15w ago - Just Add Water CEO Stewart Gilray announced today via Sony's blog that Gravity Crash Ultra is coming soon to PS Vita.
To quote: Back in 2009 we released Gravity Crash for PlayStation 3, a love letter to classic '80s shooter gaming.
The game was a labor of love for our small team, a team that wanted to produce a title with precision controls, high definition visuals and memorable sound but remain a modern-day interpretation of retro arcade gameplay.
If you're unfamiliar with the game, Gravity Crash is a side-scrolling space shooter featuring well over 40 levels, a host of enemy types and five major boss battles.
We here at Just Add Water are excited to reveal that we're now working on a native PS Vita version of Gravity Crash, which will retain that all important 60 frames a second speed with native PS Vita graphics running at the full 960 x 544 resolution, making the most of that stunning OLED screen - we're really excited about how vivid and rich Vita makes our game look.
To us, PS Vita is the number one platform for the game - the bite-sized level design and clear structure making it the ideal game to play on your daily commute, and the system's controls - with the dual analog sticks and touch-screen - allow for pixel-perfect precision in both the...
15w ago - Cellar Door Games Designer Teddy Lee announced today that Rogue Legacy is coming to PS Vita, PS3 and PS4.
Below are the details, to quote: So if you guys have been surfing the web, you might have heard that Rogue Legacy is coming to PS Vita, PS3, and PS4. Well... it is! Pretty crazy stuff.
If you guys didn't watch the Sony Gamescom conference, you can check it out here. Feel free to watch for, like, 30 seconds, even though the rest of it is really cool.
Rogue Legacy had only been out for about 2 weeks before we were contacted by Sony, so we're blown away by how fast they reached out to us.
But Shahid and Shane have been great guys to work with, and we were able to get the a-okay to develop Rogue Legacy for all Sony platforms in a ridiculously short period of time. So yeah, go Sony! It's hard to believe that Rogue Legacy was all but unknown a short 4 months ago, and now we're still unknown and it's four months later.
If you've never played Rogue Legacy before, think of it as a genealogical Rogue-LITE. It takes a bunch of roguelike elements such as procedural generation, tough difficulty, and perma-death, and puts its own spin on it. For example, when you die you don't start from...
15w ago - Hello Games Managing Director Sean Murray announced today that Joe Danger and Joe Danger 2 is coming to PS Vita in 2014.
To quote: Oh man! It's so good to be back on the PlayStation.Blog! PlayStation is where Joe Danger and our little studio began, so it feels really good to be able to announce that we're bringing Joe Danger and its sequel, Joe Danger 2: The Movie, to PS Vita next year! Our team owes so much to the PlayStation community...
We released Joe Danger on PS3 all the way back in 2010, which seems pretty much like a decade ago now. To us, anyway. Joe Danger was inspired by our love for the fun, colourful, and challenging games that we grew up playing on SNES and Megadrive, and with your help our little fat stuntman gained a load of fans and highscore chasers, which made us incredibly happy (and frustrated with our skills at our own game).
Anyway, the game did well enough to give us a chance to release Joe Danger 2 last year, which was the Joe Danger we had in our heads (before the realities of our little team actually getting it finished got in the way). With loads of vehicles, scenarios and settings, we're incredibly proud of it.
This should all explain why we're so pleased to be able to announce Joe Danger for PS Vita. It's something we've been quietly (but excitedly)...
15w ago - Abstraction Games Creative Director Tj'ien Twijnstra confirmed today that Gunslugs is coming soon to PS Vita.
Below are the details, to quote: Hi everyone, I'm Tj'ien, creative director at Abstraction Games, and I'm more than excited to tell you that we'll be bringing Orange Pixel's highly addictive, retro-inspired, side-scrolling roguelike Gunslugs to PS Vita.
We came into contact with Gunslugs' creator Pascal Bestebroer - "indie game developer extraordinaire" - through the nice people at Sony Computer Entertainment, who suggested he get in touch with us after they were amazed by the work we did on Hotline Miami for PlayStation 3 and PlayStation Vita.
We were tremendously honored to be referred by Sony and we were thrilled to be working with Pascal as he has created so many great, retro-inspired gems, that we felt we had no other choice than to jump onboard straightaway.
After we had worked on Knytt Underground and Hotline Miami, we're all really excited about the tremendous potential of the PS Vita and its unique input systems.
But the more traditional, natural feeling of the physical buttons, combined with the amazing OLED display, make the idea of bringing Gunslugs over a no-brainer from our perspective. In fact,...
15w ago - Tama Games Producer Alan Crane shared a video today on the bubble-popping RPG Supermagical which is coming to both PS3 and PS Vita platforms.
To quote: Hello everyone. My name is Alan Crane from Tama Games, and I am the producer of Supermagical, writing to you now here to tell you about our upcoming PSN title.
With Supermagical, we wanted to create a classic bubble-popping game and the traditional, yet with ever-so enticing RPG (Role Playing Game) elements.
You will be able to unlock mighty allies, level them up with awesome power-ups, create new spells, acquire special items to advance your abilities as well - and the rest I'd like to save for you guys to find out!
If you are on the fence about this unorthodox combination of bubble-popping and RPG don't fret. We wanted this to be a fun and memorable experience for everyone. Everyone involved in this game is a true gamer with a strong passion for making games that every gamer and non-gamer would enjoy playing.
We make sure the games we make are those we would enjoy playing ourselves. There are no big firms or big bags of cash exchanging hands here - without mentioning any names, but there is more than one of us still indwelling the parent's basement and working from there. We are doing this basically...