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Xdev Studio: Murasaki Baby Launching on PS Vita This September

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5w ago - Xdev Studio Europe Producer Chris Jones announced that Murasaki Baby is launching on PS Vita this September with details below.

To quote: Hi all, today we'd like to share some more details with you on the world of Murasaki Baby. We're currently hard at work putting the finishing touches on the game.

We're excited to announce that she'll be arriving on your PS Vita in early September for $14.99 and we can't wait for you to meet her and wander around her weird world!

We're also really pleased to announce the collaboration with renowned music composer Akira Yamaoka who has created an exclusive music track for the game. Yamaoka-san is best known for his eerily ambient Silent Hill soundtracks, and he has partnered up with Ovosonico music producer & co-founder, Gianni Ricciardi to create a truly weird and wonderful soundtrack.

For those who've never seen Murasaki Baby before, this is a game where you lead Baby through a unique land of nightmares on the quest to find her mother. By simply holding her hand you have to solve the puzzles as you go and help her reach her goal.

Along the way you'll encounter different characters, which you'll need to help so that they can help you on your journey. You can see some of the new characters, such as Bunny Boy, a disco kid who's...
 

Video: Sony Goes Hands-on with Freedom Wars on PS Vita

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5w ago - Sony Social Media Specialist Justin Massongill went hands-on today sharing a PS Vita video showcasing Freedom Wars on PlayStation Vita below.

To quote: PS Vita exclusive Freedom Wars comes courtesy of Japan Studio, Dimps, and Shift, and places you into the unfortunate shoes of a prisoner facing a one million year sentence.

It's not all bad news, though! By battling fearsome Abductors and rescuing citizens, your captors will generously reduce the length of your imprisonment - a few years at a time.

Featuring four-player local co-op (via an ad-hoc wireless connection, with vacant slots filled by computer-controlled companions), Freedom Wars rewards coordinated cooperative play.

One player can use a grappling hook to pull an enemy to the ground, while another dashes in to rescue an innocent trapped within the beast's chest.





While transporting a civilian to safety, you'll rely on the protection of your teammates to keep you and your cargo alive. Alternatively, eight player (4v4) competitive play is an option when playing via the magic of the internet.

I recently went hands-on with Freedom Wars, along with my pals Ken, Kumi and Jake, the results of which you can see at the top...
 

Video: The Hungry Horde Devours PlayStation Vita This Year

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5w ago - Nosebleed Interactive's Andreas Firnigl shared a PS Vita video trailer today confirming that The Hungry Horde devours PlayStation Vita this year.

To quote: Wow. We're featured on the PlayStation.Blog! I'm Andreas Firnigl, Director at [Register or Login to view links].

We're a small development studio based in Newcastle upon Tyne in the North East of England, and the reason we're surprised we're on here is that we've come rather a long way in the last couple of years.

We'd like to introduce you all to "The Hungry Horde." Like all good ideas, it's a pretty simple concept. You start the game off controlling a couple of wayward zombies. Every time you bite a human they join your ever-increasing horde, until you're controlling whole streets full of the undead.

Unfortunately, rampaging through the streets eating brains is always going to grab someone's attention, and sensing the danger to the population the government has decided to do the only sensible thing they can: quarantine the area and nuke you.

So it's a race against the clock to gather a big enough horde to smash down any human defenses and take on armed guards, tanks and any other opposition that gets between you and those tasty brains.



 

Assault Android Cactus on PS4 and PS Vita: 8 Ways to Play

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5w ago - Witch Beam Artist / Programmer Tim Dawson announced today that Assault Android Cactus is hitting PS4 and PS Vita with 8 ways to play!

To quote: Hello! I'm Tim, the coder and art guy of Witch Beam, a three-person team making Assault Android Cactus which is heading to PS4 and PS Vita later this year.

Assault Android Cactus is an intense arena shooter in the arcade tradition where each character has an unlimited primary weapon that powers up over the course of the level and a sub weapon that works on a cool down.

Where a shmup might have different ships, we have different androids, and we had a lot of fun designing our eight characters and drawing on our favorite arcade influences to give them each their own feel and keep them fun to play.

Cactus, our games namesake, sports the classic vulcan style machine gun. Fast, precise, and - once it's leveled up - able to tear apart pretty much anything. Her secondary weapon is the flamethrower, a short range, high-damage weapon that burns through packs of enemies and puts big dents in boss health bars.

Holly's Seeker uses homing bullets - they lack punch but are easy to use and backed up by a slow traveling but destructive Cannonball to smash through enemy lines. Lemon uses the classic Spreadshot, when upgraded it has the...
 

Video: Skate Park City (EU) VHBL for PS Vita Firmware 3.15 by Freakler

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6w ago - Following up on Sony's PS Vita 3.18 OFW release and the Z.H.P. Usermode Exploit for PS Vita 3.18 Firmware, today Freakler made available a VHBL version for Skate Park City (EU) that works on PlayStation Vita 3.15 Firmware and below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: Skate Park City - VHBL (EU)

Hey guys, Since the 3.18 Firmware Update's "StabilityImprovements" affected me this time as well, I decided to release my patched VHBL files right here.

Means...
 
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