62w ago - Today Lead Designer Josh Glavine has shared 5 reasons Shoot Many Robots is better with friends via Sony's PlayStation Blog.
To quote: Available tomorrow on PSN, Shoot Many Robots is an action game with a twist:
You can play with up to four people cooperatively online. If you don't already have an excuse to make three friends and kill some robots, we've provided five:
More, More, More
It's a simple formula. As you add more players to Shoot Many Robots, you'll encounter more robots, more explosions, and more chaos. Playing with co-op partners increases the number of robots in each level which means more things to kill... and more ways to kill them.
And more dead robots means more Nut pickups, which enable you to buy new guns and gear. All of the randomly dropping items like powerups and loot also drop more frequently. In co-op, everything is just more fun.
At the end of each mission, the players with the highest kill counts are rewarded with more Nuts. This means you must work cooperatively to complete a mission, while also competing for the most kills - hence, "co-opetition."
In co-op, you can revive your partners if they are downed. Having squadmates...
63w ago - Sony Senior Social Media Manager Jeff Rubenstein is here with a hands on tour video demo of Sound Shapes for PS Vita from GDC 2012 below today.
To quote: It's Game Developers Conference time once again, and while headlines are a bit light, it's a great place to find game developers (of course).
We'll be bringing you videos, interviews, and conversations over the next several days, as well as a mega GDC Blogcast on Thursday.
The first game we got ahold of here at GDC is upcoming PS Vita musical platformer Sound Shapes. The game is best seen (and heard), so we present here Jason deGroot of Queasy Games.
In this video, deGroot takes you on a tour through a never-before-seen level, as well as sharing the in-game tutorial, so you know exactly what you'll be seeing when you load up Sound Shapes for the first time.
So when do you get to play Sound Shapes on your own personal Vita? The Queasy Games team doesn't yet have a release date, but they confirmed that a pre-release demo is in the making. We'll keep you posted.
63w ago - Sony Senior Social Media Specialist Sid Shuman has gone hands-on today with some fresh video footage on Sly Cooper: Thieves in Time below.
To quote: Earlier this week, Rey and I visited Foster City-based Sanzaru Games, the developers of this fall's Sly Cooper: Thieves in Time.
As the first original PS3 entry in the classic PS2 thieving series, and the first to be developed outside of Sucker Punch Studios, Thieves in Time represents a long-awaited return to form as well as a natural entry point for series newcomers.
Where Sly 2 and Sly 3 let you slip into the roles of Sly's partners in crime, Thieves in Time expands upon that concept by granting you control of Sly's infamous ancestors - the Cooper Clan members named in the hallowed pages of the Thievius Racoonus. In one chapter set in ancient Japan, I played as Riochi, Sly's sushi-slinging ninja ancestor.
Slinking past sleeping guards while searching for a special set of sushi knives, I used Riochi's Leaping Dragon ability to soar through laser fences and other high-tech traps designed to derail the Cooper Clan's devious destiny.
Other playable ancestors, including the medieval...
65w ago - Gearbox Software Community Manager Chris Faylor has made available a Borderlands 2 PS3 gameplay trailer today along with revealing the title's official release date!
To quote: When I say that Borderlands changed my life, it's no exaggeration. It was the way that the game rewarded each and every action that got me. Every enemy I gunned down, every chest I opened brought a feeling of accomplishment and progression.
So when I had the opportunity to join the team at Gearbox Software, I moved halfway across the country without a moment's hesitation. Ever since, I've been seeing things that amaze me, things I know our fans will absolutely love. Things I haven't been able to talk about... until today.
Because today, we're blowing the lid off of Borderlands 2. We've got a new trailer, and if you haven't already skimmed down and hit Play, let me tell you what you're in for. You're going to meet the four new playable characters. You're going to catch a glimpse of the colorful new environments and areas you'll be fighting through.
You're going to see what you're up against, from new enemies like the multi-armed Bullymong and the robotic Loaders to the man with the plan to destroy you and everyone else on the planet, Handsome Jack. You're going to see a fraction...
68w ago - Sony Senior Social Media Specialist Sid Shuman shared a hands-on video preview today of Mortal Kombat for the PlayStation Vita handheld.
To quote: I've got good news, and I've got good news. First, the good news: Based on my recent hands-on play sessions, Mortal Kombat on PS Vita plays identically to its PS3 counterpart.
That means fluid 60 frames-per-second fighting, lush presentation, and every bit of content from the console version. That includes the critically acclaimed Story mode, a full character roster, the Krypt, the works.
I also tried out a series of local (non-internet) Wifi multiplayer matches, and I'm happy to report that the game felt smooth and responsive with no perceptible lag. If you're skeptical, watch the video above to see local multiplayer - and my hairy, hairy paws - in action.
Now for the good news: The PS Vita version adds an ambitious array of extra content, starting with every piece of DLC ever released on PS3. That means you'll be able to play as Freddy Krueger, Kenshi, Rain, and Skarlet from day one, and select MK1 and MK2 retro-styled costumes to drape over your male and female ninja characters.
The Vita version sweetens the pot with 15 more exclusive costumes,...