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Star Ocean: The Last Hope Available for PAL Territories in Spring

50°
294w ago - With this highly anticipated prequel, acclaimed development studio tri-Ace Inc. brings the STAR OCEAN series to Xbox 360 for the first time.

STAR OCEAN: The Last Hope continues the series traditions of soaring space opera, blending science fiction with fantasy for a unique RPG experience.

The refined gameplay features four party members and team-oriented combat, while maintaining the innovative real-time battle system that has become a trademark of the STAR OCEAN series.

Press Release: London (29th January 2008) - Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces that STAR OCEAN®: The Last Hope™ will be released across all PAL territories in spring 2009, on the Xbox 360® video game and entertainment system.

John Yamamoto, president and chief executive officer of Square Enix Ltd. comments, "STAR OCEAN has already proved to be a popular series in Japan, we now hope that players around the world can discover why. STAR OCEAN: The Last Hope is a stunning new adventure in the series that is sure to delight both fans and newcomers alike."

About STAR OCEAN: The Last Hope

Story

The year is S.D. 10. In the aftermath of World War III, humanity voyages into...
 

Microsoft's Own 'LittleBigPlanet' Dubbed Kodu to Launch in Spring

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298w ago - It has been confirmed that Kodu will hit the Xbox 360 in the Spring. This is a piece of software designed to assist anyone even as young as 7 to create their own video games.

To quote: The idea of video game players making their own games arrived on console systems three months ago with Sony's release of LittleBigPlanet for the PlayStation 3. That game let players create new environments and levels for the game's character SackBoy.

Kodu is also expected to have some online sharing features if privacy concerns can be addressed properly, says lead designer Matt MacLaurin. And Kodu, because it is more programming-based, will give designers more control over the rules that govern the characters in their games.

"Although these are programming constructs, we tried to express them in terms that almost a toddler can understand," he says. Learning is at the heart of Kodu. At home one night, MacLaurin says he "started thinking what is my (four-year-old) daughter going to think computers are for and what is she going to think her own abilities in regard to the computer are."

He decided to create a simple game creation program that "you could sit down and start creating right away and play in half an hour have something that is really fun to play with," he says.

Two years...
 

First Spore Expansion 'Galactic Adventures' Due in Spring 2009

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298w ago - Super sim Spore will get its first expansion pack in the form of Galactic Adventures this Spring, according to an invite from Electronic Arts. And, no, the Spore Creepy and Cute Parts Pack doesn't count!

While retailers like Amazon, GameStop and Play have had Spore Galactic Adventures listed for a March release for a week or two now, EA made the expansion official today. It's planning to reveal details on the Maxis-developed expansion later this month at an event in San Francisco.

And, going by the wording of the invite, it sounds like EA and Maxis have additional Spore products in the pipe for 2009. We're RSVPing now and we'll let you know exactly what the "Spore line-up for 2009" is looking like in a fortnight.
 

Reeves: Sony is Not Reducing the PS3 Price Now or in the Spring

300°
300w ago - Sony's David Reeves has bluntly stated that Sony has no plans to reduce the price of the PS3 now or either in the spring time - absolutely not. He added Sony is taking a value added approach rather than just cutting the cost of the system.

To quote: Does that mean once you've broken even you will reduce the price of the hardware to stimulate more sales?

No, we are not going to go down in price on PS3 - neither are we going to go down in price on PS3 in spring time either. Absolutely not, whatever you might have heard to the contrary. Our strategy is very much value added.

That doesn't mean we are going to add pieces of software - we might add original ideas to the machine. What we want is to make the machine value for money.

The long-term objective of the company is the growth of the industry. During the 12 to 13 years we have been in the market, the handheld and static console market has grown by over 350 per cent, which is hugely dramatic. Software has gone up even more, and our objective is to grow the industry to bring it into credibility.
 

Final Fantasy Crystal Chronicles: Echoes of Time Hits Spring 2009

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303w ago - Square Enix announced today it is bringing Final Fantasy Crystal Chronicles: Echoes Of Time to North America in Spring 2009, an interesting cross-platform multiplayer action-RPG that is playable on the Nintendo DS and the Wii.

Press Release: Wii and Nintendo DS Owners Unite! Square Enix Announces FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time for North America

The Latest in the Franchise Breaks Down the Walls between Handheld and Console Platforms

LOS ANGELES (December 1, 2008) - Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America, announced today that FINAL FANTASY® CRYSTAL CHRONICLES®: Echoes of Time™ will be released for both Wii™ and Nintendo DS™ in Spring 2009.

Players can choose to play alone or with friends, whenever and however they like in FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time. Arriving simultaneously on both Wii and DS, this latest entry in the FINAL FANTASY CRYSTAL CHRONICLES series introduces a new concept in multiplayer gaming, enabling users of either Nintendo platform to adventure alongside each other for the first time.

Maintaining the intuitive control scheme of FINAL FANTASY CRYSTAL CHRONICLES: Ring of Fates® and enhancing the gameplay experience with an integrated system that...
 
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