60w ago - IO Interactive Community Manager Nick Price is here with a new video today showcasing the disguises in Hitman: Absolution for the PS3 entertainment system!
To quote: If you pick just one unique, fun element that truly stands out in a Hitman game, it's got to be the ability to suit up in various disguises in order to fool passersby and infiltrate protected areas undetected.
At IO, we've always had a lot of fun with disguises, which probably culminated in Hitman: Blood Money's white suits, clown outfits, and full-body chicken costumes.
With Hitman: Absolution, we're following up on that tradition and we're adding new wrinkles as well. Most importantly, we've added the ability to "blend in," which allows you to act out your disguise more convincingly. Whereas a disguise would fool people at a distance in the old games, Agent 47 can now use his Instinct powers to fool people up close.
Normally, enemies can detect your disguise if you walk straight up to them and they are wearing similar outfits - for instance, a Chicago police officer will eventually start to question you if you are wearing a police uniform.
But by blending in, you can briefly fool a nearby enemy...
62w ago - Killzone Community Editor Victor Zuylen has shared Part 2 of the Killzone HD Re-Developer PS3 interview today with fans.
To quote: In Part 1 of the Killzone HD (re-)developer interview, Guerrilla Technical Director Michiel van der Leeuw and Senior Programmer Frank Compagner discussed the challenges they faced while bringing Killzone to a new platform. In the second part of our interview, they talk about the changes and enhancements made to Killzone HD by the conversion team.
Victor Zuylen: Last week you explained how you retrieved the code and assets for the original Killzone. What happened once you handed them over to the conversion team?
Michiel van der Leeuw, Technical Director: That's where the real fun began! There were corruptions and missing bits in the exported data, which caused all kinds of weird artifacts like polygons shooting through the game world. For the conversion team, the first order of business was to go in and fix all that.
Frank Compagner, Senior Programmer: Our old exporters no longer functioned, so the conversion team rather ingeniously re-used portions of the Killzone 3 pipeline...
63w ago - Killzone Community Editor Victor Zuylen has shared Part 1 of a Killzone HD Re-Developer PS3 interview with fans below today.
To quote: When Killzone HD drops on October 24th, the original Killzone will be one week short of eight years old.
In this (re-)developer interview we talk with Guerrilla Technical Director Michiel van der Leeuw and Senior Programmer Frank Compagner, who were there when Killzone was first released.
In part 1, Michiel and Frank talk about the challenges they faced and the discoveries they made during the conversion process.
Victor Zuylen: What prompted the HD remaster of Killzone?
Michiel van der Leeuw, Technical Director, Guerrilla: It was an idea whose time had come. Internally we had talked about bringing Killzone to PlayStation 3 before - Killzone fans frequently asked us about it, and we knew from other developers that such projects could be a lot of fun.
VZ: How many of the original team were involved?
ML: A number of developers who worked on the original Killzone for PlayStation 2 helped get this project off the ground, including Guerrilla's main producer, Angie Smets, who first started producing on Killzone; producer...
65w ago - Killzone Community Editor Victor Zuylen has announced today that Killzone HD is coming to PSN on October 23rd and has revealed a PS3 Trophy List for the title below!
To quote: Announced last week, the Killzone Trilogy box set combines Killzone 2 and Killzone 3 with a high-definition PS3 remaster of the original Killzone.
Today we take a closer look at Killzone HD, and the challenging new trophy set that comes with it.
Originally released for PlayStation 2 in 2004, Killzone tells the story of Jan Templar, an ISA Captain whose home planet comes under attack from a Helghast invasion army.
Together with a hot-headed sergeant named Rico, a deadly Shadow Marshal known as Luger, and the half-human, half-Helghast spy Hakha, Templar must attempt to reactivate the Orbital Defense Platform and drive the invading forces from his planet Vekta.
This rip-roaring introduction to the Killzone universe has been remastered in HD for inclusion with the Killzone Trilogy bundle.
Featuring a single-player campaign with four playable characters and an offline multiplayer mode against AI opponents, Killzone HD has received a thorough audiovisual overhaul: the game boasts 720p graphics at a steady 30fps,...
66w ago - Sony Associate Product Manager Ken Chan has posted up a video today announcing the Killzone Trilogy is joining the PlayStation Collection on October 23rd, 2012.
Below are the details, to quote: Lock and load: the newest addition to the ever-growing PlayStation Collection library will be Killzone Trilogy - hitting stores on October 23rd, 2012 for $39.99 (MSRP).
Like the Collection line-up so far, the original Killzone has been treated with the signature 720p HD makeover, along with full Trophy support.
In addition to Killzone HD, the Trilogy also includes Killzone 2. Act 2 in the series brought an even more ambitious sense of scale, storytelling and action to the franchise.
Finally, the breathtaking last installment - Killzone 3 - rounds out the set. It's an endless cinematic warfare experience in one jam-packed bundle.
Not only will the Trilogy include the three games, but it will also include all the Killzone 2 and 3 multiplayer map packs free of charge. The full map package is as follows: