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Sony Introduces New PSP Dual Packs, Available for $15 This Week

200°
182w ago - Sony's Associate Brand Hardware Marketing Manager Crystal MacKenzie has introduced new PSP Dual Packs today, available in stores and on PSN this week for $15 each.

To quote: We're always looking for ways to add value to your PSP experience and today, we're very excited to announce the new PSP "Dual Pack" software line, which features two PSP games from our most popular franchises in one package for only $14.99 (MSRP). YES, just $14.99!

Starting this week, you can buy Dual Packs with Secret Agent Clank and Daxter; Syphon Filter: Logan's Shadow and Killzone Liberation; and Syphon Filter: Dark Mirror and SOCOM: U.S. Navy SEALs: Fireteam Bravo.

These PSP Dual Packs will be available at retailers nationwide and on the PlayStation Store in downloadable form.
 

Minority Introduces The Dream-like World of Papo & Yo on PSN

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183w ago - Today PlayStation Correspondent Andy Burt has shared details from developer Minority's introduction to the dream-like world of Papo & Yo on PSN.

To quote: Puzzle-platformers are no rare breed on PSN, but one upcoming title, Papo & Yo, is looking to revitalize the genre in a number of intriguing ways.

Introduced in early June, Papo & Yo tells the story of Quico, a young boy who has an unlikely best friend: a giant hulking beast named, appropriately, Monster. Together, the duo must navigate an ethereal world that's reminiscent of a South American town but is set entirely in Quico's imagination. The world itself is made up of dream-like neighborhoods to roam and populated with puzzles to solve.

After getting my hands on the game at E3, it didn't take long to notice the unique approach developer [Register or Login to view links] is taking when it comes to navigation and puzzle solving. Controlling Quico from a third-person perspective, I wandered a bit around Papo & Yo's surreal world.

Players can easily run and jump around the expansive environments, and also use visual cues to direct Monster (as well as a cute little flying robot named Lula) to points of interest. Utilizing all three characters to solve puzzles is key to progressing in the game, and...
 

Video: RSBLSB Introduces Their First PS3 Game Dyad for PSN

50°
183w ago - Today RSBLSB (Right Square Bracket Left Square Bracket) Creator Shawn McGrath has introduced their first PS3 game called Dyad for PSN alongside a video trailer below.

To quote: I am very excited to be introducing [Register or Login to view links]'s first PlayStation Network game: [Register or Login to view links].

Dyad is an abstract racing game that has influences in many genres including racing games, fighting games, puzzle games and classic arcade shooters.

Dyad does away with the traditional racing game mechanics of break and accelerate and replaces them with puzzle-like mechanics. You must interact with your enemies in unique and varying ways in order to gain speed.

I've always loved the visceral feel racing games provided, especially the WipeOut series, and I wanted to translate that feeling into a puzzle game. In most racing games, each track has an ideal 'racing line' which players must memorize and translate into muscle memory in order to be successful - I remember months of repeating tracks in WipeOut XL for the PSX!





With Dyad I replaced the mental process of memorizing a racing line with various combo mechanics. Dyad begins with very basic comboing rules centred around...
 

Sony Introduces PlayStation Vita (NGP) at E3 2011, Starts at $249

550°
185w ago - Sony's VP of Product Marketing Scott Steinberg has officially introduced the PlayStation Vita (NGP) at E3 2011, and confirmed retail pricing for PSVita starts at $249.

To quote: Just moments ago during our 2011 E3 press conference we proudly unveiled an incredible 2011 software lineup and amazing new PS3 peripherals, and also shed new light on our highly anticipated handheld gaming device, officially named [Register or Login to view links] (PS Vita).

"Vita," which means "Life" in Latin, was chosen as the name for our next-generation portable entertainment system because it enables a revolutionary combination of rich gaming and social connectivity within a real world context.

By blurring the lines between interactive entertainment and reality, our goal was to design a device that offered a revolutionary combination of rich gaming capabilities and social connectivity, bringing users closer to each other and closer to their gaming experiences wherever they are.

Connectivity was a key objective and our goal was to create experiences and content that would challenge the traditional notions of gaming....
 

Video: CCP Introduces DUST 514, a Persistent Shooter for PS3

50°
185w ago - DUST 514 Community Manager James Egan of CCP has shared an E3 2011 video today introducing a persistent shooter for PS3 called DUST 514.

To quote: I'm the Community Manager for [Register or Login to view links], an upcoming title from [Register or Login to view links]. This is the first time you'll have seen DUST 514 highlighted on the PlayStation.Blog and we're happy that we can reveal more about our game to you.

DUST 514 is a very different type of game. Yes, many people say this about their respective game titles – everyone thinks their baby is special, right? We really mean it though.

When playing your FPS title of choice, have you ever wished that there was something more to it beyond your rank, weapon unlocks, your kill/death ratio and leaderboard prominence? Those things are all great - but what if those matches you fought in actually meant something?

What if your successes and failures against your opponents impacted the course of events in a vast setting, potentially changed a virtual world and the gameplay experience of thousands of other players? More than that, what if that impact was felt across two separate games - one on PS3 and one on PC/Mac - that share the same sci-fi universe?



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