299w ago - Robert Bowling, the Director of Communications/Community Manager for the studio Infinity Ward, has said that Sony "are on the final stages of certifying the PS3 feature patch and will be definitely be seeing it go live to users this week and I may be getting an update as soon as tonight as to the exact time to expect it."
To quote: That's right... just received word from Sony that they are on the final stages of certifying the PS3 Feature patch and will be definitely be seeing it go live to users this week and I may be getting an update as soon as tonight as to the exact time to expect it.
I'm thinking you'll be able to enjoy all the new features as soon as the next few days, but I'll update you with I have a firm answer on that.
But the Official word is, it's coming this week for sure, possibly very soon.
312w ago - We met with DivX earlier today to discuss their upcoming plans, and one of the topics that came up was support for the PS3 console. According to the company, they expect the previously announced firmware update to hit the PS3 soon, which will enable full DivX support for the console.
Though no specific time frame was given for this upgrade, their particular emphasis on saying it was coming soon leads us to believe it's "coming in a week or two" soon, as opposed to "4 months down the road" soon.
As far as upgrade details go, the PS3 is DivX-certified, meaning not only is playback guaranteed to function properly, but game developers can also use the compression format for in-game cutscenes In comparison, the Xbox 360 merely supports playback of DivX-encoded videos [DivX].
325w ago - The PlayStation Eye is garnering a bit of attention with the upcoming Eye of Judgment card game -- it's the first game that uses the PlayStation Eye past the point of taking video or pictures. Following on its heels comes another PlayStation Eye based game called Operation Creature Feature. The title is very literal -- it features pear-shaped creatures -- yet oddly fails to convey what the game is all about: The "operation" involves guiding these Blurbs through single-screen obstacle courses of varying difficulty to a shining destination portal by waving your hands.
Blurbs are attracted to motion, you see. And at a pre-TGS press event, we got to try our hand at saving blurbs, one hand swipe at a time. They sit there like lumps until you wave your hand around, at which point they float around your hand, as if it were a magnet. However, these Blurbs are fickle beasts; you lose them if you move too fast, and they seem to bounce around according to some strangely designed physics. It's frustrating when you motion for a blurb to enter the portal, only to have it fly in the opposite direction.
Each level gets progressively harder, as well as its own theme. The themes aren't just for visual variety, either; each level looks to have its own type of unique obstacles. And regardless of what level you play, the course...