knack is out today for PS4 / PlayStation 4.
To quote: PlayStation 4 launches; you might say that "next gen" has officially become "current gen"! Game creators have been hard at work, and I think game players have a lot to look forward to.
One of the launch titles is of course Knack, the game that I and the internal Japan Studio have been hard at work on for the last three and a half years. I love character action games, and over the years I've helped create a number of them, including Crash Bandicoot on the original PlayStation, and Jak and Daxter and Ratchet & Clank on PS2.
Our goal on this project was to bring back that kind of classic gameplay, but with a next-gen twist. Knack has the ability to pick up pieces of the environment and grow larger, so over the course of a level he can grow from a three foot tall "mascot" type character to a thirty foot tall rampaging monster.
This is a kind of gameplay I'd never tried to create before, it gives a very unique feel from the game. We've also focused on the narrative that drives the action - there is a full CGI film worth of story embedded in the game.
3w ago - DICE Community Manager Vincent Vukovic announced today that Battlefield 4 is out today on PlayStation 4 with a fresh PS4 video trailer below.
To quote: Greatness awaits on the battlefield. Starting today, PS4 owners can experience Battlefield 4′s 64-player multiplayer battles, running at 60 frames per second. Powered by DICE's Frostbite 3 engine and PS4, Battlefield 4 features stunning visuals, dynamic Levolution moments, and the return of Commander Mode.
Battlefield 4 also takes advantage of the brand new DualShock 4, allowing you to peek and lean from behind cover, as well as look around when you're behind the wheel of a vehicle. All this combines to let you focus on the chaos of combat.
Want to show the world your own "Only in Battlefield" moments? PS4 has you covered with the new Share functionality, and with Battlefield 4 Remote Play support, take the battle from the big screen to the palm of your hands so that you never miss the action.
Have you already purchased Battlefield 4 for the PlayStation 3? No worries, head here to find out about upgrade offers for as low as $9.99 from select retailers.