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E for All: Metal Gear Solid 4 stuns on the PS3

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353w ago - Konami Corp. last week debuted the English build of Metal Gear Solid 4: Guns of the Patriots for Sony Corp.'s Playstation 3 at the E for All Expo in Los Angeles. The latest sequel in the premier franchise stuns players in the most lifelike espionage tactical gameplay in the series to date.

In the E for All demo, Snake, referred to as Old Snake in the game, is briefed by Otacon to reach a rendezvous point. The level takes place in the Middle East, similar to the setting previewed in early trailers.

Old Snake yields a new range of combat action, including a dynamic auto camouflage that will allow him to blend in to an environmental texture. Either flat on the ground or against a wall, the advanced suit will blend and increase a camouflage percentage in the right corner of the screen.

In one sequence, Snake can choose to camouflage as a statue. When perched on the statue, the context button automatically grabs the crotch of the side statue to complete the illusion.

Instead of a radar, MGS4 introduces the threat ring, a semi-transparent ring that will appear in crouch or flat mode. The ring will resonate in high waves in a direction with enemy activity. The new system adds more uncertainty to the environment and a definite increased difficulty for fans.

Weapon deployment...
 

First Midnight Club: LA Gameplay Videos

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354w ago - Because some people have been luck enough to play Rockstar's upcoming street racer Midnight Club LA, one has managed to record some gameplay and even upload it onto YouTube where everyone can enjoy! So, here they are:

























 

Say hello to the official PlayStation Network logo...

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354w ago - A while ago we were all wondering what the sphere shaped logo featuring the buttons of the PS controller was all about... well know we know for sure, it is the logo for the Playstation Network as a recent advertisement indicates.
 

Grand Theft Auto should have been out today.. It isn't.

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354w ago - Today should have been another landmark world-changing day for Rockstar. If everything had gone according to plan, we'd have been on extended hiatus while Grand Theft Auto IV's incredibly detailed world sucked us in like a vacuum. But it wasn't to be.
In case you didn't know (where have you been?!) Grand Theft Auto IV was originally due to launch today, 19 October 2007. Rockstar are traditionally spot on with release dates, even those issued 12 months in advance. Not this time, though. GTA IV suffered an unexplained delay, pushing it into next year - and the reasons still aren't clear even now...

So to stave off the looming sense of disappointment over what could have been, we're going to take a trawl through all the crucial twists and turns of Rockstar's next big thing. Sure, it can't satisfy our need for GTAIV entirely, but it'll make things a bit easier. For a while...

March 29, 2007 - Things Will Be Different
We'd waited and waited, but finally Rockstar was ready to reveal Grand Theft Auto's next-gen incarnation with a teasing, evocative and speculation-feeding trailer titled "Things Will Be Different". It was immediately clear that Rockstar wasn't mincing its words.

May 24, 2007 - The First Look
Rockstar invite the world's press to see the future of GTA in action, and...
 

Commando 3 for PSN/XBLA

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354w ago - Snuck in around the edges of Capcom's fancy Gamers Day in London this week was news of Commando 3 for Xbox Live Arcade and PlayStation Network.

Developed by Backbone Emeryville, it's due to cost 800 Microsoft points (GBP 6.80 / EUR 9.30) on XBLA and USD 9.99 on PSN when it pitches up this winter.

According to Capcom's press bumf, Commando 3 is indeed a follow-up to the '80s shoot-'em-up originals, and allows up to three players to partake in a bit of blasting.

You'll get to take on the varied roles of the game's diverse playable characters - Animal, a former marine, Smoke, a female covert-op, and Boomer, an explosive-loving grump - and deploy power-ups like "deadly M-Crash superbombs", with controllable co-op vehicles to master and an adjustable difficulty level in case you're pants.

Naturally we're also told to expect online leaderboards, so everyone can measure just how pants you in fact are, or just how much Kristan is holding you back.
 
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