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They Do Not Die 2 v0.5 PS3 Homebrew Game PKG is Released

700°
171w ago - Today PlayStation 3 developer ThatOtherDev has updated his PS3 homebrew game to They Do Not Die 2 v0.5 with the changelog detailed below.

Download: [Register or Login to view links]

To quote: Here is another update to They Do Not Die 2.

I had added corpses and blood but I’ve removed them because I don’t know how to make them fade away progressively and I find it extremely distracting seeing them just disappear instantly (for performance reasons there needs to be a limit on how many can exist at any given time).

If anyone knows how to go about doing that I would greatly appreciate an example of it. Basically what I’m looking for is the PSL1GHT equivalent of glColor4f. I assume the answer involves shaders which I am sadly fairly ignorant about making and using.

Notable changes:

  • Added two player co-op play (shared screen).
  • There are now cars and boxes scattered around the city.
  • Data is stored more efficiently in game saves and as a result of that saving and loading is faster.
  • The shotgun is more powerful.

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Fire the...

 

Video: Eskiss PS3 Homebrew Game from KaKaRoToKS is Released

250°
172w ago - Today Sony PlayStation 3 hacker KaKaRoToKS has released a PS3 homebrew game port titled Eskiss which utilizes the EFL (Enlightenment Foundation Libraries).

Download: [Register or Login to view links] / [Register or Login to view links] (Public Domain Brush Icon) / [Register or Login to view links] (3.41 PKG)

To quote: The Eskiss game using the EFL (Enlightenment Foundation Libraries) running on a PS3. Smooth framerate at 1080p resolution.

Eskiss is just a simple game like a PoC, I ported it to show you what can be done using the EFL (I love the animations! )

And don't forget, the EFL are the core libraries used by E17, a desktop manager like Gnome or KDE (that's what I use). it's many libraries that can do a lot of things, and have a widget lib (button, sliders, checkbox, etc..) and they should be used in order to create new HB!!

The game can be played with a mouse or with a controller, this video was done using a mouse.

And here's a video for those who didn't try Eskiss yet (yes, I suck at this...
 

Sketch Fight v0.2 PS3 Homebrew Fighting Game is Released

300°
172w ago - Today PlayS3ation 3 developer ThatOtherDev has updated his homebrew fighting game to Sketch Fight v0.2 with the changes detailed below.

Download: [Register or Login to view links]

To quote: I bought a second controller and with it I was able to figure out how to get the controls working properly. So that is what I fixed in this update to Sketch Fight (which for the uninformed is a two player fighting game). Nothing else has changed.

In the future I’ll now always be able to test multiplayer PS3 games before releasing them

PS3 controls:

  • Left directional button = Move left
  • Right directional button = Move right
  • Down directional button = Move crouch
  • X button = Jump
  • Square button = punch
  • Circle button = kick





 

Slime Roll v0.2 PS3 Homebrew Game is Now Available

250°
173w ago - Following up on the initial release, today PlayStation 3 homebrew developer ThatOtherDev has updated his Slime Roll PS3 homebrew game to version 0.2.

Download: [Register or Login to view links]

Below are the changes, to quote: This is an updated version of Slime Roll.

Notable changes:

  • The red circles have been removed and replaced with blue ones that are of a consistent size.
  • If slime comes in contact with a blue circle then the blue circle becomes slime.
  • There is on screen text that tells you how many blue circles still exist.
  • When placing slime in the editor you no longer need to press and release the button for each piece of slime.
  • There is a limit to how closely you can place two pieces of slime together in the editor.
  • The same rules for placing slime in the editor also apply to the blue circles.
  • You can now delete whatever object you are pointing at in the editor (instead of only being able to delete the last thing spawned).
  • The X in the editor has been replaced with a proper reticule.
  • There is a slightly nicer title at...

 

They Do Not Die 2 v0.4 PS3 Homebrew Game Update Arrives

700°
174w ago - Following up on his previous release, today PlayStation 3 developer ThatOtherDev has updated his PS3 homebrew game They Do Not Die 2 to version 0.4.

Download: [Register or Login to view links]

To quote: Here is another update to They Do Not Die 2.

Notable changes:

  • Your health and energy are now displayed with progress bars instead of text.
  • There is a title/menu screen that comes up when you press the start button. You are also sent to this menu when the game first starts and when you die. From this menu you can resume your game, start a new game, create a game save or load a game save.
  • A shotgun has been added.
  • Running uses more energy.
  • Game saves are slightly smaller (although it is still fairly slow to create and load them).

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Aim
  • L1 = Fire the rocket launcher
  • R1 = Fire the machine gun
  • L2 = Fire the shotgun
  • L3 = Run
  • Start = Pause
  • X = Select something in the menu
 
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