122w ago - Tozai Games Director/Producer Brett Ballow has confirmed that Spelunker HD hits the European PSN Store tomorrow alongside a video trailer below.
To quote: Good news my fellow Spelunkers of SCEE territories - the wait is over! It's time to charge up your headlamps and push your cave exploring tendencies to all new heights... er, depths: Spelunker HD is coming to the PlayStation Store tomorrow.
Throughout your arduous adventure you will encounter all the wicked elements of Timothy Martin's original 1983 masterpiece, but with so many newly concocted ways to die it may feel a bit like a devilish set-up... a cave of untold riches guarded by more pits, tricks, traps and more enemies than are stars in the night sky.
But the only stars you'll be seeing for weeks will be the ones circling your head as you run, jump, blast and scratch your way ever deeper towards the 100,000 meter finale. The 100 newly devised caverns may be set in 10 brand new high definition environments, but are just as behemoth in size and complexity as you remember and expect. And getting to the bottom is only half the battle.
But that's not the only catch; Spelunker, reputedly the weakest...
123w ago - Today SCEE's Ross McGrath of the Sony PlayStation Store Team has confirmed that NTSC-J and NTSC-U PSOne Classics are being prepared to hit the European PSN Store.
To quote: I am very pleased to confirm that US and Japanese PSone emulations are being prepared for release on the SCEE PlayStation Stores.
While I cannot yet confirm dates or any of the titles in process at this time, there are a few that are already in process and you will start to see them publishing in the future.
What does this mean for you, the consumers?
Here are the key points:
• Publishers who own the rights to release PSone titles that were previously only available in the US and/or Japan will now be able to apply to have them released on the SCEE PlayStation Stores (providing they are rated by the appropriate ratings boards for each territory).
• All titles will be published 'as is', with either English or Japanese language game content where available.
• All titles will run at 60 Hz and you will need a 60 Hz capable display to play them properly.
This also means that if a PAL version of a title has been unable to pass QA in SCEE, but the NTSC version is already available on the PlayStation Store in SCEA or SCEJ, we can look at publishing...
137w ago - Today Nintendo has confirmed (PDF) that the Wii's successor will be shown and playable at E3 this year, and that the new home console will be launching sometime in 2012.
According to several reports, the next-gen 'Project Cafe' Wii will utilize a new controller providing users with a unique view to streamed content from their console and TV.
To quote from MCVUK (linked above): "A fierce fortnight of rumours concerning the Wii 2 has been rounded off with official confirmation of a new Nintendo home console.
The platform holder confirmed as much in a note attached to its most recent financial report. It confirms that a “successor” to the popular motion sensing machine will launch at some point in 2012. It will be shown at this year's E3 in June."
Finally, for those wondering E3 runs this year from June 7 to June 9, 2011.
148w ago - According to Edge Magazine via CVG, Sony's Shuhei Yoshida has confirmed that PS3 game ports to NGP (Next Generation Portable) will be both simple and quick for developers.
To quote: Today, many teams are familiar with the PS3 and are used to including a variety of effects in their titles.
"Based on this expertise - and also the working habits they developed working on the PS3 - we had to make development on the NGP as natural as possible - an extension of the PS3, if you will.
"So the three demos you've seen - Lost Planet 2, Ryu Ga Gotoku [Yakuza] and MGS4 - they prove porting is simple and quick, but it doesn't mean that's all you can expect. My view of NGP isn't just as a platform for porting PS3 titles."
155w ago - Today Zipper Interactive Sr Community Manager Jeremy Dunham has officially confirmed that the MAG Full PS3 Game Trial begins on December 21, 2010.
For those curious, as long as you're a PS Plus member, you can play the game at no charge, with a level 8 cap. Which means you can Play MAG as long you have membership, but you can't level up after 8.
To quote: We're extremely excited to announce that starting tomorrow, on December 21, MAG will be available in its entirety as a full game download on the PlayStation Store.
Priced identically to its boxed "Greatest Hits" counterpart, the downloadable version of MAG (4.7 GB) will run you a mere $29.99 and come complete with all the bells and whistles found in our patches up to v2.10.
To celebrate its release, PlayStation Plus users can try MAG out for free with an exclusive full game trial! Members can play the game and any of its original modes at no charge for as long as their PlayStation Plus membership lasts, with their only limitation being a level 8 character cap.
However, members will continue to earn experience as long as they play the game, allowing them to automatically receive credit for time played once they've purchased the full product. Membership has its...