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Video: The Making Of Sorcery: The Magical Technology of PS Move

50°
116w ago - Sorcery Creative Director Brian Upton of Santa Monica Studios has shared a video today showcasing the making of Sorcery, which spotlights the magical technology of the PlayStation Move controller.

To quote: This is the first post in a four-part series from the development team about the making of Sorcery.

In this video we talk about how artists, engineers, and designers at The Workshop designed the game to take advantage of the unique capabilities of the Move controller in order to create a completely original spell-casting experience.

While some motion-controlled games feel like you're playing "Simon Says", the gestures in Sorcery are fluid and organic.

Aiming spells and chaining them together into powerful combos requires both creative thinking and quick reflexes. Here's a look...





Sorcery will be available in stores in North America on Tuesday, May 22nd.
 

Video: A Magical Tale Begins with This New Sorcery PS3 Trailer

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119w ago - Sony's European Product Manager Maria Dixon has shared a video today announcing the beginning of a magical tale with the latest Sorcery PS3 trailer!

To quote: Hi everyone, as we move closer to launch next month, I'm pleased to share the latest trailer for Sorcery.

In this Story Trailer, join legendary wizard Dash in a magical tale from deep within the Faerie Kingdom. As his apprentice Finn ventures into unknown lands, he unleashes the fury of the twisted and vengeful Nightmare Queen.

I hope you enjoy it!

Be sure to check out EU.PlayStation.com to find out more about Sorcery.





 

PS Vita Magic Reader Script Out, PUP / SFO / PSF Support Incoming

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121w ago - Today PlayStation Vita developer PsDev has made available a PS Vita Magic Reader script for those interested and noted that PUP, SFO and PSF support are also currently in the works.

To quote from his blog (linked above): Made this script in about 10 min. It extracts the Magic ASCII, PUP Version and License.xml from a VITA PUP here is the script.

Right now the script is stupid and doesn’t do much, I plan on adding a full PUP dump and a SFO/PSF dumper.


 

XCM XFPS PC Magic Box 2 for PS3 and XBox 360 Arrives

400°
136w ago - Today the XCM Team have announced their new [Register or Login to view links] which allows you to use PS3 or XBox 360 (wired/wireless) controllers and with PC games.

Below are further details from their official site alongside a [Register or Login to view links], and to quote:

The XFPS PC Magic Box 2 allows you to use an XBox 360 (wired/wireless) and PS3 controllers with PC games. Although the XBox 360 controller can be used on the PC but due to lack of keys remapping function, gamers may find the gaming controllers quite difficult to use on some PC games.

The XFPS PC Magic Box 2 complements this need. You're now able to remap any key on the keyboard to the game controller, using the right buttons/Trigger to shoot, the right button for punch or kick etc. and many more with the XCM PC Magic Box 2. This device is user friendly and also adds auto fire function. Let's start to play the PC games in another mode!

Functions and features:

1. Supports both XBox 360 (wired/wireless) and PS3 controllers with PC games. *NOTE: if using with XBox 360 wireless controller, the XBox 360 PC Wireless Gaming Receiver must be required.
2. Supports rumble function.
3. Supports XBox 360 wired...
 

Video: Magic Pixel Games Says Step Right Up to Carnival Island

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141w ago - Magic Pixel Games President Mark Tsai invites fans to step right up to Carnival Island today, with a complete video introduction below as follows:

Greetings out there in PlayStation land! I'm Mark Tsai, president and co-founder at [Register or Login to view links] in Los Angeles.

Our name's new, but the team's not - we're industry veterans who have worked on many well-loved franchises such as Stephen Spielberg's Boom Blox and Guitar Hero, among many other titles in our combined resume.

But enough about us - I'm really excited to introduce you to our newest production: Carnival Island, which we produced in collaboration with SCEA Santa Monica Studio. We've taken the physical accuracy of the PlayStation Move motion controller, Magic Pixel's expertise in motion-controlled gaming, and the fun of the carnival... and rolled them into a truly family-friendly, instantly-accessible experience.

It's all the fun of the fair without having to find parking! Check out our launch walkthrough video to learn why PS Move's technology enables a precise, seamless experience.





Carnival Island features more than 35 games and attractions, so there's surely something fun for gamers...
 
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