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Video: Naughty Dog Reveals The Last of Us for PS3 at 2011 VGAs

550°
137w ago - Naughty Dog Co-President Evan Wells has revealed The Last of Us, exclusively for PS3, at 2011 VGAs today with a PlayStation 3 video trailer below!

To quote: Videos have been flying around all week about a new PS3 exclusive called [Register or Login to view links].

It was [Register or Login to view links] at this year's VGAs and we're very excited to confirm that The Last of Us is developed by Naughty Dog Inc, the creators behind the UNCHARTED, Jak and Daxter, and Crash Bandicoot series.

Neil Druckmann, Creative director and Bruce Straley, Game Director chime in below to divulge what The Last of Us is all about.

The Last of Us is a genre-defining experience that blends survival and action elements to tell a character driven tale about a modern plague decimating mankind.

Nature encroaches upon civilization, forcing remaining survivors to kill for food, weapons and whatever they can find. Joel, a ruthless survivor, and Ellie, a brave young teenage girl who is wise beyond her years, must work together to survive their journey across what remains of the United States.





We hope this teaser trailer has...
 

Hero City v0.5 PS3 Homebrew Game is Now Released

400°
137w ago - Following up on his recent PlayStation 3 homebrew ports Cherophobe v1.0 and Winters End v1.0, this weekend ThatOtherDev has made available another Wii port for the PS3 entitled Hero City v0.5.

Download: [Register or Login to view links]

To quote: This is a PS3 port of my open world super hero game titled Hero City. It was originally made for Wii and features the Nintendomax mascot.

There are some minor ways in which I've improved the game but there are some graphical and performance problems and the player is now constrained by the more simplified collision system that was previously only used for the enemies which unfortunately means that you can't travel on top of buildings or water.

PS3 controls:

  • Left analog stick = Move
  • Right analog stick = Turn camera
  • X = Jump
  • O = Fly
  • Triangle and Square = Punch





 

Team Ninja on Ninja Gaiden 3 PS3 Multiplayer and Sigma+ PS Vita

250°
137w ago - Today Team Ninja have shared multiplayer details on the upcoming Ninja Gaiden 3 title for PS3 and also Ninja Gaiden Sigma+ for the PlayStation Vita handheld.

To quote from Sony Social Media Manager Jeff Rubenstein: Earlier this week, Team Ninja set up a temporary dojo in San Francisco to share news and game time with [Register or Login to view links] and [Register or Login to view links] on the PlayStation 3.

Of particular note was the first hands-on demo of Ninja Gaiden 3's multiplayer offering in the form of 4v4 Team Deathmatch and Battle Royale modes.

It's a bold move to add a competitive multiplayer mode to a melee-based action game, and I struggled to think of a comparable product out there; it definitely stands on its own in the action genre. My favorite touch: when struck by a deathblow, you can fight off your attacker by mashing the buttons, and then choose to "die with honor" via [Register or Login to view links].

After a lengthy playtest, we were granted some face-to-face time with the team's Head Ninja, Yosuke Hayashi. Here we chat PlayStation Move support in NG3, working on the Vita, and how many actual ninja are on Team Ninja:

PlayStation.Blog: A focus at...
 

Video: The Sounds of Lumines: Electronic Symphony for PS Vita

100°
137w ago - Sony Senior Social Media Specialist Rey Gutierrez has posted up a video today spotlighting the quantizing Sounds of Lumines: Electronic Symphony for PlayStation Vita below.

To quote: Flying through the vector digital utopia of [Register or Login to view links] was a defining moment for me when I played it on the PS2.

And when [Register or Login to view links] released Lumines for the PSP soon after, Tetsuya Mizuguchi and his team easily became one of my favorite developers.

Now the team comes full circle with Lumines: Electronic Symphony, a launch window title for PS Vita. Producer James Mielke joins me on camera and introduces the next generation of Lumines, an addictive musical puzzle journey.





Lumines: Electronic Symphony was built from the ground up to take advantage of the PS Vita's potent graphical capabilities and unique touch mechanics on both the rear and front OLED screen, giving you immersive control on over three dozen tracks with every quantized musical note at your finger tips.
 

GameData Tool v2 PS3 Homebrew Application is Now Available

800°
137w ago - Following up on the initial release, today andbey0nd has made available version 2 of his GameData Tool PS3 homebrew application followed by some revisions below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: With this new version this time round andbey0nd tells us that his tool now has the ability to be used with ANY CFW (Cobra/TB/Kmeaw/Rebug/MFW 3.41 and 3.55) utilizing syscall35 , fixed a bug that was present in Rev1 and made the package smaller. So with that said we present you with gameDATA Tool (Rev2) and changelog below:

What does it do?

  • Allows the user to switch location of [game data] between internal HDD and first external USB HDD
  • Allows to install PSN games (or any application/pkg) to external USB HDD
  • Allows to get back to normal mode when you use "Ext. Game Data" option in multiMAN
  • Allows saving space on internal HDD

Changelog:
9.00 (multiMAN 04.55.00+)

  • Added support for 4.50DEX, 4.53CEX,...

 
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