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Rumor: Mass Effect Trilogy Coming to the PlayStation 3 Console

50°
288w ago - SecondStoryGamer (linked above) is reporting a 'fairly reliable source' close to EA has told them that the sequel of Mass Effect and future versions in the series will be available on Sony's PS3 as well as the XBox 360 and PC.

Apparently, EA decided to go multi-platform because of the state of the economy, and they want to squeeze as much money as possible out of their games.

To quote: A fairly reliable source close to Electronic Arts tells us that the sequel (and subsequent iterations) will be available the PlayStation 3 as well as the Xbox 360 and PC. According to our source, EA decided to make the series multiplatform mostly due to the "the economic outlook".

Our source claims that because of the current state of the economy, Electronic Arts is looking to squeeze as much money from its portfolio of games as it possibly can. Obviously, making Mass Effect 2 and 3 multiplatform would increase their sales, as the game would be available to more people.
 

Mass Effect Two-Disc Edition Coming to XBox 360 in February

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288w ago - GameStop have revealed an upcoming re-release of the 2007 sci-fi RPG, namely Mass Effect.

The new [Register or Login to view links] SKU to be released on February 10 for Microsoft's XBox 360 console.

Aside from the game disc you'll be getting a documentary, game trailers, music, design galleries, and the Bring Down the Sky downloadable content all for a paltry $19.99.

We'll check next week to see if this will be coming to Europe.
 

Rogue Trooper: The Quartz Zone Massacre Debut Trailer out!

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293w ago - The debut trailer for Rogue Trooper: The Quartz Zone Massacre has hit the Web today. Rogue Trooper®: The Quartz Zone Massacre is the story of how Rogue Trooper® and his comrades are betrayed by a traitor general on their first mission to an area on Nu Earth known as the Quartz Zone.

Only Rogue survives, and joined by his fallen comrades within his equipment, he begins a journey across Nu Earth to find the general and unleash his revenge!

Press Release: Reef Entertainment has confirmed it has agreed an exclusive deal with the UK Developer Rebellion to launch their 2000 AD character Rogue Trooper® videogame globally on Wii™.





For those who don't know the character, Rogue Trooper® is a genetically engineered soldier of the future, and is unique in videogames as he has an distinct armoury; a rifle, helmet and backpack, which contain the 'personalities' of his fallen comrades, providing him the capabilities of 4 soldiers in one. A 'biochip' is installed within each 'Genetic Infantryman' or 'GI' from birth which then records their personalities and training upon their death. These biochips are then removed and can then be inserted within energized slots on a fellow GI's rifle, helmet or backpack to secure them for their return...
 

Nintendo Wii Backup Loader Leaked to the Masses!!

700°
305w ago - It appears Waninkoko's Nintendo Wii Backup Loader have finally been publically leaked.

naes of GBATemp.net (linked above) has posted Wii_Loader.rar weighing in at 1.80 MB (1,892,832 bytes), and since then it has spread like wildfire across the Internet.

Download: Nintendo Wii Backup Loader / Nintendo Wii Backup Loader [Mirror]

As a result of the leak, Waninkoko is now quite upset, and announced that he no longer plans to work on the project- meaning very likely no new versions of it will come.

To quote: Backup-Loader is now an abandoned project. Congratulations, enjoy that version that has lots of bugs (yes, lots of bugs are not fixed).

How to use it:

1) Patch the iSO with the .exe that came in the download
2) Install the CiOS on your Wii
3) Install DVDX. Go to Advance and choose 249
4) Install Wii Loader
5) Burn the patched iSO with ImgBurn
6) Run the loader
 

BioWare's Matt Atwood Interview, Talks Mass Effect and More!

50°
320w ago - Some of the more 'hardcore' gamers out there were a little concerned when EA acquired BioWare, fearing that their beloved game maker might start churning out yearly sports franchises.

However, the studio appear to be thriving under a rejuvenated EA, and with the PC version of Mass Effect now hitting shelves, times are good for the Canadian developer. We sat down with PR big wig Matt Atwood to learn more.

Mass Effect looks like it has been polished-up nicely for the PC. How important is this release for BioWare, and what feedback have you taken on-board from the Xbox 360 release?

Whenever we create a game we always look at fan feedback, since delivering a game that our fans want to play is our top priority.

For Mass Effect on the PC, some of the changes we made based on feedback was making the inventory system and Mako controls more intuitive, and we've added things like the new Tactical HUD which wasn't based on feedback, but really lends itself to the platform.

How challenging was converting the controls from the 360 to the PC?

Our focus in converting Mass Effect to the PC is to make it very natural for the platform. Any time you focus on making the experience very natural to a different platform, it takes both creativity and hard work. One thing...
 
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