69w ago - Valve Software's Brian Levinthal has confirmed today that Counter-Strike: Global Offensive is coming to PSN on August 21, 2012.
Below are the details, to quote: Since 1999, Counter-Strike has been the standard-bearer for first-person shooters.
The driving force behind competitive e-sports, Counter-Strike has showcased the talents of the most skilled FPS players around the world. Beginning August 21st, the classic action is available on PSN.
Counter-Strike: Global Offensive brings the industry's leading team-based action gameplay and adds new weapons, dramatically improved visual effects, and a skill-based matchmaking system to provide all players with a competitive and engaging experience.
Developing for PlayStation 3 gave us a great opportunity to take advantage of the unique qualities of the platform. For example, we're supporting a wide range of input devices including the PlayStation Move, PlayStation Move sharp shooter, and even keyboard and mouse.
Naturally, support for these devices means that different players in the same match might be using different controllers. Players using mouse and keyboard might end up playing against players using a joystick or motion controls.
70w ago - Today Sony Producer Yoshikazu Matsuhana of the Metal Gear Solid 4 Trophy Project has officially revealed the Metal Gear Solid 4 PS3 Trophy List!
To quote: Did you all experience Metal Gear Solid 4 back in 2008? Or maybe for some reason you missed it? The Trophy system was introduced to PS3 in the middle of 2008.
However, by that time, MGS4 had already finished development and was about to launch, so we were regrettably unable to implement Trophies at launch. But, we've always had it on our to-do list and users have given us continuous feedback requesting Trophies over the years.
For all those who have asked "where are the Trophies?" we are very sorry for the long wait. However, in celebration of the 25th anniversary of the Metal Gear series, we are very pleased to announce that trophies will finally be coming to MGS4 in the beginning of August!
Furthermore, retail versions of the game in stores will be updated to offer native Trophy support out of the box.
For loyal fans and new players alike, there's never been a better time to relive the experience of MGS4. The timeless PS3 classic is back - now with full Trophy support!!
71w ago - 24 Caret Games Co-founder Matt Gilgenbach is here with a fresh video announcing that Retro / Grade officially blasts off on PlayStation Network this August 21st with details below.
To quote: Hey everyone, good news: We've finished our award-winning rhythm/shoot'em up, Retro/Grade!
The game will be released on August 21st exclusively on PS3, and will provide hours of mind-bending rhythm-based gameplay as you fight through reverse-timed space battles.
We've gotten many requests to make Retro/Grade's soundtrack available, so I'll go ahead and confirm that we'll be selling it on PSN. If you want the game and the soundtrack, there will be a discounted bundle - we'll have more details on pricing soon.
For those who aren't familiar with Retro/Grade, it's similar to a classic Shoot 'Em Up... in reverse! At the beginning of the game you stop a massive alien invasion, but all the destruction damages the space/time continuum, causing the flow of time itself to reverse.
What would have been the final boss is actually the beginning of your backwards journey. You must help Rick Rocket restore the continuity of space/time, before the temporal anomaly rips the universe a new time-hole!
76w ago - 2XL Games Creative Director Robb Rinard has announced today that Jeremy McGrath's Offroad will be speeding to PSN on Tuesday at 1080p and 60 fps with details below!
To quote: We're pretty stoked to be able to say that our digital racing title, Jeremy McGrath's Offroad, is nearing the finish line and will be launching on PlayStation Network next Tuesday, June 26.
We've been hard at work on this fantastic and surprisingly deep arcade-style racer for quite some time now. Now buckle up and I'll explain why you should you be interested in Jeremy McGrath's Offroad.
First of all, as some of you may know, 2XL Games has a very strong racing game development pedigree. Many of our lead programmers and artists worked on the MX vs. ATV series and here at 2XL have put out several extremely successful racing apps and games. We are proud to be among the premier racing game developers.
What makes a top quality racing game? Having fun learning how to master the driving physics, then using that mastery to find the fastest line around the track. Since you're driving on dirt, this game is all about learning to power slide your vehicle around the corners while staying on that perfect line. Start your turns a bit...