132w ago - Hey, I'm back with a nice big update to PSN Download Manager 3.82!
In this release I looked back at feedback, such as Web browsing crashing the proxy etc and many more bugs detected / reported by GrandpaHomer who made sure I fixed everything, but without his feedback and contribution I wouldn't of had much of an update to release other than the P2P function with tracker support.
I'm going to film a nice new video for 3.82 as the current version displayed on YouTube is old and outdated by a mile, so when the PS Store is back online I'll film it and update this thread with it.
Today it finally dawned upon on me, that a huge amount of users come from countries which speak; Spanish, German, Dutch, French, Japanese etc and I though wouldn't it be nice, if the main interface was displayed in there natural language? so I implemented support for 10 languages including English, this applies to some messages and the main interface; the login / logout explains it's self and the options are pretty easy to guess, or so I assume
A big feature, available to our premium members is the new, P2P cloud structure aimed for those who find Sony's servers alone just can't reach speeds of over 10Mbps; this will use apache to transfer data between users, linked by a tracker which you...
Another update, bringing PS3 Game List to v1.7; the engine underwent improvements to better accommodate the requested features. Download resuming, full Unicode support and info on external loading are some of the new functionality.
As usual, feel free to suggest something new, and, if you happen to find any bugs, please report them as well. Due to the new column layout, the Excel worksheets must be created again before being imported.
PS3 Game List change-log and features v1.7:
Allows multiple simultaneous downloads (configuration via settings dialog);
Supports download pausing/resuming;
Displays download speed;
Allows users to indicate whether a game loads from the external hard disk or not (double click on the correspondent cell to select the desired value, the info will be stored at ‘external.txt’ when the save action is performed; the file can be manually edited, the format is [GAME_ID]
, where can be 0 (Not Tested), 1 (Not Working) or 2 (Working); e.g. BCUS98114 0);
For those curious, the PS3 video game (BCUS-98125) is 14.273 GB in size with a 2GB PS3 HDD install required and it contains no big files. The Infamous 2 PlayStation 3 EBOOT.BIN file is from a Debug update compiled with the PS3 3.60 SDK but not signed with any keys, so users can simply run it through EBOOTFix to sign it for PS3 CFW and JailBreak devices.
Currently it does not work without disc in drive, and below are some...