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Bill Gates May Have to Testify In Xbox Fire Case

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337w ago - The lawyer in the case says he will proceed with efforts to depose Gates unless Microsoft settles for at least $25 million.

The lawyer for the family of a teenage girl who was horribly burned in a house fire allegedly sparked by a faulty Xbox game console is threatening to have Microsoft (NSDQ: MSFT) chairman Bill Gates testify about the safety of his company's offshore manufacturing practices.

Attorney William Tinning said in a letter to Microsoft last week that he would seek "an apex deposition for Mr. Gates given his worldwide speeches about the inadequacies of capitalism and the need for his Warren Buffet-funded charitable trust to bridge the gap.

"This is in direct contrast with his business organization policies," wrote Tinning. Microsoft is "one of the largest employers of low wage earners in China for products built to the specification of his company which have resulted in massive recalls for safety issues," he added.

A copy of the letter has been obtained by InformationWeek.

Tinning said he would proceed with efforts to depose Gates unless Microsoft settles for at least $25 million.

Microsoft has denied responsibility for the fire.

In the letter, Tinning said Kayla Lazo "virtually became melted" in a fire that ravaged...
 

SOCOM: Confrontation - New Details From EGM

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337w ago - New details from Electronic Gaming Magazine:

Gameplay:

-You can roll or underhand a grenade with real physics
-You can lean your guy with the six-axis instead of the d-pad
-There is proximity chat
-Your clan can talk via open chat, but you can L2 to chat to everyone on your team. Or if you have proximity chat then you chat with who ever is around you.
-Audio has changed. Sounds around a corner sound muffled.
-There is now a run/sprint mode. You can run/sprint but you can't shoot and your gun will not be accurate after running. So basically just use this too avoid snipers.
-Tilt with the six-axis can be tweaked for sensitivity
-There are exploding barrels and cars.
-View distance is big, so no more fog like SOCOM 2
-Smoke looks dark gray
-They talk about the 3rd person view. They said because the new widescreen TVs have a different ratio, there was too much space on each side of the classic view.
-"Sony's Seth Luisi says, "Because it was more centered towards 4:3 TVs, and now going to 16:9, we have a lot more area off to the sides."
-You can go up on roofs.
 

Haze Gameplay Questions and Answers on PS3

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337w ago - Haze is the upcoming project from Free Radical, the studio responsible for the beloved Timesplitters series and the underappreciated Second Sight.

In the first of a series of exclusives for this PS3 title, we got to talk with Derek Littlewood, the outspoken project lead for the title. We grilled him about the game's unique gameplay features, as well as details on the cooperative campaign.

GameSpy: Why two sides in a single game?

Derek Littlewood: Because we are frankly insane and doing one game wasn't nearly enough work for us so we thought we'd do two instead!

The idea of playing two very different sides against one another just really appealed to us. The TS games feature an enormous diversity of characters but they all play pretty much the same, apart from basic differences such as speed and height, and that's something you encounter in a lot of shooters. With Haze we thought it would be really interesting to create two very different, yet still evenly matched sides that would allow players to not only take on a different appearance, but also play the game in a completely different way.

GameSpy: Did the decision to have the sides be asymmetrical begin in multi- or single-player design? Or somewhere else?

Derek Littlewood: It was a multiplayer decision...
 

PSP… Potential that's ready to explode!

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337w ago - Since reading the news that PSP sales have increased 85%, I started to do a lot of thinking about the Sony PSP... Here are some things everyone should be thinking about, and may just tip the scales toward you making that purchase of a new shiny PSP.

The PSP was ahead of its time, and is coming into a renaissance.

The PSP has proven to be a different beast than the DS. The DS, like the Wii, is geared mostly to casual gamers, who like the pick up and play quick type games. That is what has made the DS shine. While the PSP has recently started to shine in the wake of very deep, time intensive games more on scale with the PS2 games of the past, while dropping the push for casual games.

This all started with the recent major hits being released such as Monster Hunter 2, FF Tactics, Patapon, GOW, and Crisis Core. There was only few titles as deep and as epic as those games the first 3 years, and all of those hits have been in the last 3-6 months.

I originally thought the PSP was going to be dead weight... After GTA:stories was released, I was actually disappointed in the quality of the 2 games, and thought that was the peak of PSP development.

But after what I witnessed recently with the quality of the above mentioned games, I see that this is probably about the halfway...
 

Sony Downplays GTA IV Episodic Content

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337w ago - SCEA's Scott Steinberg tells GameDaily BIZ that only a very small percentage of gamers will even buy the episodic content for which MS "spent the GNP of several small Latin American countries."

In an exclusive interview to be published in the next few days on GameDaily BIZ, Scott Steinberg, VP of Product Marketing at Sony Computer Entertainment America, has commented on Microsoft's exclusive episodic content for Rockstar's much anticipated Grand Theft Auto IV.

The GTA franchise historically has always been associated with Sony's PlayStation, but this time not only is the latest GTA not exclusive, but Sony failed to secure a deal for any exclusive episodic content on PS3. If you ask Steinberg, however, none of that ultimately matters to the average consumer.

"[Microsoft] spent the GNP of several small Latin American countries to get that [content], and if you've ever played San Andreas...there's a lot of game to Grand Theft Auto and there's going to be a lot of game to Grand Theft Auto IV to the point where I think most people will have that Grand Theft Auto experience on the PS3, day and date, same core game shipping on the 360. Perhaps they'll be shipping some episodic content in the fall, but there is a whole lot of product shipping on the PS3 in April and I personally don't think...
 
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